Technology
Mixture Model Averaging for Clustering
Wei, Yuhong, McNicholas, Paul D.
In mixture model-based clustering applications, it is common to fit several models from a family and report clustering results from only the `best' one. In such circumstances, selection of this best model is achieved using a model selection criterion, most often the Bayesian information criterion. Rather than throw away all but the best model, we average multiple models that are in some sense close to the best one, thereby producing a weighted average of clustering results. Two (weighted) averaging approaches are considered: averaging the component membership probabilities and averaging models. In both cases, Occam's window is used to determine closeness to the best model and weights are computed within a Bayesian model averaging paradigm. In some cases, we need to merge components before averaging; we introduce a method for merging mixture components based on the adjusted Rand index. The effectiveness of our model-based clustering averaging approaches is illustrated using a family of Gaussian mixture models on real and simulated data.
Decision Trees for Function Evaluation - Simultaneous Optimization of Worst and Expected Cost
Cicalese, Ferdinando, Laber, Eduardo, Saettler, Aline Medeiros
In several applications of automatic diagnosis and active learning a central problem is the evaluation of a discrete function by adaptively querying the values of its variables until the values read uniquely determine the value of the function. In general, the process of reading the value of a variable might involve some cost, computational or even a fee to be paid for the experiment required for obtaining the value. This cost should be taken into account when deciding the next variable to read. The goal is to design a strategy for evaluating the function incurring little cost (in the worst case or in expectation according to a prior distribution on the possible variables' assignments). Our algorithm builds a strategy (decision tree) which attains a logarithmic approxima- tion simultaneously for the expected and worst cost spent. This is best possible under the assumption that $P \neq NP.$
Efficient Bayesian Nonparametric Modelling of Structured Point Processes
Gunter, Tom, Lloyd, Chris, Osborne, Michael A., Roberts, Stephen J.
This paper presents a Bayesian generative model for dependent Cox point processes, alongside an efficient inference scheme which scales as if the point processes were modelled independently. We can handle missing data naturally, infer latent structure, and cope with large numbers of observed processes. A further novel contribution enables the model to work effectively in higher dimensional spaces. Using this method, we achieve vastly improved predictive performance on both 2D and 1D real data, validating our structured approach.
Sequential Changepoint Approach for Online Community Detection
Marangoni-Simonsen, David, Xie, Yao
We present new algorithms for detecting the emergence of a community in large networks from sequential observations. The networks are modeled using Erdos-Renyi random graphs with edges forming between nodes in the community with higher probability. Based on statistical changepoint detection methodology, we develop three algorithms: the Exhaustive Search (ES), the mixture, and the Hierarchical Mixture (H-Mix) methods. Performance of these methods is evaluated by the average run length (ARL), which captures the frequency of false alarms, and the detection delay. Numerical comparisons show that the ES method performs the best; however, it is exponentially complex. The mixture method is polynomially complex by exploiting the fact that the size of the community is typically small in a large network. However, it may react to a group of active edges that do not form a community. This issue is resolved by the H-Mix method, which is based on a dendrogram decomposition of the network. We present an asymptotic analytical expression for ARL of the mixture method when the threshold is large. Numerical simulation verifies that our approximation is accurate even in the non-asymptotic regime. Hence, it can be used to determine a desired threshold efficiently. Finally, numerical examples show that the mixture and the H-Mix methods can both detect a community quickly with a lower complexity than the ES method.
Exact fit of simple finite mixture models
How to forecast next year's portfolio-wide credit default rate based on last year's default observations and the current score distribution? A classical approach to this problem consists of fitting a mixture of the conditional score distributions observed last year to the current score distribution. This is a special (simple) case of a finite mixture model where the mixture components are fixed and only the weights of the components are estimated. The optimum weights provide a forecast of next year's portfolio-wide default rate. We point out that the maximum-likelihood (ML) approach to fitting the mixture distribution not only gives an optimum but even an exact fit if we allow the mixture components to vary but keep their density ratio fix. From this observation we can conclude that the standard default rate forecast based on last year's conditional default rates will always be located between last year's portfolio-wide default rate and the ML forecast for next year. As an application example, then cost quantification is discussed. We also discuss how the mixture model based estimation methods can be used to forecast total loss. This involves the reinterpretation of an individual classification problem as a collective quantification problem.
Learning Structured Outputs from Partial Labels using Forest Ensemble
Tran, Truyen, Phung, Dinh, Venkatesh, Svetha
Learning structured outputs with general structures is computationally challenging, except for tree-structured models. Thus we propose an efficient boosting-based algorithm AdaBoost.MRF for this task. The idea is based on the realization that a graph is a superimposition of trees. Different from most existing work, our algorithm can handle partial labelling, and thus is particularly attractive in practice where reliable labels are often sparsely observed. In addition, our method works exclusively on trees and thus is guaranteed to converge. We apply the AdaBoost.MRF algorithm to an indoor video surveillance scenario, where activities are modelled at multiple levels.
