Computer recognition of three-dimensional objects in a visual scene
Methods are presented 1) to partition or decompose a visual scene into the bodies forming it; 2) to position these bodies in three-dimensional space, by combining two scenes that make a stereoscopic pair; 3) to find the regions or zones of a visual scene that belong to its background; 4) to carry out the isolation of the objects in 1) when the input has inaccuracies. Running computer programs implement the methods and many examples illustrate their behavior. The input is a two-dimensional line-drawing of the scene, assumed to contain three-dimensional bodies possessing flat faces (polyhedra); some of them may be partially occluded. Suggestions are made for extending the work to curved objects. Some comparisons are made with human visual perception.
Feb-1-1968
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