Technology
Mind, Evolution, and Computers
Science deals with knowledge of the material world based on objective reality. It is under constant attack by those who need magic, that is, concepts based on imagination and desire, with no basis in objective reality. A convenient target for such people is speculation on the machinery and method of operation of the human mind, questions that are still obscure in 1994. In The Emperor's New Mind, Roger Penrose attempts to look beyond objective reality for possible answers, using, in his argument, the theory that computers will never be able to duplicate the human experience. This article attempts to show where Penrose is in error by reviewing the evolution of men and computers and, based on this review, speculates about where computers might and might not imitate human perception. It then warns against the dangers of passive acceptance when respected scientists venture into the occult.
Exploring the Decision Forest: An Empirical Investigation of Occam's Razor in Decision Tree Induction
We report on a series of experiments in which all decision trees consistent with the training data are constructed. These experiments were run to gain an understanding of the properties of the set of consistent decision trees and the factors that affect the accuracy of individual trees. In particular, we investigated the relationship between the size of a decision tree consistent with some training data and the accuracy of the tree on test data. The experiments were performed on a massively parallel Maspar computer. The results of the experiments on several artificial and two real world problems indicate that, for many of the problems investigated, smaller consistent decision trees are on average less accurate than the average accuracy of slightly larger trees.
Machine Learning, Neural and Statistical Classification
Michie, D. | Spiegelhalter, D. J. | Taylor, C. C.
This book (originally published in 1994 by Ellis Horwood) is now out of print. The copyright now resides with the editors who have decided to make the material freely available on the web.This book is based on the EC (ESPRIT) project StatLog which compare and evaluated a range of classification techniques, with an assessment of their merits, disadvantages and range of application. This integrated volume provides a concise introduction to each method, and reviews comparative trials in large-scale commercial and industrial problems. It makes accessible to a wide range of workers the complex issue of classification as approached through machine learning, statistics and neural networks, encouraging a cross-fertilization between these discplines.
Bias-Driven Revision of Logical Domain Theories
Koppel, M., Feldman, R., Segre, A. M.
The theory revision problem is the problem of how best to go about revising a deficient domain theory using information contained in examples that expose inaccuracies. In this paper we present our approach to the theory revision problem for propositional domain theories. The approach described here, called PTR, uses probabilities associated with domain theory elements to numerically track the ``flow'' of proof through the theory. This allows us to measure the precise role of a clause or literal in allowing or preventing a (desired or undesired) derivation for a given example. This information is used to efficiently locate and repair flawed elements of the theory. PTR is proved to converge to a theory which correctly classifies all examples, and shown experimentally to be fast and accurate even for deep theories.
Learning the Past Tense of English Verbs: The Symbolic Pattern Associator vs. Connectionist Models
Learning the past tense of English verbs - a seemingly minor aspect of language acquisition - has generated heated debates since 1986, and has become a landmark task for testing the adequacy of cognitive modeling. Several artificial neural networks (ANNs) have been implemented, and a challenge for better symbolic models has been posed. In this paper, we present a general-purpose Symbolic Pattern Associator (SPA) based upon the decision-tree learning algorithm ID3. We conduct extensive head-to-head comparisons on the generalization ability between ANN models and the SPA under different representations. We conclude that the SPA generalizes the past tense of unseen verbs better than ANN models by a wide margin, and we offer insights as to why this should be the case. We also discuss a new default strategy for decision-tree learning algorithms.
Substructure Discovery Using Minimum Description Length and Background Knowledge
The ability to identify interesting and repetitive substructures is an essential component to discovering knowledge in structural data. We describe a new version of our SUBDUE substructure discovery system based on the minimum description length principle. The SUBDUE system discovers substructures that compress the original data and represent structural concepts in the data. By replacing previously-discovered substructures in the data, multiple passes of SUBDUE produce a hierarchical description of the structural regularities in the data. SUBDUE uses a computationally-bounded inexact graph match that identifies similar, but not identical, instances of a substructure and finds an approximate measure of closeness of two substructures when under computational constraints. In addition to the minimum description length principle, other background knowledge can be used by SUBDUE to guide the search towards more appropriate substructures. Experiments in a variety of domains demonstrate SUBDUE's ability to find substructures capable of compressing the original data and to discover structural concepts important to the domain. Description of Online Appendix: This is a compressed tar file containing the SUBDUE discovery system, written in C. The program accepts as input databases represented in graph form, and will output discovered substructures with their corresponding value.
The Role of Experimentation in Artificial Intelligence
Phil. Trans. R. Soc. Lond. A. 1994 349 1689. Intelligence is a complex, natural phenomenon exhibited by humans and many other living things, without sharply defined boundaries between intelligent and unintelligent behaviour. Artificial inteliigence focuses on the phenomenon of intelligent behaviour, in humans or machines. Experimentation with computer programs allows us to manipulate their design and intervene in the environmental conditions in ways that are not possible with humans. Thus, experimentation can help us to understand what principles govern intelligent action and what mechanisms are sufficient for computers to replicate intelligent behaviours.
Teleo-Reactive Programs for Agent Control
A formalism is presented for computing and organizing actions for autonomous agents in dynamic environments. We introduce the notion of teleo-reactive (T-R) programs whose execution entails the construction of circuitry for the continuous computation of the parameters and conditions on which agent action is based. In addition to continuous feedback, T-R programs support parameter binding and recursion. A primary difference between T-R programs and many other circuit-based systems is that the circuitry of T-R programs is more compact; it is constructed at run time and thus does not have to anticipate all the contingencies that might arise over all possible runs. In addition, T-R programs are intuitive and easy to write and are written in a form that is compatible with automatic planning and learning methods. We briefly describe some experimental applications of T-R programs in the control of simulated and actual mobile robots.
Statistical Modeling of Cell Assemblies Activities in Associative Cortex of Behaving Monkeys
So far there has been no general method for relating extracellular electrophysiological measured activity of neurons in the associative cortex to underlying network or "cognitive" states. We propose to model such data using a multivariate Poisson Hidden Markov Model. We demonstrate the application of this approach for temporal segmentation of the firing patterns, and for characterization of the cortical responses to external stimuli. Using such a statistical model we can significantly discriminate two behavioral modes of the monkey, and characterize them by the different firing patterns, as well as by the level of coherency of their multi-unit firing activity. Our study utilized measurements carried out on behaving Rhesus monkeys by M. Abeles, E. Vaadia, and H. Bergman, of the Hadassa Medical School of the Hebrew University. 1 Introduction Hebb hypothesized in 1949 that the basic information processing unit in the cortex is a cell-assembly which may include thousands of cells in a highly interconnected network[l].
Filter Selection Model for Generating Visual Motion Signals
Nowlan, Steven J., Sejnowski, Terrence J.
We present a model of how MT cells aggregate responses from VI to form such a velocity representation. Two different sets of units, with local receptive fields, receive inputs from motion energy filters. One set of units forms estimates of local motion, while the second set computes the utility of these estimates. Outputs from this second set of units "gate" the outputs from the first set through a gain control mechanism. This active process for selecting only a subset of local motion responses to integrate into more global responses distinguishes our model from previous models of velocity estimation.