Sample Complexity of Learning Heuristic Functions for Greedy-Best-First and A* Search

Neural Information Processing Systems 

Greedy best-first search (GBFS) and A* search (A*) are popular algorithms for path-finding on large graphs. Both use so-called heuristic functions, which estimate how close a vertex is to the goal. While heuristic functions have been handcrafted using domain knowledge, recent studies demonstrate that learning heuristic functions from data is effective in many applications. Motivated by this emerging approach, we study the sample complexity of learning heuristic functions for GBFS and A*. We build on a recent framework called \textit{data-driven algorithm design} and evaluate the \textit{pseudo-dimension} of a class of utility functions that measure the performance of parameterized algorithms.