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Controllable Human-centric Keyframe Interpolation with Generative Prior

Neural Information Processing Systems

Existing interpolation methods use pre trained video diffusion priors to generate intermediate frames between sparsely sampled keyframes. In the absence of 3D geometric guidance, these methods struggle to produce plausible results for complex, articulated human motions and offer limited control over the synthesized dynamics. In this paper, we introduce PoseFuse3D Keyframe Interpolator (PoseFuse3D-KI), a novel framework that integrates 3D human guidance signals into the diffusion process for Controllable Human-centric Keyframe Interpolation (CHKI). To provide rich spatial and structural cues for interpolation, our PoseFuse3D, a 3D informed control model, features a novel SMPL X encoder that encodes and aggregates 3D geometry and shape into the 2D latent conditioning space, alongside a fusion network that integrates these 3D cues with 2D pose embeddings. For evaluation, we build CHKI-Video, a new dataset annotated with both 2D poses and 3D SMPL X parameters. We show that PoseFuse3D-KI consistently outperforms state-of-the-art baselines on CHKI-Video, achieving a 9\% improvement in PSNR and a 38\% reduction in LPIPS. Comprehensive ablations demonstrate that our PoseFuse3D model improves interpolation fidelity.


Enhancing Interpretability in Deep Reinforcement Learning through Semantic Clustering

Neural Information Processing Systems

In this paper, we explore semantic clustering properties of deep reinforcement learning (DRL) to improve its interpretability and deepen our understanding of its internal semantic organization. In this context, semantic clustering refers to the ability of neural networks to cluster inputs based on their semantic similarity in the feature space. We propose a DRL architecture that incorporates a novel semantic clustering module that combines feature dimensionality reduction with online clustering.


Robust Neural Rendering in the Wild with Asymmetric Dual 3D Gaussian Splatting

Neural Information Processing Systems

Existing methods typically rely on heuristic strategies to handle the low-quality training data, which often struggle to produce stable and consistent reconstructions, frequently resulting in visual artifacts. In this work, we propose Asymmetric Dual 3DGS, a novel framework that leverages the stochastic nature of these artifacts: they tend to vary across different training runs due to minor randomness. Specifically, our method trains two 3D Gaussian Splatting (3DGS) models in parallel, enforcing a consistency constraint that encourages convergence on reliable scene geometry while suppressing inconsistent artifacts. To prevent the two models from collapsing into similar failure modes due to confirmation bias, we introduce a divergent masking strategy that applies two complementary masks: a multi-cue adaptive mask and a self-supervised soft mask, which leads to an asymmetric training process of the two models, reducing shared error modes. In addition, to improve the efficiency of model training, we introduce a lightweight variant called Dynamic EMA Proxy, which replaces one of the two models with a dynamically updated Exponential Moving Average (EMA) proxy, and employs an alternating masking strategy to preserve divergence. Extensive experiments on challenging real-world datasets demonstrate that our method consistently outperforms existing approaches while achieving high efficiency. Codes and trained models will be released.


STRATUS: A Multi-agent System for Autonomous Reliability Engineering of Modern Clouds

Neural Information Processing Systems

In cloud-scale systems, failures are the norm. A distributed computing cluster exhibits hundreds of machine failures and thousands of disk failures; software bugs and misconfigurations are reported to be more frequent. The demand for autonomous, AI-driven reliability engineering continues to grow, as existing human-in-the-loop practices can hardly keep up with the scale of modern clouds. This paper presents STRATUS, an LLM-based multi-agent system for realizing autonomous Site Reliability Engineering (SRE) of cloud services. STRATUS consists of multiple specialized agents (e.g., for failure detection, diagnosis, mitigation), organized in a state machine to assist system-level safety reasoning and enforcement. We formalize a key safety specification of agentic SRE systems like STRATUS, termed Transactional No-Regression (TNR), which enables safe exploration and iteration. We show that TNR can effectively improve autonomous failure mitigation. STRATUS significantly outperforms state-of-the-art SRE agents in terms of success rate of failure mitigation problems in AIOpsLab and ITBench (two SRE benchmark suites), by at least 1.5 times across various models. STRATUS shows a promising path toward practical deployment of agentic systems for cloud reliability.


