'Crucible' proves that Amazon is finally serious about video games

Engadget 

The e-commerce giant has a foothold in audiobooks, fresh groceries, Netflix-style video streaming and oh-so-much-more. It's no surprise, therefore, that the company wants to widen its influence in the video game industry. The Jeff Bezos empire already owns Twitch, the biggest game live-streaming service, and supports developers with its CryEngine-based Lumberyard platform and AWS server infrastructure. But it's never been a heavyweight game publisher. Multiplayer brawler Breakaway was canceled and The Grand Tour Game was a forgettable TV show tie-in. A lot is riding on Crucible, then.

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