Masked Space-Time Hash Encoding for Efficient Dynamic Scene Reconstruction
–Neural Information Processing Systems
In this paper, we propose the Masked Space-Time Hash encoding (MSTH), a novel method for efficiently reconstructing dynamic 3D scenes from multi-view or monocular videos. Based on the observation that dynamic scenes often contain substantial static areas that result in redundancy in storage and computations, MSTH represents a dynamic scene as a weighted combination of a 3D hash encoding and a 4D hash encoding. The weights for the two components are represented by a learnable mask which is guided by an uncertainty-based objective to reflect the spatial and temporal importance of each 3D position. With this design, our method can reduce the hash collision rate by avoiding redundant queries and modifications on static areas, making it feasible to represent a large number of space-time voxels by hash tables with small size.Besides, without the requirements to fit the large numbers of temporally redundant features independently, our method is easier to optimize and converge rapidly with only twenty minutes of training for a 300-frame dynamic scene. We evaluate our method on extensive dynamic scenes.
Neural Information Processing Systems
Dec-26-2025, 23:35:53 GMT
- Genre:
- Research Report > Promising Solution (0.40)
- Technology:
- Information Technology > Artificial Intelligence
- Cognitive Science (0.40)
- Vision (0.40)
- Information Technology > Artificial Intelligence