Technology
Online Learning with Switching Costs and Other Adaptive Adversaries
Cesa-Bianchi, Nicolò, Dekel, Ofer, Shamir, Ohad
We study the power of different types of adaptive (nonoblivious) adversaries in the setting of prediction with expert advice, under both full-information and bandit feedback. We measure the player's performance using a new notion of regret, also known as policy regret, which better captures the adversary's adaptiveness to the player's behavior. In a setting where losses are allowed to drift, we characterize ---in a nearly complete manner--- the power of adaptive adversaries with bounded memories and switching costs. In particular, we show that with switching costs, the attainable rate with bandit feedback is $T^{2/3}$. Interestingly, this rate is significantly worse than the $\sqrt{T}$ rate attainable with switching costs in the full-information case. Via a novel reduction from experts to bandits, we also show that a bounded memory adversary can force $T^{2/3}$ regret even in the full information case, proving that switching costs are easier to control than bounded memory adversaries. Our lower bounds rely on a new stochastic adversary strategy that generates loss processes with strong dependencies.
Beyond Pairwise: Provably Fast Algorithms for Approximate $k$-Way Similarity Search
Shrivastava, Anshumali, Li, Ping
We go beyond the notion of pairwise similarity and look into search problems with $k$-way similarity functions. In this paper, we focus on problems related to \emph{3-way Jaccard} similarity: $\mathcal{R}^{3way}= \frac{|S_1 \cap S_2 \cap S_3|}{|S_1 \cup S_2 \cup S_3|}$, $S_1, S_2, S_3 \in \mathcal{C}$, where $\mathcal{C}$ is a size $n$ collection of sets (or binary vectors). We show that approximate $\mathcal{R}^{3way}$ similarity search problems admit fast algorithms with provable guarantees, analogous to the pairwise case. Our analysis and speedup guarantees naturally extend to $k$-way resemblance. In the process, we extend traditional framework of \emph{locality sensitive hashing (LSH)} to handle higher order similarities, which could be of independent theoretical interest. The applicability of $\mathcal{R}^{3way}$ search is shown on the Google sets" application. In addition, we demonstrate the advantage of $\mathcal{R}^{3way}$ resemblance over the pairwise case in improving retrieval quality."
Efficient Algorithm for Privately Releasing Smooth Queries
Wang, Ziteng, Fan, Kai, Zhang, Jiaqi, Wang, Liwei
We study differentially private mechanisms for answering \emph{smooth} queries on databases consisting of data points in $\mathbb{R}^d$. A $K$-smooth query is specified by a function whose partial derivatives up to order $K$ are all bounded. We develop an $\epsilon$-differentially private mechanism which for the class of $K$-smooth queries has accuracy $O (\left(\frac{1}{n}\right)^{\frac{K}{2d+K}}/\epsilon)$. The mechanism first outputs a summary of the database. To obtain an answer of a query, the user runs a public evaluation algorithm which contains no information of the database. Outputting the summary runs in time $O(n^{1+\frac{d}{2d+K}})$, and the evaluation algorithm for answering a query runs in time $\tilde O (n^{\frac{d+2+\frac{2d}{K}}{2d+K}} )$. Our mechanism is based on $L_{\infty}$-approximation of (transformed) smooth functions by low degree even trigonometric polynomials with small and efficiently computable coefficients.
Learning Feature Selection Dependencies in Multi-task Learning
Hernández-Lobato, Daniel, Hernández-Lobato, José Miguel
A probabilistic model based on the horseshoe prior is proposed for learning dependencies in the process of identifying relevant features for prediction. Exact inference is intractable in this model. However, expectation propagation offers an approximate alternative. Because the process of estimating feature selection dependencies may suffer from over-fitting in the model proposed, additional data from a multi-task learning scenario are considered for induction. The same model can be used in this setting with few modifications. Furthermore, the assumptions made are less restrictive than in other multi-task methods: The different tasks must share feature selection dependencies, but can have different relevant features and model coefficients. Experiments with real and synthetic data show that this model performs better than other multi-task alternatives from the literature. The experiments also show that the model is able to induce suitable feature selection dependencies for the problems considered, only from the training data.
Parallel Sampling of DP Mixture Models using Sub-Cluster Splits
Chang, Jason, III, John W. Fisher
We present a novel MCMC sampler for Dirichlet process mixture models that can be used for conjugate or non-conjugate prior distributions. The proposed sampler can be massively parallelized to achieve significant computational gains. A non-ergodic restricted Gibbs iteration is mixed with split/merge proposals to produce a valid sampler. Each regular cluster is augmented with two sub-clusters to construct likely split moves. Unlike many previous parallel samplers, the proposed sampler accurately enforces the correct stationary distribution of the Markov chain without the need for approximate models. Empirical results illustrate that the new sampler exhibits better convergence properties than current methods.
