Robust Reinforcement Learning

Neural Information Processing Systems 

This paper proposes a new reinforcement learning (RL) paradigm that explicitly takes into account input disturbance as well as mod(cid:173) eling errors. The use of environmental models in RL is quite pop(cid:173) ular for both off-line learning by simulations and for on-line ac(cid:173) tion planning. However, the difference between the model and the real environment can lead to unpredictable, often unwanted results. Based on the theory of H oocontrol, we consider a differential game in which a'disturbing' agent (disturber) tries to make the worst possible disturbance while a'control' agent (actor) tries to make the best control input. The problem is formulated as finding a min(cid:173) max solution of a value function that takes into account the norm of the output deviation and the norm of the disturbance.