Technology
Domain Filtering Consistencies
Enforcing local consistencies is one of the main features of constraint reasoning. Which level of local consistency should be used when searching for solutions in a constraint network is a basic question. Arc consistency and partial forms of arc consistency have been widely studied, and have been known for sometime through the forward checking or the MAC search algorithms. Until recently, stronger forms of local consistency remained limited to those that change the structure of the constraint graph, and thus, could not be used in practice, especially on large networks. This paper focuses on the local consistencies that are stronger than arc consistency, without changing the structure of the network, i.e., only removing inconsistent values from the domains. In the last five years, several such local consistencies have been proposed by us or by others. We make an overview of all of them, and highlight some relations between them. We compare them both theoretically and experimentally, considering their pruning efficiency and the time required to enforce them.
GIB: Imperfect Information in a Computationally Challenging Game
This paper investigates the problems arising in the construction of a program to play the game of contract bridge. These problems include both the difficulty of solving the game's perfect information variant, and techniques needed to address the fact that bridge is not, in fact, a perfect information game. GIB, the program being described, involves five separate technical advances: partition search, the practical application of Monte Carlo techniques to realistic problems, a focus on achievable sets to solve problems inherent in the Monte Carlo approach, an extension of alpha-beta pruning from total orders to arbitrary distributive lattices, and the use of squeaky wheel optimization to find approximately optimal solutions to cardplay problems. GIB is currently believed to be of approximately expert caliber, and is currently the strongest computer bridge program in the world.
An Analysis of Reduced Error Pruning
Top-down induction of decision trees has been observed to suffer from the inadequate functioning of the pruning phase. In particular, it is known that the size of the resulting tree grows linearly with the sample size, even though the accuracy of the tree does not improve. Reduced Error Pruning is an algorithm that has been used as a representative technique in attempts to explain the problems of decision tree learning. In this paper we present analyses of Reduced Error Pruning in three different settings. First we study the basic algorithmic properties of the method, properties that hold independent of the input decision tree and pruning examples. Then we examine a situation that intuitively should lead to the subtree under consideration to be replaced by a leaf node, one in which the class label and attribute values of the pruning examples are independent of each other. This analysis is conducted under two different assumptions. The general analysis shows that the pruning probability of a node fitting pure noise is bounded by a function that decreases exponentially as the size of the tree grows. In a specific analysis we assume that the examples are distributed uniformly to the tree. This assumption lets us approximate the number of subtrees that are pruned because they do not receive any pruning examples. This paper clarifies the different variants of the Reduced Error Pruning algorithm, brings new insight to its algorithmic properties, analyses the algorithm with less imposed assumptions than before, and includes the previously overlooked empty subtrees to the analysis.
Reasoning within Fuzzy Description Logics
Description Logics (DLs) are suitable, well-known, logics for managing structured knowledge. They allow reasoning about individuals and well defined concepts, i.e., set of individuals with common properties. The experience in using DLs in applications has shown that in many cases we would like to extend their capabilities. In particular, their use in the context of Multimedia Information Retrieval (MIR) leads to the convincement that such DLs should allow the treatment of the inherent imprecision in multimedia object content representation and retrieval. In this paper we will present a fuzzy extension of ALC, combining Zadeh's fuzzy logic with a classical DL. In particular, concepts becomes fuzzy and, thus, reasoning about imprecise concepts is supported. We will define its syntax, its semantics, describe its properties and present a constraint propagation calculus for reasoning in it.
Experiments with Infinite-Horizon, Policy-Gradient Estimation
Bartlett, P. L., Baxter, J., Weaver, L.
In this paper, we present algorithms that perform gradient ascent of the average reward in a partially observable Markov decision process (POMDP). These algorithms are based on GPOMDP, an algorithm introduced in a companion paper (Baxter and Bartlett, this volume), which computes biased estimates of the performance gradient in POMDPs. The algorithm's chief advantages are that it uses only one free parameter beta, which has a natural interpretation in terms of bias-variance trade-off, it requires no knowledge of the underlying state, and it can be applied to infinite state, control and observation spaces. We show how the gradient estimates produced by GPOMDP can be used to perform gradient ascent, both with a traditional stochastic-gradient algorithm, and with an algorithm based on conjugate-gradients that utilizes gradient information to bracket maxima in line searches. Experimental results are presented illustrating both the theoretical results of (Baxter and Bartlett, this volume) on a toy problem, and practical aspects of the algorithms on a number of more realistic problems.
