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The Common Pile v0.1: An 8TB Dataset of Public Domain and Openly Licensed Text

Neural Information Processing Systems

Large language models (LLMs) are typically trained on enormous quantities of unlicensed text, a practice that has led to scrutiny due to possible intellectual property infringement and ethical concerns. Training LLMs on openly licensed text presents a first step towards addressing these issues, but prior data collection efforts have yielded datasets too small or low-quality to produce performant LLMs. To address this gap, we collect, curate, and release the Common Pile v0.1, an eight terabyte collection of openly licensed text designed for LLM pretraining. The Common Pile comprises content from 30 sources that span diverse domains including research papers, code, books, encyclopedias, educational materials, audio transcripts, and more. Crucially, we validate our efforts by training two 7 billion parameter LLMs on text from the Common Pile: Comma v0.1-1T and Comma v0.1-2T, trained on 1 and 2 trillion tokens respectively. Both models attain competitive performance to LLMs trained on unlicensed text with similar computational budgets, such as Llama 1 and 2 7B. In addition to releasing the Common Pile v0.1 itself, we also release the code used in its creation as well as the training mixture and checkpoints for the Comma v0.1 models.


Solving the Asymmetric Traveling Salesman Problem via Trace-Guided Cost Augmentation

Neural Information Processing Systems

We propose a novel continuous relaxation framework for the Asymmetric Traveling Salesman Problem (ATSP) by leveraging differentiable constraints that encourage acyclic structures and valid permutations.


VRAG-RL: Empower Vision-Perception-Based RAG for Visually Rich Information Understanding via Iterative Reasoning with Reinforcement Learning

Neural Information Processing Systems

Effectively retrieving, reasoning and understanding visually rich information remains a challenge for traditional Retrieval-Augmented Generation (RAG) methods. On the one hand, traditional text-based methods cannot handle visual-related information. On the other hand, current vision-based RAG approaches are often limited by fixed pipelines and frequently struggle to reason effectively due to the insufficient activation of the fundamental capabilities of models. As reinforcement learning (RL) has been proven to be beneficial for model reasoning, we introduce VRAG-RL, a novel RL framework tailored for complex reasoning across visually rich information. With this framework, VLMs interact with search engines, autonomously sampling single-turn or multi-turn reasoning trajectories with the help of visual perception tokens and undergoing continual optimization based on these samples.


Uni-Instruct: One-step Diffusion Model through Unified Diffusion Divergence Instruction

Neural Information Processing Systems

In this paper, we unify more than 10 existing one-step diffusion distillation approaches, such as Diff-Instruct, DMD, SIM, SiD, $f$-distill, etc, inside a theory-driven framework which we name the \textbf{\emph{Uni-Instruct}}. Uni-Instruct is motivated by our proposed diffusion expansion theory of the $f$-divergence family. Then we introduce key theories that overcome the intractability issue of the original expanded $f$-divergence, resulting in an equivalent yet tractable loss that effectively trains one-step diffusion models by minimizing the expanded $f$-divergence family. The novel unification introduced by Uni-Instruct not only offers new theoretical contributions that help understand existing approaches from a high-level perspective but also leads to state-of-the-art one-step diffusion generation performances.


Reasoning Gym: Reasoning Environments for Reinforcement Learning with Verifiable Rewards

Neural Information Processing Systems

We introduce Reasoning Gym, a library of reasoning environments for reinforcement learning with verifiable rewards (RLVR). It provides over 100 tasks spanning multiple domains including algebra, arithmetic, computation, cognition, geometry, graph theory, logic, and various common games. Its key innovation is the ability to generate virtually infinite training data with adjustable complexity, unlike most previous reasoning datasets, which are typically fixed. This procedural generation approach allows for continuous evaluation across varying difficulty levels and task configurations. Our experimental results demonstrate the efficacy of Reasoning Gym in both evaluating and reinforcement learning of reasoning models.


COCONut-PanCap: Joint Panoptic Segmentation and Grounded Captions for Fine-Grained Understanding and Generation

Neural Information Processing Systems

This paper introduces the COCONut-PanCap dataset, created to enhance panoptic segmentation and grounded image captioning. Building upon the COCO dataset with advanced COCONut panoptic masks, this dataset aims to overcome limitations in existing image-text datasets that often lack detailed, scene-comprehensive descriptions. The COCONut-PanCap dataset incorporates fine-grained, region-level captions grounded in panoptic segmentation masks, ensuring consistency and improving the detail of generated captions.Through human-edited, densely annotated descriptions, COCONut-PanCap supports improved training of vision-language models (VLMs) for image understanding and generative models for text-to-image tasks.Experimental results demonstrate that COCONut-PanCap significantly boosts performance across understanding and generation tasks, offering complementary benefits to large-scale datasets. This dataset sets a new benchmark for evaluating models on joint panoptic segmentation and grounded captioning tasks, addressing the need for high-quality, detailed image-text annotations in multi-modal learning.


