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Learning Accuracy and Availability of Humans Who Help Mobile Robots

AAAI Conferences

When mobile robots perform tasks in environments with humans, it seems appropriate for the robots to rely on such humans for help instead of dedicated human oracles or supervisors. However, these humans are not always available nor always accurate. In this work, we consider human help to a robot as concretely providing observations about the robot's state to reduce state uncertainty as it executes its policy autonomously. We model the probability of receiving an observation from a human in terms of their availability and accuracy by introducing Human Observation Providers POMDPs (HOP-POMDPs). We contribute an algorithm to learn human availability and accuracy online while the robot is executing its current task policy. We demonstrate that our algorithmis effective in approximating the true availability and accuracy of humans without depending on oracles to learn, thus increasing the tractability of deploying a robot that can occasionally ask for help.


Continuous Occupancy Mapping with Integral Kernels

AAAI Conferences

We address the problem of building a continuous occupancy representation of the environment with ranging sensors. Observations from such sensors provide two types of information: a line segment or a beam indicating no returns along them (free-space); a point or return at the end of the segment representing an occupied surface. To model these two types of observations in a principled statistical manner, we propose a novel methodology based on integral kernels. We show that integral kernels can be directly incorporated into a Gaussian process classification (GPC) framework to provide a continuous non-parametric Bayesian estimation of occupancy. Directly handling line segment and point observations avoids the need to discretise segments into points, reducing the computational cost of GPC inference and learning. We present experiments on 2D and 3D datasets demonstrating the benefits of the approach.


DISCO: Describing Images Using Scene Contexts and Objects

AAAI Conferences

In this paper, we propose a bottom-up approach to generating short descriptive sentences from images, to enhance scene understanding. We demonstrate automatic methods for mapping the visual content in an image to natural spoken or written language. We also introduce a human-in-the-loop evaluation strategy that quantitatively captures the meaningfulness of the generated sentences. We recorded a correctness rate of 60.34% when human users were asked to judge the meaningfulness of the sentences generated from relatively challenging images. Also, our automatic methods compared well with the state-of-the-art techniques for the related computer vision tasks.


Recognizing Text Through Sound Alone

AAAI Conferences

This paper presents an acoustic sound recognizer to recognize what people are writing on a table or wall by utilizing the sound signal information generated from a key, pen, or fingernail moving along a textured surface. Sketching provides a natural modality to interact with text, and sound is an effective modality for distinguishing text. However, limited research has been conducted in this area. Our system uses a dynamic time- warping approach to recognize 26 hand-sketched characters (A-Z) solely through their acoustic signal. Our initial prototype system is user-dependent and relies on fixed stroke ordering. Our algorithm relied mainly on two features: mean amplitude and MFCCs (Mel-frequency cepstral coefficients). Our results showed over 80% recognition accuracy.


Multi-Observation Sensor Resetting Localization with Ambiguous Landmarks

AAAI Conferences

Successful approaches to the robot localization problem include Monte Carlo particle filters, which estimate non-parametric localization belief distributions. However, particle filters fare poorly at determining the robot's position without a good initial hypothesis. This problem has been addressed for robots that sense visual landmarks with sensor resetting, by performing sensor-based resampling when the robot is lost. For robots that make sparse, ambiguous and noisy observations, standard sensor resetting places new location hypotheses across a wide region, in positions that may be inconsistent with previous observations. We propose Multi-Observation Sensor Resetting, where observations from multiple frames are merged to generate new hypotheses more effectively. We demonstrate experimentally in the robot soccer domain on the NAO humanoid robots that Multi-Observation Sensor Resetting converges more efficiently to the robot's true position than standard sensor resetting, and is more robust to systematic vision errors.


End-User Feature Labeling via Locally Weighted Logistic Regression

AAAI Conferences

Applications that adapt to a particular end user often make inaccurate predictions during the early stages when training data is limited. Although an end user can improve the learning algorithm by labeling more training data, this process is time consuming and too ad hoc to target a particular area of inaccuracy. To solve this problem, we propose a new learning algorithm based on Locally Weighted Logistic Regression for feature labeling by end users, enabling them to point out which features are important for a class, rather than provide new training instances. In our user study, the first allowing ordinary end users to freely choose features to label directly from text documents, our algorithm was more effective than others at leveraging end users’ feature labels to improve the learning algorithm. Our results strongly suggest that allowing users to freely choose features to label is a promising method for allowing end users to improve learning algorithms effectively.


Termination and Correctness Analysis of Cyclic Control

AAAI Conferences

The utility of including cyclic flows of control in plans has been long recognized by the planning community. Loops in a plan help increase both its applicability and the compactness of representation. However, progress in finding such plans has been limited largely due to lack of methods for reasoning about the correctness and safety properties of loops of actions. We present an overview of recent results for determining the class of problems that a plan with loops can solve. These methods can be used to direct the construction of a rich new form of generalized plans that solve a desired class of problems.


Planning with Specialized SAT Solvers

AAAI Conferences

Logic, and declarative representation of knowledge in general, have long been a preferred framework for problem solving in AI. However, specific subareas of AI have been eager to abandon general-purpose knowledge representation in favor of methods that seem to address their computational core problems better. In planning, for example, state-space search has in the last several years been preferred to logic-based methods such as SAT. In our recent work, we have demonstrated that the observed performance differences between SAT and specialized state-space search methods largely go back to the difference between a blind (or at least planning-agnostic) and a planning-specific search method. If SAT search methods are given even simple heuristics which make the search goal-directed, the efficiency differences disappear.


A POMDP-Based Optimal Control of P300-Based Brain-Computer Interfaces

AAAI Conferences

Most of the previous work on brain-computer interfaces (BCIs) exploiting the P300 in electroencephalography (EEG) has focused on low-level signal processing algorithms such as feature extraction and classification methods. Although a significant improvement has been made in the past, the accuracy of detecting P300 is limited by the inherently low signal-to-noise ratio in EEGs. In this paper, we present a systematic approach to optimize the interface using partially observable Markov decision processes (POMDPs). Through experiments involving human subjects, we show the P300 speller system that is optimized using the POMDP achieves a significant performance improvement in terms of the communication bandwidth in the interaction.


Two Visual Strategies for Solving the Raven’s Progressive Matrices Intelligence Test

AAAI Conferences

We present two visual algorithms, called the affine and fractal methods, which each solve a considerable portion of the Raven’s Progressive Matrices (RPM) test. The RPM is considered to be one of the premier psychometric measures of general intelligence. Current computational accounts of the RPM assume that visual test inputs are translated into propositional representations before further reasoning takes place. We propose that visual strategies can also solve RPM problems, in line with behavioral evidence showing that humans do use visual strategies to some extent on the RPM. Our two visual methods currently solve RPM problems at the level of typical 9- to 10-year-olds.