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Laterally Interconnected Self-Organizing Maps in Hand-Written Digit Recognition

Neural Information Processing Systems

The lateral connections learn the correlations of activity between units on the map. The resulting excitatory connections focus the activity into local patches and the inhibitory connections decorrelate redundant activity on the map. The map thus forms internal representations that are easy to recognize with e.g. a perceptron network. The recognition rate on a subset of NIST database 3 is 4.0% higher with LISSOM than with a regular Self-Organizing Map (SOM) as the front end, and 15.8% higher than recognition of raw input bitmaps directly. These results form a promising starting point for building pattern recognition systems with a LISSOM map as a front end. 1 Introduction Handwritten digit recognition has become one of the touchstone problems in neural networks recently.


Onset-based Sound Segmentation

Neural Information Processing Systems

A technique for segmenting sounds using processing based on mammalian early auditory processing is presented. The technique is based on features in sound which neuron spike recording suggests are detected in the cochlear nucleus. The sound signal is bandpassed and each signal processed to enhance onsets and offsets. The onset and offset signals are compressed, then clustered both in time and across frequency channels using a network of integrateand-fire neurons. Onsets and offsets are signalled by spikes, and the timing of these spikes used to segment the sound. 1 Background Traditional speech interpretation techniques based on Fourier transforms, spectrum recoding, and a hidden Markov model or neural network interpretation stage have limitations both in continuous speech and in interpreting speech in the presence of noise, and this has led to interest in front ends modelling biological auditory systems for speech interpretation systems (Ainsworth and Meyer 92; Cosi 93; Cole et al 95).


Parallel analog VLSI architectures for computation of heading direction and time-to-contact

Neural Information Processing Systems

To exploit their properties at a system level, we developed parallel image processing architectures for applications that rely mostly on the qualitative properties of the optical flow, rather than on the precise values of the velocity vectors. Specifically, we designed two parallel architectures that employ arrays of elementary motion sensors for the computation of heading direction and time-to-contact. The application domain that we took into consideration for the implementation of such architectures, is the promising one of vehicle navigation. Having defined the types of images to be analyzed and the types of processing to perform, we were able to use a priori infor- VLSI Architectures for Computation of Heading Direction and Time-to-contact 721 mation to integrate selectively the sparse data obtained from the velocity sensors and determine the qualitative properties of the optical flow field of interest.


Model Matching and SFMD Computation

Neural Information Processing Systems

In systems that process sensory data there is frequently a model matching stage where class hypotheses are combined to recognize a complex entity. We introduce a new model of parallelism, the Single Function Multiple Data (SFMD) model, appropriate to this stage. SFMD functionality can be added with small hardware expense to certain existing SIMD architectures, and as an incremental addition to the programming model. Adding SFMD to an SIMD machine will not only allow faster model matching, but also increase its flexibility as a general purpose machine and its scope in performing the initial stages of sensory processing. 1 INTRODUCTION In systems that process sensory data there is frequently a post-classification stage where several independent class hypotheses are combined into the recognition of a more complex entity. Examples include matching word models with a string of observation probabilities, and matching visual object models with collections of edges or other features. Current parallel computer architectures for processing sensory data focus on the classification and pre-classification stages (Hammerstrom 1990).This is reasonable, as those stages likely have the largest potential for speedup through parallel execution. Nonetheless, the model-matching stage is also suitable for parallelism, as each model may be matched independently of the others. We introduce a new style of parallelism, Single Function Multiple Data (SFMD), that is suitable for the model-matching stage.


Does the Wake-sleep Algorithm Produce Good Density Estimators?

