Technology
Online Clustering of Bandits
Gentile, Claudio, Li, Shuai, Zappella, Giovanni
We introduce a novel algorithmic approach to content recommendation based on adaptive clustering of exploration-exploitation ("bandit") strategies. We provide a sharp regret analysis of this algorithm in a standard stochastic noise setting, demonstrate its scalability properties, and prove its effectiveness on a number of artificial and real-world datasets. Our experiments show a significant increase in prediction performance over state-of-the-art methods for bandit problems.
Separable Cosparse Analysis Operator Learning
Seibert, Matthias, Wรถrmann, Julian, Gribonval, Rรฉmi, Kleinsteuber, Martin
The ability of having a sparse representation for a certain class of signals has many applications in data analysis, image processing, and other research fields. Among sparse representations, the cosparse analysis model has recently gained increasing interest. Many signals exhibit a multidimensional structure, e.g. images or three-dimensional MRI scans. Most data analysis and learning algorithms use vectorized signals and thereby do not account for this underlying structure. The drawback of not taking the inherent structure into account is a dramatic increase in computational cost. We propose an algorithm for learning a cosparse Analysis Operator that adheres to the preexisting structure of the data, and thus allows for a very efficient implementation. This is achieved by enforcing a separable structure on the learned operator. Our learning algorithm is able to deal with multidimensional data of arbitrary order. We evaluate our method on volumetric data at the example of three-dimensional MRI scans.
Advances in Learning Bayesian Networks of Bounded Treewidth
Nie, Siqi, Maua, Denis Deratani, de Campos, Cassio Polpo, Ji, Qiang
This work presents novel algorithms for learning Bayesian network structures with bounded treewidth. Both exact and approximate methods are developed. The exact method combines mixed-integer linear programming formulations for structure learning and treewidth computation. The approximate method consists in uniformly sampling $k$-trees (maximal graphs of treewidth $k$), and subsequently selecting, exactly or approximately, the best structure whose moral graph is a subgraph of that $k$-tree. Some properties of these methods are discussed and proven. The approaches are empirically compared to each other and to a state-of-the-art method for learning bounded treewidth structures on a collection of public data sets with up to 100 variables. The experiments show that our exact algorithm outperforms the state of the art, and that the approximate approach is fairly accurate.
Reconnection with the Ideal Tree: A New Approach to Real-Time Search
Rivera, N., Illanes, L., Baier, J. A., Hernandez, C.
Many applications, ranging from video games to dynamic robotics, require solving single-agent, deterministic search problems in partially known environments under very tight time constraints. Real-Time Heuristic Search (RTHS) algorithms are specifically designed for those applications. As a subroutine, most of them invoke a standard, but bounded, search algorithm that searches for the goal. In this paper we present FRIT, a simple approach for single-agent deterministic search problems under tight constraints and partially known environments that unlike traditional RTHS does not search for the goal but rather searches for a path that connects the current state with a so-called ideal tree T . When the agent observes that an arc in the tree cannot be traversed in the actual environment, it removes such an arc from T and then carries out a reconnection search whose objective is to find a path between the current state and any node in T . The reconnection search is done using an algorithm that is passed as a parameter to FRIT. If such a parameter is an RTHS algorithm, then the resulting algorithm can be an RTHS algorithm. We show, in addition, that FRIT may be fed with a (bounded) complete blind-search algorithm. We evaluate our approach over grid pathfinding benchmarks including game maps and mazes. Our results show that FRIT, used with RTAA*, a standard RTHS algorithm, outperforms RTAA* significantly; by one order of magnitude under tight time constraints. In addition, FRIT(daRTAA*) substantially outperforms daRTAA*, a state-of-the-art RTHS algorithm, usually obtaining solutions 50% cheaper on average when performing the same search effort. Finally, FRIT(BFS), i.e., FRIT using breadth-first-search, obtains best-quality solutions when time is limited compared to Adaptive A* and Repeated A*. Finally we show that Bug2, a pathfinding-specific navigation algorithm, outperforms FRIT(BFS) when planning time is extremely limited, but when given more time, the situation reverses.
Consistent procedures for cluster tree estimation and pruning
Chaudhuri, Kamalika, Dasgupta, Sanjoy, Kpotufe, Samory, von Luxburg, Ulrike
For a density $f$ on ${\mathbb R}^d$, a {\it high-density cluster} is any connected component of $\{x: f(x) \geq \lambda\}$, for some $\lambda > 0$. The set of all high-density clusters forms a hierarchy called the {\it cluster tree} of $f$. We present two procedures for estimating the cluster tree given samples from $f$. The first is a robust variant of the single linkage algorithm for hierarchical clustering. The second is based on the $k$-nearest neighbor graph of the samples. We give finite-sample convergence rates for these algorithms which also imply consistency, and we derive lower bounds on the sample complexity of cluster tree estimation. Finally, we study a tree pruning procedure that guarantees, under milder conditions than usual, to remove clusters that are spurious while recovering those that are salient.
