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PAC-Bayes Learning of Conjunctions and Classification of Gene-Expression Data

Neural Information Processing Systems

We propose a "soft greedy" learning algorithm for building small conjunctions of simple threshold functions, called rays, defined on single real-valued attributes. We also propose a PAC-Bayes risk bound which is minimized for classifiers achieving a nontrivial tradeoff between sparsity (the number of rays used) and the magnitude of the separating margin of each ray. Finally, we test the soft greedy algorithm on four DNA micro-array data sets.


Co-Validation: Using Model Disagreement on Unlabeled Data to Validate Classification Algorithms

Neural Information Processing Systems

In the context of binary classification, we define disagreement as a measure of how often two independently-trained models differ in their classification of unlabeled data. We explore the use of disagreement for error estimation and model selection. We call the procedure co-validation, since the two models effectively (in)validate one another by comparing results on unlabeled data, which we assume is relatively cheap and plentiful compared to labeled data. We show that per-instance disagreement is an unbiased estimate of the variance of error for that instance. We also show that disagreement provides a lower bound on the prediction (generalization) error, and a tight upper bound on the "variance of prediction error", or the variance of the average error across instances, where variance is measured across training sets.



Semi-supervised Learning with Penalized Probabilistic Clustering

Neural Information Processing Systems

While clustering is usually an unsupervised operation, there are circumstances in which we believe (with varying degrees of certainty) that items A and B should be assigned to the same cluster, while items A and C should not. We would like such pairwise relations to influence cluster assignments of out-of-sample data in a manner consistent with the prior knowledge expressed in the training set. Our starting point is probabilistic clustering based on Gaussian mixture models (GMM) of the data distribution. We express clustering preferences in the prior distribution over assignments of data points to clusters. This prior penalizes cluster assignments according to the degree with which they violate the preferences. We fit the model parameters with EM. Experiments on a variety of data sets show that PPC can consistently improve clustering results.


A Three Tiered Approach for Articulated Object Action Modeling and Recognition

Neural Information Processing Systems

Visual action recognition is an important problem in computer vision. In this paper, we propose a new method to probabilistically model and recognize actions of articulated objects, such as hand or body gestures, in image sequences. Our method consists of three levels of representation. At the low level, we first extract a feature vector invariant to scale and in-plane rotation by using the Fourier transform of a circular spatial histogram. Then, spectral partitioning [20] is utilized to obtain an initial clustering; this clustering is then refined using a temporal smoothness constraint. Gaussian mixture model (GMM) based clustering and density estimation in the subspace of linear discriminant analysis (LDA) are then applied to thousands of image feature vectors to obtain an intermediate level representation. Finally, at the high level we build a temporal multiresolution histogram model for each action by aggregating the clustering weights of sampled images belonging to that action. We discuss how this high level representation can be extended to achieve temporal scaling invariance and to include Bigram or Multi-gram transition information. Both image clustering and action recognition/segmentation results are given to show the validity of our three tiered representation.


Mistake Bounds for Maximum Entropy Discrimination

Neural Information Processing Systems

We establish a mistake bound for an ensemble method for classification based on maximizing the entropy of voting weights subject to margin constraints. The bound is the same as a general bound proved for the Weighted Majority Algorithm, and similar to bounds for other variants of Winnow. We prove a more refined bound that leads to a nearly optimal algorithm for learning disjunctions, again, based on the maximum entropy principle. We describe a simplification of the online maximum entropy method in which, after each iteration, the margin constraints are replaced with a single linear inequality. The simplified algorithm, which takes a similar form to Winnow, achieves the same mistake bounds.


An Investigation of Practical Approximate Nearest Neighbor Algorithms

Neural Information Processing Systems

This paper concerns approximate nearest neighbor searching algorithms, which have become increasingly important, especially in high dimensional perception areas such as computer vision, with dozens of publications in recent years. Much of this enthusiasm is due to a successful new approximate nearest neighbor approach called Locality Sensitive Hashing (LSH). In this paper we ask the question: can earlier spatial data structure approaches to exact nearest neighbor, such as metric trees, be altered to provide approximate answers to proximity queries and if so, how? We introduce a new kind of metric tree that allows overlap: certain datapoints may appear in both the children of a parent. We also introduce new approximate k-NN search algorithms on this structure. We show why these structures should be able to exploit the same randomprojection-based approximations that LSH enjoys, but with a simpler algorithm and perhaps with greater efficiency. We then provide a detailed empirical evaluation on five large, high dimensional datasets which show up to 31-fold accelerations over LSH. This result holds true throughout the spectrum of approximation levels.



Adaptive Discriminative Generative Model and Its Applications

Neural Information Processing Systems

This paper presents an adaptive discriminative generative model that generalizes the conventional Fisher Linear Discriminant algorithm and renders a proper probabilistic interpretation. Within the context of object tracking, we aim to find a discriminative generative model that best separates the target from the background. We present a computationally efficient algorithm to constantly update this discriminative model as time progresses. While most tracking algorithms operate on the premise that the object appearance or ambient lighting condition does not significantly change as time progresses, our method adapts a discriminative generative model to reflect appearance variation of the target and background, thereby facilitating the tracking task in ever-changing environments. Numerous experiments show that our method is able to learn a discriminative generative model for tracking target objects undergoing large pose and lighting changes.


Incremental Learning for Visual Tracking

Neural Information Processing Systems

Most existing tracking algorithms construct a representation of a target object prior to the tracking task starts, and utilize invariant features to handle appearance variation of the target caused by lighting, pose, and view angle change. In this paper, we present an efficient and effective online algorithm that incrementally learns and adapts a low dimensional eigenspace representation to reflect appearance changes of the target, thereby facilitating the tracking task. Furthermore, our incremental method correctly updates the sample mean and the eigenbasis, whereas existing incremental subspace update methods ignore the fact the sample mean varies over time. The tracking problem is formulated as a state inference problem within a Markov Chain Monte Carlo framework and a particle filter is incorporated for propagating sample distributions over time. Numerous experiments demonstrate the effectiveness of the proposed tracking algorithm in indoor and outdoor environments where the target objects undergo large pose and lighting changes.