Neural Information Processing Systems

The wake-sleep algorithm (Hinton, Dayan, Frey and Neal 1995) is a relatively efficient method of fitting a multilayer stochastic generative model to high-dimensional data. In addition to the top-down connections in the generative model, it makes use of bottom-up connections for approximating the probability distribution over the hidden units given the data, and it trains these bottom-up connections using a simple delta rule. We use a variety of synthetic and real data sets to compare the performance of the wake-sleep algorithm with Monte Carlo and mean field methods for fitting the same generative model and also compare it with other models that are less powerful but easier to fit. 1 INTRODUCTION Neural networks are often used as bottom-up recognition devices that transform input vectors into representations of those vectors in one or more hidden layers. But multilayer networks of stochastic neurons can also be used as top-down generative models that produce patterns with complicated correlational structure in the bottom visible layer. In this paper we consider generative models composed of layers of stochastic binary logistic units. Given a generative model parameterized by top-down weights, there is an obvious way to perform unsupervised learning. The generative weights are adjusted to maximize the probability that the visible vectors generated by the model would match the observed data.


Learning Sparse Perceptrons

Neural Information Processing Systems

We introduce a new algorithm designed to learn sparse perceptrons over input representations which include high-order features. Our algorithm, which is based on a hypothesis-boosting method, is able to PAClearn a relatively natural class of target concepts. Moreover, the algorithm appears to work well in practice: on a set of three problem domains, the algorithm produces classifiers that utilize small numbers of features yet exhibit good generalization performance. Perhaps most importantly, our algorithm generates concept descriptions that are easy for humans to understand. However, in many applications, such as those that may involve scientific discovery, it is crucial to be able to explain predictions.


Using Unlabeled Data for Supervised Learning

Neural Information Processing Systems

For example, it is trivial to record hours of heartbeats from hundreds of patients. However, it is expensive to hire cardiologists to label each of the recorded beats. One response to the expense of class labels is to squeeze the most information possible out of each labeled example. Regularization and cross-validation both have this goal. A second response is to start with a small set of labeled examples and request labels of only those currently unlabeled examples that are expected to provide a significant improvement in the behavior of the classifier (Lewis & Catlett, 1994; Freund et al., 1993). A third response is to tap into a largely ignored potential source of information; namely, unlabeled examples. This response is supported by the theoretical work of Castelli and Cover (1995) which suggests that unlabeled examples have value in learning classification problems.


Is Learning The n-th Thing Any Easier Than Learning The First?

Neural Information Processing Systems

This paper investigates learning in a lifelong context. Lifelong learning addresses situations in which a learner faces a whole stream of learning tasks. Such scenarios provide the opportunity to transfer knowledge across multiple learning tasks, in order to generalize more accurately from less training data. In this paper, several different approaches to lifelong learning are described, and applied in an object recognition domain. It is shown that across the board, lifelong learning approaches generalize consistently more accurately from less training data, by their ability to transfer knowledge across learning tasks.


A Multiscale Attentional Framework for Relaxation Neural Networks

Neural Information Processing Systems

Many practical problems in computer vision, pattern recognition, robotics and other areas can be described in terms of constrained optimization. In the past decade, researchers have proposed means of solving such problems with the use of neural networks [Hopfield & Tank, 1985; Koch et ai., 1986], which are thus derived as relaxation dynamics for the objective functions codifying the optimization task. One disturbing aspect of the approach soon became obvious, namely the apparent inability of the methods to scale up to practical problems, the principal reason being the rapid increase in the number of local minima present in the objectives as the dimension of the problem increases. Moreover most objectives, E(v), are highly nonlinear, non-convex functions of v, and simple techniques (e.g.


Softassign versus Softmax: Benchmarks in Combinatorial Optimization

Neural Information Processing Systems

A new technique, termed soft assign, is applied for the first time to two classic combinatorial optimization problems, the traveling salesman problem and graph partitioning. Soft assign, which has emerged from the recurrent neural network/statistical physics framework, enforces two-way (assignment) constraints without the use of penalty terms in the energy functions. The soft assign can also be generalized from two-way winner-take-all constraints to multiple membership constraints which are required for graph partitioning. The soft assign technique is compared to the softmax (Potts glass). Within the statistical physics framework, softmax and a penalty term has been a widely used method for enforcing the two-way constraints common within many combinatorial optimization problems.