An Easy to Use Repository for Comparing and Improving Machine Learning Algorithm Usage
Smith, Michael R., White, Andrew, Giraud-Carrier, Christophe, Martinez, Tony
The results from most machine learning experiments are used for a specific purpose and then discarded. This results in a significant loss of information and requires rerunning experiments to compare learning algorithms. This also requires implementation of another algorithm for comparison, that may not always be correctly implemented. By storing the results from previous experiments, machine learning algorithms can be compared easily and the knowledge gained from them can be used to improve their performance. The purpose of this work is to provide easy access to previous experimental results for learning and comparison. These stored results are comprehensive -- storing the prediction for each test instance as well as the learning algorithm, hyperparameters, and training set that were used. Previous results are particularly important for meta-learning, which, in a broad sense, is the process of learning from previous machine learning results such that the learning process is improved. While other experiment databases do exist, one of our focuses is on easy access to the data. We provide meta-learning data sets that are ready to be downloaded for meta-learning experiments. In addition, queries to the underlying database can be made if specific information is desired. We also differ from previous experiment databases in that our databases is designed at the instance level, where an instance is an example in a data set. We store the predictions of a learning algorithm trained on a specific training set for each instance in the test set. Data set level information can then be obtained by aggregating the results from the instances. The instance level information can be used for many tasks such as determining the diversity of a classifier or algorithmically determining the optimal subset of training instances for a learning algorithm.
A variational approach to stable principal component pursuit
Aravkin, Aleksandr, Becker, Stephen, Cevher, Volkan, Olsen, Peder
We introduce a new convex formulation for stable principal component pursuit (SPCP) to decompose noisy signals into low-rank and sparse representations. For numerical solutions of our SPCP formulation, we first develop a convex variational framework and then accelerate it with quasi-Newton methods. We show, via synthetic and real data experiments, that our approach offers advantages over the classical SPCP formulations in scalability and practical parameter selection.
Optimal Data Collection For Informative Rankings Expose Well-Connected Graphs
Osting, Braxton, Brune, Christoph, Osher, Stanley J.
Given a graph where vertices represent alternatives and arcs represent pairwise comparison data, the statistical ranking problem is to find a potential function, defined on the vertices, such that the gradient of the potential function agrees with the pairwise comparisons. Our goal in this paper is to develop a method for collecting data for which the least squares estimator for the ranking problem has maximal Fisher information. Our approach, based on experimental design, is to view data collection as a bi-level optimization problem where the inner problem is the ranking problem and the outer problem is to identify data which maximizes the informativeness of the ranking. Under certain assumptions, the data collection problem decouples, reducing to a problem of finding multigraphs with large algebraic connectivity. This reduction of the data collection problem to graph-theoretic questions is one of the primary contributions of this work. As an application, we study the Yahoo! Movie user rating dataset and demonstrate that the addition of a small number of well-chosen pairwise comparisons can significantly increase the Fisher informativeness of the ranking. As another application, we study the 2011-12 NCAA football schedule and propose schedules with the same number of games which are significantly more informative. Using spectral clustering methods to identify highly-connected communities within the division, we argue that the NCAA could improve its notoriously poor rankings by simply scheduling more out-of-conference games.
Multi-task Neural Networks for QSAR Predictions
Dahl, George E., Jaitly, Navdeep, Salakhutdinov, Ruslan
Although artificial neural networks have occasionally been used for Quantitative Structure-Activity/Property Relationship (QSAR/QSPR) studies in the past, the literature has of late been dominated by other machine learning techniques such as random forests. However, a variety of new neural net techniques along with successful applications in other domains have renewed interest in network approaches. In this work, inspired by the winning team's use of neural networks in a recent QSAR competition, we used an artificial neural network to learn a function that predicts activities of compounds for multiple assays at the same time. We conducted experiments leveraging recent methods for dealing with overfitting in neural networks as well as other tricks from the neural networks literature. We compared our methods to alternative methods reported to perform well on these tasks and found that our neural net methods provided superior performance.
Neural Variational Inference and Learning in Belief Networks
Highly expressive directed latent variable models, such as sigmoid belief networks, are difficult to train on large datasets because exact inference in them is intractable and none of the approximate inference methods that have been applied to them scale well. We propose a fast non-iterative approximate inference method that uses a feedforward network to implement efficient exact sampling from the variational posterior. The model and this inference network are trained jointly by maximizing a variational lower bound on the log-likelihood. Although the naive estimator of the inference model gradient is too high-variance to be useful, we make it practical by applying several straightforward model-independent variance reduction techniques. Applying our approach to training sigmoid belief networks and deep autoregressive networks, we show that it outperforms the wake-sleep algorithm on MNIST and achieves state-of-the-art results on the Reuters RCV1 document dataset.