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Designing Fast Absorbing Markov Chains

AAAI Conferences

Markov Chains are a fundamental tool for the analysis of real world phenomena and randomized algorithms. Given a graph with some specified sink nodes and an initial probability distribution,we consider the problem of designing an absorbing Markov Chain that minimizes the time required to reach a sink node, by selecting transition probabilities subject to some natural regularity constraints. By exploiting the Markovian structure, we obtain closed form expressions for the objective function as well as its gradient, which can be thus evaluated efficiently without any simulation of the underlying process and fed to a gradient-based optimization package. For the special case of designing reversible Markov Chains, we show that global optimum can be efficiently computed by exploiting convexity. We demonstrate how our method can be used for the evaluation and design of local search methods tailored for certain domains.


Online (Budgeted) Social Choice

AAAI Conferences

We consider a classic social choice problem in an online setting. In each round, a decision maker observes a single agent's preferences overa set of $m$ candidates, and must choose whether to irrevocably add a candidate to a selection set of limited cardinality $k$. Each agent's (positional) score depends on the candidates in the set when he arrives, and the decision-maker's goal is to maximize average (over all agents) score. We prove that no algorithm (even randomized) can achieve an approximationfactor better than $O(\frac{\log\log m}{\log m})$. In contrast, if the agents arrive in random order, we present a $(1 - \frac{1}{e} - o(1))$-approximatealgorithm, matching a lower bound for the off-line problem.We show that improved performance is possible for natural input distributionsor scoring rules. Finally, if the algorithm is permitted to revoke decisions at a fixedcost, we apply regret-minimization techniques to achieve approximation $1 - \frac{1}{e} - o(1)$ even for arbitrary inputs.


Learning Unknown Event Models

AAAI Conferences

Agents with incomplete environment models are likely to be surprised, and this represents an opportunity to learn. We investigate approaches for situated agents to detect surprises, discriminate among different forms of surprise, and hypothesize new models for the unknown events that surprised them. We instantiate these approaches in a new goal reasoning agent (named FoolMeTwice), investigate its performance in simulation studies, and report that it produces plans with significantly reduced execution cost in comparison to not learning models for surprising events.


Sketch Recognition with Natural Correction and Editing

AAAI Conferences

In this paper, we target at the problem of sketch recognition. We systematically study how to incorporate users' correction and editing into isolated and full sketch recognition. This is a natural and necessary interaction in real systems such as Visio where very similar shapes exist. First, a novel algorithm is proposed to mine the prior shape knowledge for three editing modes. Second, to differentiate visually similar shapes, a novel symbol recognition algorithm is introduced by leveraging the learnt shape knowledge. Then, a novel editing detection algorithm is proposed to facilitate symbol recognition. Furthermore, both of the symbol recognizer and the editing detector are systematically incorporated into the full sketch recognition. Finally, based on the proposed algorithms, a real-time sketch recognition system is built to recognize hand-drawn flowcharts and diagrams with flexible interactions. Extensive experiments show the effectiveness of the proposed algorithms.


Effective Management of Electric Vehicle Storage Using Smart Charging

AAAI Conferences

The growing Electric Vehicles' (EVs) popularity among commuters creates new challenges for the smart grid. The most important of them is the uncoordinated EV charging that substantially increases the energy demand peaks, putting the smart grid under constant strain. In order to cope with these peaks the grid needs extra infrastructure, a costly solution. We propose an Adaptive Management of EV Storage (AMEVS) algorithm, implemented through a learning agent that acts on behalf of individual EV owners and schedules EV charging over a weekly horizon. It accounts for individual preferences so that mobility service is not violated but also individual benefit is maximized. We observe that it reshapes the energy demand making it less volatile so that fewer resources are needed to cover peaks. It assumes Vehicle-to-Grid discharging when the customer has excess capacity. Our agent uses Reinforcement Learning trained on real world data to learn individual household consumption behavior and to schedule EV charging. Unlike previous work, AMEVS is a fully distributed approach. We show that AMEVS achieves significant reshaping of the energy demand curve and peak reduction, which is correlated with customer preferences regarding perceived utility of energy availability. Additionally, we show that the average and peak energy prices are reduced as a result of smarter energy use.


