The Chess Machine: An Example of Dealing with a Complex Task by Adaptation
"The modern general-purpose computer can be characterized as the embodiment of a three-point philosophy: (1) There shall exist a way of computing anything computable; (2) The computer shall be so fast that it does not matter how complicated the way is; and (3) Man shall be so intelligent that he will be able to discern the way and instruct the computer." Proceedings of the 1955 Western Joint Computer Conference, Institute of Radio Engineers, New York, pp 101-108, 1955. (Also issued as RAND Technical Report P-620.)
Feb-1-1955
- Country:
- North America > United States > New York (0.24)
- Industry:
- Leisure & Entertainment > Games > Chess (0.85)
- Technology:
- Information Technology > Artificial Intelligence > Games > Chess (0.40)