Planning in entropy-regularized Markov decision processes and games
Grill, Jean-Bastien, Domingues, Omar Darwiche, Menard, Pierre, Munos, Remi, Valko, Michal
–Neural Information Processing Systems
We propose SmoothCruiser, a new planning algorithm for estimating the value function in entropy-regularized Markov decision processes and two-player games, given a generative model of the SmoothCruiser. SmoothCruiser makes use of the smoothness of the Bellman operator promoted by the regularization to achieve problem-independent sample complexity of order $\tilde{\mathcal{O}}(1/\epsilon 4)$ for a desired accuracy $\epsilon$, whereas for non-regularized settings there are no known algorithms with guaranteed polynomial sample complexity in the worst case. Papers published at the Neural Information Processing Systems Conference.
Neural Information Processing Systems
Mar-19-2020, 01:46:13 GMT
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