Storyboard-guided Alignment for Fine-grained Video Action Recognition

Neural Information Processing Systems

Fine-grained video action recognition can be formulated as a video-text matching problem. Previous approaches primarily rely on global video semantics to consolidate video embeddings, often leading to misaligned video-text pairs due to inaccurate atomic-level action understanding. This inaccuracy arises due to i) videos with distinct global semantics may share similar atomic actions or visual appearances, and ii) atomic actions can be momentary, gradual, or not directly aligned with overarching video semantics. Inspired by storyboarding, where a script is segmented into individual shots, we propose a multi-granularity framework, SFAR. SFAR generates fine-grained descriptions of common atomic actions for each global semantic using a large language model. Unlike existing works that refine global semantics with auxiliary video frames, SFAR introduces a filtering metric to ensure correspondence between the descriptions and the global semantics, eliminating the need for direct video involvement and thereby enabling more nuanced recognition of subtle actions. By leveraging both global semantics and fine-grained descriptions, our SFAR effectively identifies prominent frames within videos, thereby improving the accuracy of embedding aggregation. Extensive experiments on various video action recognition datasets demonstrate the competitive performance of our SFAR in supervised, few-shot, and zero-shot settings.


Cancer Survival Analysis via Zero-shot Tumor Microenvironment Segmentation on Low-resolution Whole Slide Pathology Images

Neural Information Processing Systems

The whole-slide pathology images (WSIs) are widely recognized as the golden standard for cancer survival analysis. However, due to the high-resolution of WSIs, the existing studies require dividing WSIs into patches and identify key components before building the survival prediction system, which is time-consuming and cannot reflect the overall spatial organization of WSIs. Inspired by the fact that the spatial interactions among different tumor microenvironment (TME) components in WSIs are associated with the cancer prognosis, some studies attempt to capture the complex interactions among different TME components to improve survival predictions. However, they require extra efforts for building the TME segmentation model, which involves substantial annotation workloads on different TME components and is independent to the construction of the survival prediction model. To address the above issues, we propose ZTSurv, a novel end-to-end cancer survival analysis framework via efficient zero-shot TME segmentation on low-resolution WSIs. Specifically, by leveraging tumor infiltrating lymphocyte (TIL) maps on the 50x down-sampled WSIs, ZTSurv enables zero-shot segmentation on other two important TME components (i.e., tumor and stroma) that can reduce the annotation efforts from the pathologists. Then, based on the visual and semantic information extracted from different TME components, we construct a heterogeneous graph to capture their spatial intersections for clinical outcome prediction. We validate ZTSurv across four cancer cohorts derived from The Cancer Genome Atlas (TCGA), and the experimental results indicate that our method can not only achieve superior prediction results but also significantly reduce the computational costs in comparison with the state-of-the-art methods.


Advancing Compositional Awareness in CLIP with Efficient Fine-Tuning

Neural Information Processing Systems

Vision-language models like CLIP have demonstrated remarkable zero-shot capabilities in classification and retrieval. However, these models often struggle with compositional reasoning - the ability to understand the relationships between concepts. A recent benchmark, SugarCrepe++, reveals that previous works on improving compositionality have mainly improved lexical sensitivity but neglected semantic understanding. In addition, downstream retrieval performance often deteriorates, although one would expect that improving compositionality should enhance retrieval. In this work, we introduce CLIC (Compositionally-aware Learning in CLIP), a fine-tuning method based on a novel training technique combining multiple images and their associated captions. CLIC improves compositionality across architectures as well as differently pre-trained CLIP models, both in terms of lexical and semantic understanding, and achieves consistent gains in retrieval performance. This even applies to the recent CLIPS, which achieves SOTA retrieval performance. Nevertheless, the short fine-tuning with CLIC leads to an improvement in retrieval and to the best compositional CLIP model on SugarCrepe++.


VideoMAR: Autoregressive Video Generation with Continuous Tokens

Neural Information Processing Systems

Masked-based autoregressive models have demonstrated promising image generation capability in continuous space. However, their potential for video generation remains under-explored. Masked-based autoregressive models have demonstrated promising image generation capability in continuous space. However, their potential for video generation remains under-explored. In this paper, we propose \textbf{VideoMAR}, a concise and efficient decoder-only autoregressive image-to-video model with continuous tokens, composing temporal frame-by-frame and spatial masked generation. We first identify temporal causality and spatial bi-directionality as the first principle of video AR models, and propose the next-frame diffusion loss for the integration of mask and video generation. Besides, the huge cost and difficulty of long sequence autoregressive modeling is a basic but crucial issue. To this end, we propose the temporal short-to-long curriculum learning and spatial progressive resolution training, and employ progressive temperature strategy at inference time to mitigate the accumulation error.