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Sample Complexity of Episodic Fixed-Horizon Reinforcement Learning

Neural Information Processing Systems

Recently, there has been significant progress in understanding reinforcement learning in discounted infinite-horizon Markov decision processes (MDPs) by deriving tight sample complexity bounds. However, in many real-world applications, an interactive learning agent operates for a fixed or bounded period of time, for example tutoring students for exams or handling customer service requests. Such scenarios can often be better treated as episodic fixed-horizon MDPs, for which only looser bounds on the sample complexity exist. A natural notion of sample complexity in this setting is the number of episodes required to guarantee a certain performance with high probability (PAC guarantee). In this paper, we derive an upper PAC bound of order O(|S|ยฒ|A|Hยฒ log(1/ฮด)/ษ›ยฒ) and a lower PAC bound ฮฉ(|S||A|Hยฒ log(1/(ฮด+c))/ษ›ยฒ) (ignoring log-terms) that match up to log-terms and an additional linear dependency on the number of states |S|. The lower bound is the first of its kind for this setting. Our upper bound leverages Bernstein's inequality to improve on previous bounds for episodic finite-horizon MDPs which have a time-horizon dependency of at least Hยณ.


Bayesian Optimization with Exponential Convergence

Neural Information Processing Systems

This paper presents a Bayesian optimization method with exponential convergence without the need of auxiliary optimization and without the delta-cover sampling. Most Bayesian optimization methods require auxiliary optimization: an additional non-convex global optimization problem, which can be time-consuming and hard to implement in practice. Also, the existing Bayesian optimization method with exponential convergence requires access to the delta-cover sampling, which was considered to be impractical. Our approach eliminates both requirements and achieves an exponential convergence rate.


Deep Poisson Factor Modeling

Neural Information Processing Systems

We propose a new deep architecture for topic modeling, based on Poisson Factor Analysis (PFA) modules. The model is composed of a Poisson distribution to model observed vectors of counts, as well as a deep hierarchy of hidden binary units. Rather than using logistic functions to characterize the probability that a latent binary unit is on, we employ a Bernoulli-Poisson link, which allows PFA modules to be used repeatedly in the deep architecture. We also describe an approach to build discriminative topic models, by adapting PFA modules. We derive efficient inference via MCMC and stochastic variational methods, that scale with the number of non-zeros in the data and binary units, yielding significant efficiency, relative to models based on logistic links. Experiments on several corpora demonstrate the advantages of our model when compared to related deep models.


Winner-Take-All Autoencoders

Neural Information Processing Systems

In this paper, we propose a winner-take-all method for learning hierarchical sparse representations in an unsupervised fashion. We first introduce fully-connected winner-take-all autoencoders which use mini-batch statistics to directly enforce a lifetime sparsity in the activations of the hidden units. We then propose the convolutional winner-take-all autoencoder which combines the benefits of convolutional architectures and autoencoders for learning shift-invariant sparse representations. We describe a way to train convolutional autoencoders layer by layer, where in addition to lifetime sparsity, a spatial sparsity within each feature map is achieved using winner-take-all activation functions. We will show that winner-take-all autoencoders can be used to to learn deep sparse representations from the MNIST, CIFAR-10, ImageNet, Street View House Numbers and Toronto Face datasets, and achieve competitive classification performance.


Regularization-Free Estimation in Trace Regression with Symmetric Positive Semidefinite Matrices

Neural Information Processing Systems

Trace regression models have received considerable attention in the context of matrix completion, quantum state tomography, and compressed sensing. Estimation of the underlying matrix from regularization-based approaches promoting low-rankedness, notably nuclear norm regularization, have enjoyed great popularity. In this paper, we argue that such regularization may no longer be necessary if the underlying matrix is symmetric positive semidefinite (spd) and the design satisfies certain conditions. In this situation, simple least squares estimation subject to an spd constraint may perform as well as regularization-based approaches with a proper choice of regularization parameter, which entails knowledge of the noise level and/or tuning. By contrast, constrained least squaresestimation comes without any tuning parameter and may hence be preferred due to its simplicity.


Grammar as a Foreign Language

Neural Information Processing Systems

Syntactic constituency parsing is a fundamental problem in naturallanguage processing which has been the subject of intensive researchand engineering for decades. As a result, the most accurate parsersare domain specific, complex, and inefficient. In this paper we showthat the domain agnostic attention-enhanced sequence-to-sequence modelachieves state-of-the-art results on the most widely used syntacticconstituency parsing dataset, when trained on a large synthetic corpusthat was annotated using existing parsers. It also matches theperformance of standard parsers when trained on a smallhuman-annotated dataset, which shows that this model is highlydata-efficient, in contrast to sequence-to-sequence models without theattention mechanism. Our parser is also fast, processing over ahundred sentences per second with an unoptimized CPU implementation.


Softstar: Heuristic-Guided Probabilistic Inference

Neural Information Processing Systems

Recent machine learning methods for sequential behavior prediction estimate the motives of behavior rather than the behavior itself. This higher-level abstraction improves generalization in different prediction settings, but computing predictions often becomes intractable in large decision spaces. We propose the Softstar algorithm, a softened heuristic-guided search technique for the maximum entropy inverse optimal control model of sequential behavior. This approach supports probabilistic search with bounded approximation error at a significantly reduced computational cost when compared to sampling based methods. We present the algorithm, analyze approximation guarantees, and compare performance with simulation-based inference on two distinct complex decision tasks.


Asynchronous Parallel Stochastic Gradient for Nonconvex Optimization

Neural Information Processing Systems

The asynchronous parallel implementations of stochastic gradient (SG) have been broadly used in solving deep neural network and received many successes in practice recently. However, existing theories cannot explain their convergence and speedup properties, mainly due to the nonconvexity of most deep learning formulations and the asynchronous parallel mechanism. To fill the gaps in theory and provide theoretical supports, this paper studies two asynchronous parallel implementations of SG: one is on the computer network and the other is on the shared memory system. We establish an ergodic convergence rate $O(1/\sqrt{K})$ for both algorithms and prove that the linear speedup is achievable if the number of workers is bounded by $\sqrt{K}$ ($K$ is the total number of iterations). Our results generalize and improve existing analysis for convex minimization.


Adversarial Prediction Games for Multivariate Losses

Neural Information Processing Systems

Multivariate loss functions are used to assess performance in many modern prediction tasks, including information retrieval and ranking applications. Convex approximations are typically optimized in their place to avoid NP-hard empirical risk minimization problems. We propose to approximate the training data instead of the loss function by posing multivariate prediction as an adversarial game between a loss-minimizing prediction player and a loss-maximizing evaluation player constrained to match specified properties of training data. This avoids the non-convexity of empirical risk minimization, but game sizes are exponential in the number of predicted variables. We overcome this intractability using the double oracle constraint generation method. We demonstrate the efficiency and predictive performance of our approach on tasks evaluated using the precision at k, the F-score and the discounted cumulative gain.


Fast, Provable Algorithms for Isotonic Regression in all L_p-norms

Neural Information Processing Systems

Given a directed acyclic graph $G,$ and a set of values $y$ on the vertices, the Isotonic Regression of $y$ is a vector $x$ that respects the partial order described by $G,$ and minimizes $\|x-y\|,$ for a specified norm. This paper gives improved algorithms for computing the Isotonic Regression for all weighted $\ell_{p}$-norms with rigorous performance guarantees. Our algorithms are quite practical, and their variants can be implemented to run fast in practice.