Accelerating Reinforcement Learning with Value-Conditional State Entropy Exploration

Neural Information Processing Systems 

A promising technique for exploration is to maximize the entropy of visited state distribution, i.e., state entropy, by encouraging uniform coverage of visited state space. While it has been effective for an unsupervised setup, it tends to struggle in a supervised setup with a task reward, where an agent prefers to visit high-value states to exploit the task reward. Such a preference can cause an imbalance between the distributions of high-value states and low-value states, which biases exploration towards low-value state regions as a result of the state entropy increasing when the distribution becomes more uniform. This issue is exacerbated when high-value states are narrowly distributed within the state space, making it difficult for the agent to complete the tasks. In this paper, we present a novel exploration technique that maximizes the value-conditional state entropy, which separately estimates the state entropies that are conditioned on the value estimates of each state, then maximizes their average.