Combining Heterogenous Social and Geographical Information for Event Recommendation

AAAI Conferences

With the rapid growth of event-based social networks (EBSNs) like Meetup, the demand for event recommendation becomes increasingly urgent. In EBSNs, event recommendation plays a central role in recommending the most relevant events to users who are likely to participate in. Different from traditional recommendation problems, event recommendation encounters three new types of information, i.e., heterogenous online+offline social relationships, geographical features of events and implicit rating data from users. Yet combining the three types of data for offline event recommendation has not been considered. Therefore, we present a Bayesian latent factor model that can unify these data for event recommendation. Experimental results on real-world data sets show the performance of our method.


Placement of Loading Stations for Electric Vehicles: No Detours Necessary!

AAAI Conferences

Compared to conventional cars, electric vehicles still suffer from a considerably shorter cruising range. Combined with the sparsity of battery loading stations, the complete transition to E-mobility still seems a long way to go. In this paper, we consider the problem of placing as few loading stations as possible such that on any shortest path there are enough to guarantee sufficient energy supply. This means, that EV owners no longer have to plan their trips ahead incorporating loading station locations, and are no longer forced to accept long detours to reach their destinations. We show how to model this problem and introduce heuristics which provide close-to-optimal solutions even in large road networks.


Extending Tournament Solutions

AAAI Conferences

An important subclass of social choice functions, so-called majoritarian (or C1) functions, only take into account the pairwise majority relation between alternatives. In the absence of majority ties--e.g., when there is an odd number of agents with linear preferences--the majority relation is antisymmetric and complete and can thus conveniently be represented by a tournament. Tournaments have a rich mathematical theory and many formal results for majoritarian functions assume that the majority relation constitutes a tournament. Moreover, most majoritarian functions have only been defined for tournaments and allow for a variety of generalizations to unrestricted preference profiles, none of which can be seen as the unequivocal extension of the original function. In this paper, we argue that restricting attention to tournaments is justified by the existence of a conservative extension, which inherits most of the commonly considered properties from its underlying tournament solution.


Cross-Lingual Knowledge Validation Based Taxonomy Derivation from Heterogeneous Online Wikis

AAAI Conferences

Creating knowledge bases based on the crowd-sourced wikis, like Wikipedia, has attracted significant research interest in the field of intelligent Web. However, the derived taxonomies usually contain many mistakenly imported taxonomic relations due to the difference between the user-generated subsumption relations and the semantic taxonomic relations. Current approaches to solving the problem still suffer the following issues: (i) the heuristic-based methods strongly rely on specific language dependent rules. (ii) the corpus-based methods depend on a large-scale high-quality corpus, which is often unavailable. In this paper, we formulate the cross-lingual taxonomy derivation problem as the problem of cross-lingual taxonomic relation prediction. We investigate different linguistic heuristics and language independent features, and propose a cross-lingual knowledge validation based dynamic adaptive boosting model to iteratively reinforce the performance of taxonomic relation prediction. The proposed approach successfully overcome the above issues, and experiments show that our approach significantly outperforms the designed state-of-the-art comparison methods.


Social Planning: Achieving Goals by Altering Others' Mental States

AAAI Conferences

In this paper, we discuss a computational approach to the cognitivetask of social planning. First, we specify a class of planningproblems that involve an agent who attempts to achieve its goalsby altering other agents' mental states. Next, we describe SFPS,a flexible problem solver that generates social plans of this sort,including ones that include deception and reasoning about otheragents' beliefs. We report the results for experiments on socialscenarios that involve different levels of sophistication and thatdemonstrate both SFPS's capabilities and the sources of its power.Finally, we discuss how our approach to social planning has beeninformed by earlier work in the area and propose directions foradditional research on the topic.