Technology
Surveillance of Parimutuel Wagering Integrity Using Expert Systems and Machine Learning
Freedman, Roy Stuart (Inductive Solutions, Inc.) | Sobkowski, Isidore (Advanced Monitoring Systems, Inc.)
Parimutuel wagering is a significant source of revenue for many state governments. MonitorPlus is a surveillance system for parimutuel operators and regulators. Using industry expertise and best practices, MonitorPlus examines each and every wager and account transaction for evidence of fraud, crime, and money laundering. Alerts are generated in real-time. In forensic discovery mode, MonitorPlus is designed to collaborate with skilled analysts to discover more complex suspicious wagering patterns. MonitorPlus utilizes machine learning, so its risk profiles are current: its knowledge base improves with time. Each alert is accompanied by an automatically generated, rule-based explanation. This is critically important if an event rises to the level where legal action is required. Our development and deployment strategy is based on a new paradigm of a secure surveillance utility, where real-time alerts and dataintensive forensics support multiple regulatory jurisdictions. We believe this surveillance paradigm can be applied to other application domains such as lotteries, casinos, online gaming, and financial services.
Optimizing Limousine Service with AI
Chun, Andy Hon Wai (City University of Hong Kong)
A common problem faced by expanding companies is the lack of skilled and experienced domain experts, especially planners and controllers. This can seriously slow down or impede growth. This paper describes how we worked with one of the largest travel agencies in Hong Kong to alleviate this problem by using AI to support decision-making and problem-solving so that their planners/controllers can be more productive in sustaining business growth while providing quality service. This paper describes a Web-based mission critical Fleet Management System (FMS) that supports the scheduling and management of a fleet of luxury limousines. Clientele is mainly business travelers. The use of AI allowed our client to increase their business volume and expand fleet size with the same team of planners/controllers while maintaining service quality. This paper also describes our experience in building modern AI systems leveraging on Web 2.0 open-source tools and libraries. Although we used a proven AI model and search algorithm, we believe our innovation is in striking the right balance and combination of AI with modern Web 2.0 techniques to achieve low-risk implementation and deployment success as well as concrete and measurable business benefits.
Market-Based Algorithms for Allocating Complex Tasks
Zheng, Xiaoming (University of Southern California) | Koenig, Sven (University of Southern California)
We intend to develop auction-like algorithms for the allocation It is often important to coordinate teams of cooperative of complex tasks, similar to SSI auctions for the allocation agents in a distributed manner. We study how to assign of simple tasks. SSI auctions assign simple tasks to tasks to cooperative agents so that the resulting team cost agents in multiple rounds. In each round, each agent bids on is small (that is, team performance is high). Market-based each unassigned task the minimal increase in its agent cost mechanisms are promising distributed task-allocation methods. in case it has to perform this task in addition to all tasks already Robotics researchers have recently studied how to use assigned to it in previous rounds.
Learning to Surface Deep Web Content
Wu, Zhaohui (Xi'an Jiaotong University) | Jiang, Lu (Xi'an Jiaotong University) | Zheng, Qinghua (Xi'an Jiaotong University) | Liu, Jun (Xi'an Jiaotong University)
We propose a novel deep web crawling framework based on reinforcement learning. The crawler is regarded as an agent and deep web database as the environment. The agent perceives its current state and submits a selected action (query) to the environment according to Q-value. Based on the framework we develop an adaptive crawling method. Experimental results show that it outperforms the state of art methods in crawling capability and breaks through the assumption of full-text search implied by existing methods.
Toward Learning to Press Doorbell Buttons
Wu, Liping (Iowa State University) | Sukhoy, Vladimir (Iowa State University) | Stoytchev, Alexander (Iowa State University)
To function in human-inhabited environments a robot must be able to press buttons. There are literally thousands of different buttons, which produce various types of feedback when pressed. This work focuses on doorbell buttons, which provide auditory feedback. Our robot learned to predict if a specific pushing movement would press a doorbell button and produce a sound. The robot explored different buttons with random pushing behaviors and perceived the proprioceptive, tactile, and acoustic outcomes of these behaviors.
Genome Rearrangement: A Planning Approach
Uras, Tansel (Sabanci University) | Erdem, Esra (Sabanci University)
Evolutionary trees of species can be reconstructed by pairwise comparison of their entire genomes. Such a comparison can be quantified by determining the number of events that change the order of genes in a genome. Earlier Erdem and Tillier formulated the pairwise comparison of entire genomes as the problem of planning rearrangement events that transform one genome to the other. We reformulate this problem as a planning problem to extend its applicability to genomes with multiple copies of genes and with unequal gene content, and illustrate its applicability and effectiveness on three real datasets: mitochondrial genomes of Metazoa, chloroplast genomes of Campanulaceae, chloroplast genomes of various land plants and green algae.
Task Space Behavior Learning for Humanoid Robots using Gaussian Mixture Models
Subramanian, Kaushik (Rutgers, The State University of New Jersey)
In this paper a system was developed for robot behavior acquisition using kinesthetic demonstrations. It enables a humanoid robot to imitate constrained reaching gestures directed towards a target using a learning algorithm based on Gaussian Mixture Models. The imitation trajectory can be reshaped in order to satisfy the constraints of the task and it can adapt to changes in the initial conditions and to target displacements occurring during movement execution. The potential of this method was evaluated using experiments with the Nao, Aldebaranโs humanoid robot.
Semantic Search in Linked Data: Opportunities and Challenges
Shahri, Hamid Haidarian (University of Maryland)
In this abstract, we compare semantic search (in the RDF model) with keyword search (in the relational model), and illustrate how these two search paradigms are different. This comparison addresses the following questions: (1) What can semantic search achieve that keyword search can not (in terms of behavior)? (2) Why is it difficult to simulate semantic search, using keyword search on the relational data model? We use the term keyword search, when the search is performed on data stored in the relational data model, as in traditional relational databases, and an example of keyword search in databases is [Hri02]. We use the term semantic search, when the search is performed on data stored in the RDF data model. Note that when the data is modeled in RDF, it inherently contains explicit typed relations or semantics, and hence the use of the term โsemantic search.โ Let us begin with an example, to illustrate the differences between semantic search and keyword search.
Team Formation with Heterogeneous Agents in Computer Games
Price, Robert G. (University of Windsor) | Goodwin, Scott D. (University of Windsor)
Forming teams using heterogeneous agents that perform well together to accomplish a task in a game can be a challenging problem. There can often be an enormous amount of combinations to look through, and having an agent that is really good at a particular task is no guarantee that agent will perform well on a team with members with different abilities. Picking a good team is important, as changing teams is often not allowed midway through a task.
Evolved Intrinsic Reward Functions for Reinforcement Learning
Niekum, Scott (University of Massachusetts Amherst)
The reinforcement learning (RL) paradigm typically assumes a class of efficient, general search procedures that search a given reward function that is part of the problem over the space of programs--to search for reward functions. However, in animals, all reward These reward functions operate over the entire state space of signals are generated internally, rather than being received a reinforcement learning problem and, if successful, will be directly from the environment. Furthermore, animals able to quickly and automatically identify relevant variables have evolved motivational systems that facilitate learning by and features of the problem. This will allow the agent to rewarding activities that often bear a distal relationship to outperform an agent that uses the obvious task-based reward the animal's ultimate goals. Such intrinsic motivation can function. The use of genetic programming methods may alleviate cause an agent to explore and learn in the absence of external the difficulty of scaling reward function search and rewards, possibly improving its performance over a set provide a natural way to search through a very expressive of problems.