Accommodating Picky Customers: Regret Bound and Exploration Complexity for Multi-Objective Reinforcement Learning
–Neural Information Processing Systems
In this paper we consider multi-objective reinforcement learning where the objectives are balanced using preferences. In practice, the preferences are often given in an adversarial manner, e.g., customers can be picky in many applications. We formalize this problem as an episodic learning problem on a Markov decision process, where transitions are unknown and a reward function is the inner product of a preference vector with pre-specified multi-objective reward functions.
Neural Information Processing Systems
Dec-24-2025, 06:32:25 GMT
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