Google is teaching its AI to turn on each other

Daily Mail - Science & tech 

Artificial intelligence is slowly creeping into our daily lives, and soon, it will become necessary to understand how different agents behave in social dilemmas. To see what would happen in such a scenario, Google's DeepMind researchers developed two games known as'Gathering' and'Wolfpack,' which build off the Prisoner's Dilemma from game theory. Over time, the AI agents learned how to behave rationally – and while they showed the researchers that they would sometimes cooperate, the games revealed the AI would turn on others when necessary. In the first game, known as Gathering, the AI agents (Red and Blue) are tasked with collecting apples. They can also'tag' the other player by shooting a beam at them, which would remove temporarily remove the tagged agent from the game.

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