Technology
Bayesian network learning with cutting planes
The problem of learning the structure of Bayesian networks from complete discrete data with a limit on parent set size is considered. Learning is cast explicitly as an optimisation problem where the goal is to find a BN structure which maximises log marginal likelihood (BDe score). Integer programming, specifically the SCIP framework, is used to solve this optimisation problem. Acyclicity constraints are added to the integer program (IP) during solving in the form of cutting planes. Finding good cutting planes is the key to the success of the approach -the search for such cutting planes is effected using a sub-IP. Results show that this is a particularly fast method for exact BN learning.
A Logical Characterization of Constraint-Based Causal Discovery
We present a novel approach to constraint-based causal discovery, that takes the form of straightforward logical inference, applied to a list of simple, logical statements about causal relations that are derived directly from observed (in)dependencies. It is both sound and complete, in the sense that all invariant features of the corresponding partial ancestral graph (PAG) are identified, even in the presence of latent variables and selection bias. The approach shows that every identifiable causal relation corresponds to one of just two fundamental forms. More importantly, as the basic building blocks of the method do not rely on the detailed (graphical) structure of the corresponding PAG, it opens up a range of new opportunities, including more robust inference, detailed accountability, and application to large models.
EDML: A Method for Learning Parameters in Bayesian Networks
Choi, Arthur, Refaat, Khaled S., Darwiche, Adnan
We propose a method called EDML for learning MAP parameters in binary Bayesian networks under incomplete data. The method assumes Beta priors and can be used to learn maximum likelihood parameters when the priors are uninformative. EDML exhibits interesting behaviors, especially when compared to EM. We introduce EDML, explain its origin, and study some of its properties both analytically and empirically.
A temporally abstracted Viterbi algorithm
Chatterjee, Shaunak, Russell, Stuart
Hierarchical problem abstraction, when applicable, may offer exponential reductions in computational complexity. Previous work on coarse-to-fine dynamic programming (CFDP) has demonstrated this possibility using state abstraction to speed up the Viterbi algorithm. In this paper, we show how to apply temporal abstraction to the Viterbi problem. Our algorithm uses bounds derived from analysis of coarse timescales to prune large parts of the state trellis at finer timescales. We demonstrate improvements of several orders of magnitude over the standard Viterbi algorithm, as well as significant speedups over CFDP, for problems whose state variables evolve at widely differing rates.
A Framework for Optimizing Paper Matching
Charlin, Laurent, Zemel, Richard S., Boutilier, Craig
At the heart of many scientific conferences is the problem of matching submitted papers to suitable reviewers. Arriving at a good assignment is a major and important challenge for any conference organizer. In this paper we propose a framework to optimize paper-to-reviewer assignments. Our framework uses suitability scores to measure pairwise affinity between papers and reviewers. We show how learning can be used to infer suitability scores from a small set of provided scores, thereby reducing the burden on reviewers and organizers. We frame the assignment problem as an integer program and propose several variations for the paper-to-reviewer matching domain. We also explore how learning and matching interact. Experiments on two conference data sets examine the performance of several learning methods as well as the effectiveness of the matching formulations.
Filtered Fictitious Play for Perturbed Observation Potential Games and Decentralised POMDPs
Chapman, Archie C., Williamson, Simon A., Jennings, Nicholas R.
Potential games and decentralised partially observable MDPs (Dec-POMDPs) are two commonly used models of multi-agent interaction, for static optimisation and sequential decisionmaking settings, respectively. In this paper we introduce filtered fictitious play for solving repeated potential games in which each player's observations of others' actions are perturbed by random noise, and use this algorithm to construct an online learning method for solving Dec-POMDPs. Specifically, we prove that noise in observations prevents standard fictitious play from converging to Nash equilibrium in potential games, which also makes fictitious play impractical for solving Dec-POMDPs. To combat this, we derive filtered fictitious play, and provide conditions under which it converges to a Nash equilibrium in potential games with noisy observations. We then use filtered fictitious play to construct a solver for Dec-POMDPs, and demonstrate our new algorithm's performance in a box pushing problem. Our results show that we consistently outperform the state-of-the-art Dec-POMDP solver by an average of 100% across the range of noise in the observation function.
Factored Filtering of Continuous-Time Systems
Celikkaya, E. Busra, Shelton, Christian R., Lam, William
We consider filtering for a continuous-time, or asynchronous, stochastic system where the full distribution over states is too large to be stored or calculated. We assume that the rate matrix of the system can be compactly represented and that the belief distribution is to be approximated as a product of marginals. The essential computation is the matrix exponential. We look at two different methods for its computation: ODE integration and uniformization of the Taylor expansion. For both we consider approximations in which only a factored belief state is maintained. For factored uniformization we demonstrate that the KL-divergence of the filtering is bounded. Our experimental results confirm our factored uniformization performs better than previously suggested uniformization methods and the mean field algorithm.
Solving Cooperative Reliability Games
Bachrach, Yoram, Meir, Reshef, Feldman, Michal, Tennenholtz, Moshe
Cooperative games model the allocation of profit from joint actions, following considerations such as stability and fairness. We propose the reliability extension of such games, where agents may fail to participate in the game. In the reliability extension, each agent only "survives" with a certain probability, and a coalition's value is the probability that its surviving members would be a winning coalition in the base game. We study prominent solution concepts in such games, showing how to approximate the Shapley value and how to compute the core in games with few agent types. We also show that applying the reliability extension may stabilize the game, making the core non-empty even when the base game has an empty core.
Learning is planning: near Bayes-optimal reinforcement learning via Monte-Carlo tree search
Asmuth, John, Littman, Michael L.
Bayes-optimal behavior, while well-defined, is often difficult to achieve. Recent advances in the use of Monte-Carlo tree search (MCTS) have shown that it is possible to act near-optimally in Markov Decision Processes (MDPs) with very large or infinite state spaces. Bayes-optimal behavior in an unknown MDP is equivalent to optimal behavior in the known belief-space MDP, although the size of this belief-space MDP grows exponentially with the amount of history retained, and is potentially infinite. We show how an agent can use one particular MCTS algorithm, Forward Search Sparse Sampling (FSSS), in an efficient way to act nearly Bayes-optimally for all but a polynomial number of steps, assuming that FSSS can be used to act efficiently in any possible underlying MDP.
Extended Lifted Inference with Joint Formulas
The First-Order Variable Elimination (FOVE) algorithm allows exact inference to be applied directly to probabilistic relational models, and has proven to be vastly superior to the application of standard inference methods on a grounded propositional model. Still, FOVE operators can be applied under restricted conditions, often forcing one to resort to propositional inference. This paper aims to extend the applicability of FOVE by providing two new model conversion operators: the first and the primary is joint formula conversion and the second is just-different counting conversion. These new operations allow efficient inference methods to be applied directly on relational models, where no existing efficient method could be applied hitherto. In addition, aided by these capabilities, we show how to adapt FOVE to provide exact solutions to Maximum Expected Utility (MEU) queries over relational models for decision under uncertainty. Experimental evaluations show our algorithms to provide significant speedup over the alternatives.