Continuous-time Value Function Approximation in Reproducing Kernel Hilbert Spaces
–Neural Information Processing Systems
Motivated by the success of reinforcement learning (RL) for discrete-time tasks such as AlphaGo and Atari games, there has been a recent surge of interest in using RL for continuous-time control of physical systems (cf.
continuous-time value function approximation, name change, reproducing kernel hilbert space, (1 more...)
Neural Information Processing Systems
Nov-20-2025, 22:25:49 GMT