Learning Trajectory Preferences for Manipulators via Iterative Improvement
Jain, Ashesh, Wojcik, Brian, Joachims, Thorsten, Saxena, Ashutosh
We consider the problem of learning good trajectories for manipulation tasks. This is challenging because the criterion defining a good trajectory varies with users, tasks and environments. In this paper, we propose a co-active online learning framework for teaching robots the preferences of its users for object manipulation tasks. The key novelty of our approach lies in the type of feedback expected from the user: the human user does not need to demonstrate optimal trajectories as training data, but merely needs to iteratively provide trajectories that slightly improve over the trajectory currently proposed by the system. We argue that this co-active preference feedback can be more easily elicited from the user than demonstrations of optimal trajectories, which are often challenging and non-intuitive to provide on high degrees of freedom manipulators. Nevertheless, theoretical regret bounds of our algorithm match the asymptotic rates of optimal trajectory algorithms. We also formulate a score function to capture the contextual information and demonstrate the generalizability of our algorithm on a variety of household tasks, for whom, the preferences were not only influenced by the object being manipulated but also by the surrounding environment.
Online Robust PCA via Stochastic Optimization
Feng, Jiashi, Xu, Huan, Yan, Shuicheng
Robust PCA methods are typically based on batch optimization and have to load all the samples into memory. This prevents them from efficiently processing big data. In this paper, we develop an Online Robust Principal Component Analysis (OR-PCA) that processes one sample per time instance and hence its memory cost is independent of the data size, significantly enhancing the computation and storage efficiency. The proposed method is based on stochastic optimization of an equivalent reformulation of the batch RPCA method. Indeed, we show that OR-PCA provides a sequence of subspace estimations converging to the optimum of its batch counterpart and hence is provably robust to sparse corruption. Moreover, OR-PCA can naturally be applied for tracking dynamic subspace. Comprehensive simulations on subspace recovering and tracking demonstrate the robustness and efficiency advantages of the OR-PCA over online PCA and batch RPCA methods.
Improved and Generalized Upper Bounds on the Complexity of Policy Iteration
Given a Markov Decision Process (MDP) with $n$ states and $m$ actions per state, we study the number of iterations needed by Policy Iteration (PI) algorithms to converge to the optimal $\gamma$-discounted optimal policy. We consider two variations of PI: Howard's PI that changes the actions in all states with a positive advantage, and Simplex-PI that only changes the action in the state with maximal advantage. We show that Howard's PI terminates after at most $ O \left( \frac{ n m}{1-\gamma} \log \left( \frac{1}{1-\gamma} \right)\right) $ iterations, improving by a factor $O(\log n)$ a result by Hansen et al. (2013), while Simplex-PI terminates after at most $ O \left( \frac{n^2 m}{1-\gamma} \log \left( \frac{1}{1-\gamma} \right)\right) $ iterations, improving by a factor $O(\log n)$ a result by Ye (2011). Under some structural assumptions of the MDP, we then consider bounds that are independent of the discount factor~$\gamma$: given a measure of the maximal transient time $\tau_t$ and the maximal time $\tau_r$ to revisit states in recurrent classes under all policies, we show that Simplex-PI terminates after at most $ \tilde O \left( n^3 m^2 \tau_t \tau_r \right) $ iterations. This generalizes a recent result for deterministic MDPs by Post & Ye (2012), in which $\tau_t \le n$ and $\tau_r \le n$. We explain why similar results seem hard to derive for Howard's PI. Finally, under the additional (restrictive) assumption that the state space is partitioned in two sets, respectively states that are transient and recurrent for all policies, we show that Simplex-PI and Howard's PI terminate after at most $ \tilde O(nm (\tau_t+\tau_r))$ iterations.
Accelerated Mini-Batch Stochastic Dual Coordinate Ascent
Shalev-Shwartz, Shai, Zhang, Tong
Stochastic dual coordinate ascent (SDCA) is an effective technique for solving regularized loss minimization problems in machine learning. This paper considers an extension of SDCA under the mini-batch setting that is often used in practice. Our main contribution is to introduce an accelerated mini-batch version of SDCA and prove a fast convergence rate for this method. We discuss an implementation of our method over a parallel computing system, and compare the results to both the vanilla stochastic dual coordinate ascent and to the accelerated deterministic gradient descent method of Nesterov [2007].
Accelerating Stochastic Gradient Descent using Predictive Variance Reduction
Stochastic gradient descent is popular for large scale optimization but has slow convergence asymptotically due to the inherent variance. To remedy this problem, we introduce an explicit variance reduction method for stochastic gradient descent which we call stochastic variance reduced gradient (SVRG). For smooth and strongly convex functions, we prove that this method enjoys the same fast convergence rate as those of stochastic dual coordinate ascent (SDCA) and Stochastic Average Gradient (SAG). However, our analysis is significantly simpler and more intuitive. Moreover, unlike SDCA or SAG, our method does not require the storage of gradients, and thus is more easily applicable to complex problems such as some structured prediction problems and neural network learning.