Permutation Models for Collaborative Ranking
Tran, Truyen, Venkatesh, Svetha
We study the problem of collaborative filtering where ranking information is available. Focusing on the core of the collaborative ranking process, the user and their community, we propose new models for representation of the underlying permutations and prediction of ranks. The first approach is based on the assumption that the user makes successive choice of items in a stage-wise manner. In particular, we extend the Plackett-Luce model in two ways - introducing parameter factoring to account for user-specific contribution, and modelling the latent community in a generative setting. The second approach relies on log-linear parameterisation, which relaxes the discrete-choice assumption, but makes learning and inference much more involved. We propose MCMC-based learning and inference methods and derive linear-time prediction algorithms.
Clustering Partially Observed Graphs via Convex Optimization
Chen, Yudong, Jalali, Ali, Sanghavi, Sujay, Xu, Huan
This paper considers the problem of clustering a partially observed unweighted graph---i.e., one where for some node pairs we know there is an edge between them, for some others we know there is no edge, and for the remaining we do not know whether or not there is an edge. We want to organize the nodes into disjoint clusters so that there is relatively dense (observed) connectivity within clusters, and sparse across clusters. We take a novel yet natural approach to this problem, by focusing on finding the clustering that minimizes the number of "disagreements"---i.e., the sum of the number of (observed) missing edges within clusters, and (observed) present edges across clusters. Our algorithm uses convex optimization; its basis is a reduction of disagreement minimization to the problem of recovering an (unknown) low-rank matrix and an (unknown) sparse matrix from their partially observed sum. We evaluate the performance of our algorithm on the classical Planted Partition/Stochastic Block Model. Our main theorem provides sufficient conditions for the success of our algorithm as a function of the minimum cluster size, edge density and observation probability; in particular, the results characterize the tradeoff between the observation probability and the edge density gap. When there are a constant number of clusters of equal size, our results are optimal up to logarithmic factors.
False-Name Manipulation in Weighted Voting Games is Hard for Probabilistic Polynomial Time
False-name manipulation refers to the question of whether a player in a weighted voting game can increase her power by splitting into several players and distributing her weight among these false identities. Relatedly, the beneficial merging problem asks whether a coalition of players can increase their power in a weighted voting game by merging their weights. For the problems of whether merging or splitting players in weighted voting games is beneficial in terms of the Shapley--Shubik and the normalized Banzhaf index, merely NP-hardness lower bounds are known, leaving the question about their exact complexity open. For the Shapley--Shubik and the probabilistic Banzhaf index, we raise these lower bounds to hardness for PP, "probabilistic polynomial time," a class considered to be by far a larger class than NP. For both power indices, we provide matching upper bounds for beneficial merging and, whenever the new players' weights are given, also for beneficial splitting, thus resolving previous conjectures in the affirmative. Relatedly, we consider the beneficial annexation problem, asking whether a single player can increase her power by taking over other players' weights. It is known that annexation is never disadvantageous for the Shapley--Shubik index, and that beneficial annexation is NP-hard for the normalized Banzhaf index. We show that annexation is never disadvantageous for the probabilistic Banzhaf index either, and for both the Shapley--Shubik index and the probabilistic Banzhaf index we show that it is NP-complete to decide whether annexing another player is advantageous. Moreover, we propose a general framework for merging and splitting that can be applied to different classes and representations of games.
Integrating Queueing Theory and Scheduling for Dynamic Scheduling Problems
Terekhov, D., Tran, T. T., Down, D. G., Beck, J.C.
Dynamic scheduling problems consist of both challenging combinatorics, as found in classical scheduling problems, and stochastics due to uncertainty about the arrival times, resource requirements, and processing times of jobs. To address these two challenges, we investigate the integration of queueing theory and scheduling. The former reasons about long-run stochastic system characteristics, whereas the latter typically deals with short-term combinatorics. We investigate two simple problems to isolate the core differences and potential synergies between the two approaches: a two-machine dynamic flowshop and a flexible queueing network. We show for the first time that stability, a fundamental characteristic in queueing theory, can be applied to approaches that periodically solve combinatorial scheduling problems. We empirically demonstrate that for a dynamic flowshop, the use of combinatorial reasoning has little impact on schedule quality beyond queueing approaches. In contrast, for the more complicated flexible queueing network, a novel algorithm that combines long-term guidance from queueing theory with short-term combinatorial decision making outperforms all other tested approaches. To our knowledge, this is the first time that such a hybrid of queueing theory and scheduling techniques has been proposed and evaluated.