Hierarchical Apprenticeship Learning with Application to Quadruped Locomotion
–Neural Information Processing Systems
We consider apprenticeship learning--learning from expert demonstrations--in the setting of large, complex domains. Past work in apprenticeship learning requires that the expert demonstrate complete trajectories through the domain. However, in many problems even an expert has difficulty controlling the system, which makes this approach infeasible. For example, consider the task of teach- ing a quadruped robot to navigate over extreme terrain; demonstrating an optimal policy (i.e., an optimal set of foot locations over the entire terrain) is a highly non-trivial task, even for an expert. In this paper we propose a method for hier- archical apprenticeship learning, which allows the algorithm to accept isolated advice at different hierarchical levels of the control task.
Neural Information Processing Systems
Apr-6-2023, 14:39:04 GMT
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