Infinite-Horizon Policy-Gradient Estimation
Gradient-based approaches to direct policy search in reinforcement learning have received much recent attention as a means to solve problems of partial observability and to avoid some of the problems associated with policy degradation in value-function methods. In this paper we introduce GPOMDP, a simulation-based algorithm for generating a biased estimate of the gradient of the average reward in Partially Observable Markov Decision Processes POMDPs controlled by parameterized stochastic policies. A similar algorithm was proposed by (Kimura et al. 1995). The algorithm's chief advantages are that it requires storage of only twice the number of policy parameters, uses one free beta (which has a natural interpretation in terms of bias-variance trade-off), and requires no knowledge of the underlying state. We prove convergence of GPOMDP, and show how the correct choice of the parameter beta is related to the mixing time of the controlled POMDP. We briefly describe extensions of GPOMDP to controlled Markov chains, continuous state, observation and control spaces, multiple-agents, higher-order derivatives, and a version for training stochastic policies with internal states. In a companion paper (Baxter et al., this volume) we show how the gradient estimates generated by GPOMDP can be used in both a traditional stochastic gradient algorithm and a conjugate-gradient procedure to find local optima of the average reward.
The Complexity of Reasoning about Spatial Congruence
In the recent literature of Artificial Intelligence, an intensive research effort has been spent, for various algebras of qualitative relations used in the representation of temporal and spatial knowledge, on the problem of classifying the computational complexity of reasoning problems for subsets of algebras. The main purpose of these researches is to describe a restricted set of maximal tractable subalgebras, ideally in an exhaustive fashion with respect to the hosting algebras. In this paper we introduce a novel algebra for reasoning about Spatial Congruence, show that the satisfiability problem in the spatial algebra MC-4 is NP-complete, and present a complete classification of tractability in the algebra, based on the individuation of three maximal tractable subclasses, one containing the basic relations. The three algebras are formed by 14, 10 and 9 relations out of 16 which form the full algebra.
The Impact of Mutation Rate on the Computation Time of Evolutionary Dynamic Optimization
Chen, Tianshi, Chen, Yunji, Tang, Ke, Chen, Guoliang, Yao, Xin
Mutation has traditionally been regarded as an important operator in evolutionary algorithms. In particular, there have been many experimental studies which showed the effectiveness of adapting mutation rates for various static optimization problems. Given the perceived effectiveness of adaptive and self-adaptive mutation for static optimization problems, there have been speculations that adaptive and self-adaptive mutation can benefit dynamic optimization problems even more since adaptation and self-adaptation are capable of following a dynamic environment. However, few theoretical results are available in analyzing rigorously evolutionary algorithms for dynamic optimization problems. It is unclear when adaptive and self-adaptive mutation rates are likely to be useful for evolutionary algorithms in solving dynamic optimization problems. This paper provides the first rigorous analysis of adaptive mutation and its impact on the computation times of evolutionary algorithms in solving certain dynamic optimization problems. More specifically, for both individual-based and population-based EAs, we have shown that any time-variable mutation rate scheme will not significantly outperform a fixed mutation rate on some dynamic optimization problem instances. The proofs also offer some insights into conditions under which any time-variable mutation scheme is unlikely to be useful and into the relationships between the problem characteristics and algorithmic features (e.g., different mutation schemes).
Phase Transitions in Knowledge Compilation: an Experimental Study
Gao, Jian, Yin, Minghao, Xu, Ke
Phase transitions in many complex combinational problems have been widely studied in the past decade. In this paper, we investigate phase transitions in the knowledge compilation empirically, where DFA, OBDD and d-DNNF are chosen as the target languages to compile random k-SAT instances. We perform intensive experiments to analyze the sizes of compilation results and draw the following conclusions: there exists an easy-hard-easy pattern in compilations; the peak point of sizes in the pattern is only related to the ratio of the number of clauses to that of variables when k is fixed, regardless of target languages; most sizes of compilation results increase exponentially with the number of variables growing, but there also exists a phase transition that separates a polynomial-increment region from the exponential-increment region; Moreover, we explain why the phase transition in compilations occurs by analyzing microstructures of DFAs, and conclude that a kind of solution interchangeability with more than 2 variables has a sharp transition near the peak point of the easy-hard-easy pattern, and thus it has a great impact on sizes of DFAs.
Learning unbelievable marginal probabilities
Pitkow, Xaq, Ahmadian, Yashar, Miller, Ken D.
Loopy belief propagation performs approximate inference on graphical models with loops. One might hope to compensate for the approximation by adjusting model parameters. Learning algorithms for this purpose have been explored previously, and the claim has been made that every set of locally consistent marginals can arise from belief propagation run on a graphical model. On the contrary, here we show that many probability distributions have marginals that cannot be reached by belief propagation using any set of model parameters or any learning algorithm. We call such marginals `unbelievable.' This problem occurs whenever the Hessian of the Bethe free energy is not positive-definite at the target marginals. All learning algorithms for belief propagation necessarily fail in these cases, producing beliefs or sets of beliefs that may even be worse than the pre-learning approximation. We then show that averaging inaccurate beliefs, each obtained from belief propagation using model parameters perturbed about some learned mean values, can achieve the unbelievable marginals.