SymRTLO: Enhancing RTL Code Optimization with LLMs and Neuron-Inspired Symbolic Reasoning

Neural Information Processing Systems

Optimizing Register Transfer Level (RTL) code is crucial for improving the efficiency and performance of digital circuits in the early stages of synthesis. Manual rewriting, guided by synthesis feedback, can yield high-quality results but is time-consuming and error-prone. Most existing compiler-based approaches have difficulty handling complex design constraints. Large Language Model (LLM)-based methods have emerged as a promising alternative to address these challenges. However, LLM-based approaches often face difficulties in ensuring alignment between the generated code and the provided prompts.


INST-IT: Boosting Instance Understanding via Explicit Visual Prompt Instruction Tuning

Neural Information Processing Systems

Large Multimodal Models (LMMs) have made significant breakthroughs with the advancement of instruction tuning. However, while existing models can understand images and videos at a holistic level, they still struggle with instance-level understanding that requires a more fine-grained comprehension and alignment. Instance-level understanding is crucial for LMMs, as it focuses on the specific elements that we are most interested in. Excitingly, existing works find that the state-of-the-art LMMs exhibit strong instance understanding capabilities when provided with explicit visual cues. Motivated by this, we proposed Inst-IT, a solution to enhance LMMs in Instance understanding via explicit visual prompt Instruction Tuning for instance guidance. Inst-IT consists of a benchmark to diagnose multimodal instance-level understanding, a large-scale instruction-tuning dataset, and a continuous instruction-tuning training paradigm to effectively enhance spatial-temporal instance understanding capabilities of existing LMMs. Experimental results show that, enhanced by Inst-IT, our models not only achieve outstanding performance on Inst-IT-Bench and other instance understanding benchmarks, but also demonstrate significant improvements across various generic image and video understanding benchmarks. This highlights that our method not only boosts instance-level understanding but also strengthens the overall capabilities of generic image and video comprehension.


Point or Line? Using Line-based Representation for Panoptic Symbol Spotting in CAD Drawings

Neural Information Processing Systems

We study the task of panoptic symbol spotting, which involves identifying both individual instances of countable \textit{things} and the semantic regions of uncountable \textit{stuff} in computer-aided design (CAD) drawings composed of vector graphical primitives. Existing methods typically rely on image rasterization, graph construction, or point-based representation, but these approaches often suffer from high computational costs, limited generality, and loss of geometric structural information. In this paper, we propose \textit{VecFormer}, a novel method that addresses these challenges through \textit{line-based representation} of primitives. This design preserves the geometric continuity of the original primitive, enabling more accurate shape representation while maintaining a computation-friendly structure, making it well-suited for vector graphic understanding tasks. To further enhance prediction reliability, we introduce a \textit{Branch Fusion Refinement} module that effectively integrates instance and semantic predictions, resolving their inconsistencies for more coherent panoptic outputs. Extensive experiments demonstrate that our method establishes a new state-of-the-art, achieving 91.1 PQ, with Stuff-PQ improved by 9.6 and 21.2 points over the second-best results under settings with and without prior information, respectively--highlighting the strong potential of line-based representation as a foundation for vector graphic understanding.


Kernel conditional tests from learning-theoretic bounds

Neural Information Processing Systems

We propose a framework for hypothesis testing on conditional probability distributions, which we then use to construct . These tests identify the inputs where the functionals differ with high probability, and include tests of conditional moments or two-sample tests. Our key idea is to transform confidence bounds of a learning method into a test of conditional expectations.



Non-Convex Tensor Recovery from Tube-Wise Sensing

Neural Information Processing Systems

In this paper, we propose a novel tube-wise local tensor compressed sensing (CS) model, where sensing operators are independently applied to each tube of a third-order tensor. To recover the low-rank ground truth tensor, we minimize a non-convex objective via Burer-Monteiro factorization and solve it using gradient descent with spectral initialization. We prove that this approach achieves exact recovery with a linear convergence rate.