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Is It Enough to Get the Behaviour Right?

AAAI Conferences

This paper deals with the relationship between intelligent behaviour, on the   one hand, and the mental qualities needed to produce it, on the other.  We   consider two well-known opposing positions on this issue: one due to Alan   Turing and one due to John Searle (via the Chinese Room).  In particular, we   argue against Searle, showing that his answer to the so-called System Reply   does not work.  The argument takes a novel form:   we shift the debate to a different and more plausible room where the   required conversational behaviour is much easier to characterize and to   analyze.  Despite being much simpler than the Chinese Room, we show that    the  behaviour there is still complex enough that it cannot be produced without   appropriate mental qualities.


Interpreting Written How-To Instructions

AAAI Conferences

Written instructions are a common way of teaching people how to accomplish tasks on the web. However, studies have shown that written instructions are difficult to follow, even for experienced users. A system that understands human-written instructions could guide users through the process of following the directions, improving completion rates and enhancing the user experience. While general natural language understanding is extremely difficult, we believe that in the limited domain of how-to instructions it should be possible to understand enough to provide guided help in a mixed-initiative environment. Based on a qualitative analysis of instructions gathered for 43 web-based tasks, we have formalized the problem of understanding and interpreting how-to instructions. We compare three different approaches to interpreting instructions: a keyword-based interpreter, a grammar-based interpreter, and an interpreter based on machine learning and information extraction. Our empirical results demonstrate the feasibility of automated how-to instruction understanding.


Topic Tracking Model for Analyzing Consumer Purchase Behavior

AAAI Conferences

We propose a new topic model for tracking time-varying consumer purchase behavior, in which consumer interests and item trends change over time. The proposed model can adaptively track changes in interests and trends based on current purchase logs and previously estimated interests and trends. The online nature of the proposed method means we do not need to store past data for current inferences and so we can considerably reduce the computational cost and the memory requirement. We use real purchase logs to demonstrate the effectiveness of the proposed method in terms of the prediction accuracy of purchase behavior and the computational cost of the inference.


Sensing and Predicting the Pulse of the City through Shared Bicycling

AAAI Conferences

City-wide urban infrastructures are increasingly reliant on network technology to improve and ex-pand their services. As a side effect of this digitali-zation, large amounts of data can be sensed and analyzed to uncover patterns of human behavior. In this paper, we focus on the digital footprints from one type of emerging urban infrastructure: shared bicycling systems. We provide a spatiotemporal analysis of 13 weeks of bicycle station usage from Barcelona's shared bicycling system, called Bicing. We apply clustering techniques to identify shared behaviors across stations and show how these behaviors relate to location, neighborhood, and time of day. We then compare experimental results from four predictive models of near-term station usage. Finally, we analyze the impact of factors such as time of day and station activity in the prediction capabilities of the algorithms.


Suggesting Email View Filters for Triage and Search

AAAI Conferences

In this work, we propose automatically generating a list of view filters relevant to the displayed messages. Our filters Growing email volumes cause flooded inboxes and are implemented as searches, such as a search for all messages swelled email archives, making search and new in the inbox from a discussion list. We call our task email processing difficult. While emails have rich Search Operator Suggestion, where search operators are special metadata, such as recipients and folders, suitable terms that retrieve emails based on message metadata, for creating filtered views, it is often difficult to such as "from:john smith" and "is:starred." We build a mail choose appropriate filters for new inbox messages filter system for Gmail (Google Mail) using search operators without first examining messages. In this work, we and develop several search operator rankers using features of consider a system that automatically suggests relevant the user, mailbox and machine learning. We validate our system view filters to the user for the currently viewed on data collected from user interactions with our system.


Improving State Evaluation, Inference, and Search in Trick-Based Card Games

AAAI Conferences

Skat is Germany's national card game played by millions of players around the world. In this paper, we present the world's first computer skat player that plays at the level of human experts. This performance is achieved by improving state evaluations using game data produced by human players and by using these state evaluations to perform inference on the unobserved hands of opposing players. Our results demonstrate the gains from adding inference to an imperfect information game player and show that training on data from average human players can result in expert-level playing strength.


Combining Speech and Sketch to Interpret Unconstrained Descriptions of Mechanical Devices

AAAI Conferences

Mechanical design tools would be considerably more useful if we could interact with them in the way that human designers communicate design ideas to one another, i.e., using crude sketches and informal speech. Those crude sketches frequently contain pen strokes of two different sorts, one type portraying device structure, the other denoting gestures, such as arrows used to indicate motion. We report here on techniques we developed that use information from both sketch and speech to distinguish gesture strokes from non-gestures -- a critical first step in understanding a sketch of a device. We collected and analyzed unconstrained device descriptions, which revealed six common types of gestures. Guided by this knowledge, we developed a classifier that uses both sketch and speech features to distinguish gesture strokes from non-gestures. Experiments with our techniques indicate that the sketch and speech modalities alone produce equivalent classification accuracy, but combining them produces higher accuracy.


Using Entropy to Identify Shape and Text in Hand Drawn Diagrams

AAAI Conferences

Most sketch recognition systems are accurate in recognizing either text or shape (graphic) ink strokes, but not both. Distinguishing between shape and text strokes is, therefore, a critical task in recognizing hand drawn digital ink diagrams which commonly contain many text labels and annotations. We have found the ‘entropy rate’ to be an accurate criterion of classification. We found that the entropy rate is significantly higher for text strokes compared to shape strokes and can serve as a distinguishing factor between the two. Using entropy values, our system produced a correct classification rate of 92.06% on test data belonging to diagrammatic domain for which the threshold was trained on.  It also performed favorably on data for which no training examples at all were supplied.


Semi-Supervised Regression for Evaluating Convenience Store Location

AAAI Conferences

Location  plays a very important role in the retail business due to its huge and long-term investment. In this paper, we propose a novel semi-supervised regression model for evaluating convenience store location based on spatial data analysis. First, the input features for each convenience store can be extracted by analyzing the elements around it based on a geographic information system, and the turnover is used to evaluate its performance. Second, considering the practical application scenario, a manifold regularization model with one semi-supervised performance information constraint is provided. The promising experimental results in the real-world dataset demonstrate the effectiveness of the proposed approach  in performance prediction of  certain candidate locations for new convenience store opening.


Generalized Clustergrams for Overlapping Biclusters

AAAI Conferences

Many real-life datasets, such as those produced by gene expression studies, exhibit complex substructures at various levels of granularity and thus do not have unique well-defined numbers of clusters. In such cases, it is important to be able to trace the evolution of the individual clusters as the number of dimensions of the clustering is varied. While the dendrograms produced by bottom-up clustering methods such as hierarchical clustering are very useful for this purpose, the approach is known to produce unreliable clusters due to its instability w.r.t. resampling. Moreover, hierarchical clustering does not apply to overlapping (bi)clusters, such as those obtained in gene expression studies. On the other hand, the instability w.r.t. the initialization of top-down methods, such as k-means, prevents the comparison between clusters obtained at different dimensionalities. In this paper, we present a method for constructing generalized dendrograms for overlapping biclusters, which depict the evolution of the biclusters as their number is varied. An essential ingredient is a stable biclustering method based on positive tensor factorization of a number of nonnegative matrix factorization runs. We apply our approach to a large colon cancer dataset, which shows several distinct subclasses whose dimensional evolution must be carefully analyzed to enable a more meaningful biological interpretation and sub-classification.