The Death of 'Concord' Offers a Bleak Look at Gaming's Future

WIRED 

Earlier this week, after warping across the galaxy for 90 hours in a sentient spacecraft, Twitch streamer John Wissmiller realized that Concord was the best first-person shooter he'd played in a decade. "The gunplay was crunchy, the movement was smooth, and the progression felt rewarding," he says. "I was even more enthralled by the world the developers had created when I looked into the lore." "One of the biggest perks about the game was the absence of toxicity within the player community," says Kelle Dees, a content creator at KDeesGamez. "Everything about the game was positive and inclusive."