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Cutset Sampling with Likelihood Weighting

arXiv.org Artificial Intelligence

The paper analyzes theoretically and empirically the performance of likelihood weighting (LW) on a subset of nodes in Bayesian networks. The proposed scheme requires fewer samples to converge due to reduction in sampling variance. The method exploits the structure of the network to bound the complexity of exact inference used to compute sampling distributions, similar to Gibbs cutset sampling. Yet, the extension of the previosly proposed cutset sampling principles to likelihood weighting is non-trivial due to differences in the sampling processes of Gibbs sampler and LW. We demonstrate empirically that likelihood weighting on a cutset (LWLC) is effective time-wise and has a lower rejection rate than LW when applied to networks with many deterministic probabilities. Finally, we show that the performance of likelihood weighting on a cutset can be improved further by caching computed sampling distributions and, consequently, learning 'zeros' of the target distribution.


Graphical Condition for Identification in recursive SEM

arXiv.org Artificial Intelligence

The paper concerns the problem of predicting the effect of actions or interventions on a system from a combination of (i) statistical data on a set of observed variables, and (ii) qualitative causal knowledge encoded in the form of a directed acyclic graph (DAG). The DAG represents a set of linear equations called Structural Equations Model (SEM), whose coefficients are parameters representing direct causal effects. Reliable quantitative conclusions can only be obtained from the model if the causal effects are uniquely determined by the data. That is, if there exists a unique parametrization for the model that makes it compatible with the data. If this is the case, the model is called identified. The main result of the paper is a general sufficient condition for identification of recursive SEM models.


Optimal Coordinated Planning Amongst Self-Interested Agents with Private State

arXiv.org Artificial Intelligence

Consider a multi-agent system in a dynamic and uncertain environment. Each agent's local decision problem is modeled as a Markov decision process (MDP) and agents must coordinate on a joint action in each period, which provides a reward to each agent and causes local state transitions. A social planner knows the model of every agent's MDP and wants to implement the optimal joint policy, but agents are self-interested and have private local state. We provide an incentive-compatible mechanism for eliciting state information that achieves the optimal joint plan in a Markov perfect equilibrium of the induced stochastic game. In the special case in which local problems are Markov chains and agents compete to take a single action in each period, we leverage Gittins allocation indices to provide an efficient factored algorithm and distribute computation of the optimal policy among the agents. Distributed, optimal coordinated learning in a multi-agent variant of the multi-armed bandit problem is obtained as a special case.


On the Robustness of Most Probable Explanations

arXiv.org Artificial Intelligence

In Bayesian networks, a Most Probable Explanation (MPE) is a complete variable instantiation with a highest probability given the current evidence. In this paper, we discuss the problem of finding robustness conditions of the MPE under single parameter changes. Specifically, we ask the question: How much change in a single network parameter can we afford to apply while keeping the MPE unchanged? We will describe a procedure, which is the first of its kind, that computes this answer for each parameter in the Bayesian network variable in time O(n exp(w)), where n is the number of network variables and w is its treewidth.


Sensitivity Analysis for Threshold Decision Making with Dynamic Networks

arXiv.org Artificial Intelligence

The effect of inaccuracies in the parameters of a dynamic Bayesian network can be investigated by subjecting the network to a sensitivity analysis. Having detailed the resulting sensitivity functions in our previous work, we now study the effect of parameter inaccuracies on a recommended decision in view of a threshold decision-making model. We detail the effect of varying a single and multiple parameters from a conditional probability table and present a computational procedure for establishing bounds between which assessments for these parameters can be varied without inducing a change in the recommended decision. We illustrate the various concepts involved by means of a real-life dynamic network in the field of infectious disease.


MAIES: A Tool for DNA Mixture Analysis

arXiv.org Artificial Intelligence

We describe an expert system, Maies, under development for analysing forensic identification problems involving DNA mixture traces using quantitative peak area information. Peak area information is represented by conditional Gaussian distributions, and inference based on exact junction tree propagation ascertains whether individuals, whose profiles have been measured, have contributed to the mixture. The system can also be used to predict DNA profiles of unknown contributors by separating the mixture into its individual components. The use of the system is illustrated with an application to a real world example. The system implements a novel MAP (maximum a posteriori) search algorithm that is briefly described.


An Empirical Comparison of Algorithms for Aggregating Expert Predictions

arXiv.org Artificial Intelligence

Predicting the outcomes of future events is a challenging problem for which a variety of solution methods have been explored and attempted. We present an empirical comparison of a variety of online and offline adaptive algorithms for aggregating experts' predictions of the outcomes of five years of US National Football League games (1319 games) using expert probability elicitations obtained from an Internet contest called ProbabilitySports. We find that it is difficult to improve over simple averaging of the predictions in terms of prediction accuracy, but that there is room for improvement in quadratic loss. Somewhat surprisingly, a Bayesian estimation algorithm which estimates the variance of each expert's prediction exhibits the most consistent superior performance over simple averaging among our collection of algorithms.


Apprenticeship Learning for Model Parameters of Partially Observable Environments

arXiv.org Artificial Intelligence

We consider apprenticeship learning, i.e., having an agent learn a task by observing an expert demonstrating the task in a partially observable environment when the model of the environment is uncertain. This setting is useful in applications where the explicit modeling of the environment is difficult, such as a dialogue system. We show that we can extract information about the environment model by inferring action selection process behind the demonstration, under the assumption that the expert is choosing optimal actions based on knowledge of the true model of the target environment. Proposed algorithms can achieve more accurate estimates of POMDP parameters and better policies from a short demonstration, compared to methods that learns only from the reaction from the environment.


Compositional Planning Using Optimal Option Models

arXiv.org Artificial Intelligence

In this paper we introduce a framework for option model composition. Option models are temporal abstractions that, like macro-operators in classical planning, jump directly from a start state to an end state. Prior work has focused on constructing option models from primitive actions, by intra-option model learning; or on using option models to construct a value function, by inter-option planning. We present a unified view of intra- and inter-option model learning, based on a major generalisation of the Bellman equation. Our fundamental operation is the recursive composition of option models into other option models. This key idea enables compositional planning over many levels of abstraction. We illustrate our framework using a dynamic programming algorithm that simultaneously constructs optimal option models for multiple subgoals, and also searches over those option models to provide rapid progress towards other subgoals.


Bounded Planning in Passive POMDPs

arXiv.org Artificial Intelligence

In Passive POMDPs actions do not affect the world state, but still incur costs. When the agent is bounded by information-processing constraints, it can only keep an approximation of the belief. We present a variational principle for the problem of maintaining the information which is most useful for minimizing the cost, and introduce an efficient and simple algorithm for finding an optimum.