Technology
Promoting Poor Features to Supervisors: Some Inputs Work Better as Outputs
Caruana, Rich, Sa, Virginia R. de
In supervised learning there is usually a clear distinction between inputs and outputs - inputs are what you will measure, outputs are what you will predict from those measurements. This paper shows that the distinction between inputs and outputs is not this Some features are more useful as extra outputs than assimple. By using a feature as an output we get more than just the case values but can. For many features this mapping may be more useful than the feature value itself. We present two regression problems and one classification problem where performance improves if features that could have been used as inputs are used as extra outputs instead.
Estimating Equivalent Kernels for Neural Networks: A Data Perturbation Approach
The perturbation method which we have presented overcomes the limitations of standard approaches, which are only appropriate for models with a single layer of adjustable weights, albeit at considerable computational expense. It has the added bonus of automatically taking into account the effect of regularisation techniques such as weight decay. The experimental results illustrate the application of the technique to two simple problems. As expected the number of degrees of freedom in the models is found to be related to the amount of weight decay used during training. The equivalent kernels are found to vary significantly in different regions of input space and the functions reconstructed from the estimated smoother matrices closely match the origna!
Why did TD-Gammon Work?
Pollack, Jordan B., Blair, Alan D.
Although TD-Gammon is one of the major successes in machine learning, it has not led to similar impressive breakthroughs in temporal difference We werelearning for other applications or even other games. Instead we apply simple hill-climbing in a relative fitness environment. These results and further analysis suggest of Tesauro's program had more to do with thethat the surprising success of the learning task and the dynamics of theco-evolutionary structure backgammon game itself. 1 INTRODUCTION It took great chutzpah for Gerald Tesauro to start wasting computer cycles on temporal of Backgammon (Tesauro, 1992). After all, the dream ofprogram play itself in the hopes computers mastering a domain by self-play or "introspection" had been around since the early days of AI, forming part of Samuel's checker player (Samuel, 1959) and used in Donald Michie's MENACE tictac-toe learner (Michie, 1961). However such self-conditioning or nonexistent internal representations, had generally beensystems, with weak of scale and abandoned by the field of AI.
Text-Based Information Retrieval Using Exponentiated Gradient Descent
Papka, Ron, Callan, James P., Barto, Andrew G.
The following investigates the use of single-neuron learning algorithms to improve the performance of text-retrieval systems that accept natural-language queries. A retrieval process is explained that transforms the natural-language query into the query syntax of a real retrieval system: the initial query is expanded using statistical and learning techniques and is then used for document ranking and binary classification. The results of experiments suggest that Kivinen and Warmuth's Exponentiated Gradient Descent learning algorithm works significantly better than previous approaches. 1 Introduction The following work explores two learning algorithms - Least Mean Squared (LMS) [1] and Exponentiated Gradient Descent (EG) [2] - in the context of text-based Information Retrieval (IR) systems. The experiments presented in [3] use connectionist to improve the retrieval of relevant documents from a largelearning models collection of text. Previous the area employs various techniques for improving retrieval [6, 7, 14].
Clustering via Concave Minimization
Bradley, Paul S., Mangasarian, Olvi L., Street, W. Nick
If a polyhedral distance is used, the problem can be formulated as that of minimizing a piecewise-linear concave function on a polyhedral set which is shown to be equivalent to a bilinear program: minimizing a bilinear function on a polyhedral set.A fast finite k-Median Algorithm consisting of solving few linear programs in closed form leads to a stationary point of the bilinear program. Computational testing on a number of realworld databaseswas carried out. On the Wisconsin Diagnostic Breast Cancer (WDBC) database, k-Median training set correctness wascomparable to that of the k-Mean Algorithm, however its testing set correctness was better. Additionally, on the Wisconsin Prognostic Breast Cancer (WPBC) database, distinct and clinically importantsurvival curves were extracted by the k-Median Algorithm, whereas the k-Mean Algorithm failed to obtain such distinct survival curves for the same database.
Bayesian Unsupervised Learning of Higher Order Structure
Lewicki, Michael S., Sejnowski, Terrence J.
Many real world patterns have a hierarchical underlying structure in which simple features have a higher order structure among themselves. Because these relationships are often statistical in nature, it is natural to view the process of discovering such structures as a statistical inference problem in which a hierarchical model is fit to data. Hierarchical statistical structure can be conveniently represented with Bayesian belief networks (Pearl, 1988; Lauritzen and Spiegelhalter, 1988; Neal, 1992). These 530 M.S. Lewicki and T. 1. Sejnowski models are powerful, because they can capture complex statistical relationships among the data variables, and also mathematically convenient, because they allow efficient computation of the joint probability for any given set of model parameters. The joint probability density of a network of binary states is given by a product of conditional probabilities (1) where W is the weight matrix that parameterizes the model. Note that the probability ofan individual state Si depends only on its parents.
Multi-Grid Methods for Reinforcement Learning in Controlled Diffusion Processes
The optimal control problem reduces to a boundary value problem for a fully nonlinear second-order elliptic differential equation of Hamilton Jacobi-Bellman (HJB-) type. Numerical analysis provides multigrid methodsfor this kind of equation. In the case of Learning Control, however,the systems of equations on the various grid-levels are obtained using observed information (transitions and local cost). To ensure consistency, special attention needs to be directed toward thetype of time and space discretization during the observation. Analgorithm for multi-grid observation is proposed.
MIMIC: Finding Optima by Estimating Probability Densities
Bonet, Jeremy S. De, Jr., Charles Lee Isbell, Viola, Paul A.
In many optimization problems, the structure of solutions reflects complex relationships between the different input parameters. For example, experience may tell us that certain parameters are closely related and should not be explored independently. Similarly, experience mayestablish that a subset of parameters must take on particular values. Any search of the cost landscape should take advantage of these relationships. We present MIMIC, a framework in which we analyze the global structure of the optimization landscape. Anovel and efficient algorithm for the estimation of this structure is derived. We use knowledge of this structure to guide a randomized search through the solution space and, in turn, to refine ourestimate ofthe structure.
Online Learning from Finite Training Sets: An Analytical Case Study
By an extension of statistical mechanics methods, we obtain exact results for the time-dependent generalization error of a linear network with a large number of weights N. We find, for example, that for small training sets of size p N, larger learning rates can be used without compromising asymptotic generalization performance or convergence speed. Encouragingly, for optimal settings of TJ (and, less importantly, weight decay,\) at given final learning time, the generalization performance ofonline learning is essentially as good as that of offline learning.