I Keep Meaning To Fight Ganon In 'Legend of Zelda: Breath Of The Wild' But I Get Distracted

Forbes - Tech 

I hate open world games, as a general rule. As someone with not a lot of free time, I like my games to be direct and challenging, taking me from level to level in an orderly fashion. Which is one reason why I find myself playing games like Dishonored or the Wolfenstein series time and again. I can go start to finish in a direct route, and the game rarely asks me to deviate course or worse - find a bunch of random materials and craft them. So I should hate The Legend of Zelda: Breath of the Wild. It's a sprawling, open world game with little direction except knowing you have to fight Ganon at the end.