How to build the video game you wanted when you were 13

Popular Science 

Lockwood grew up in Brooklyn, gaming with his two brothers. The siblings also spent a lot of time watching movies--he insists they wore out no less than 20 Star Wars tapes from repeated viewings--and playing outside. In fact, as entry fee for running around in the open air, his mother made them write a page-long short story. Lockwood gives a lot of credit to these stories, and his mother. He thinks they were what got him thinking about storytelling in video games.

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