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Robot soccer player dents wall with terrifying kicks

FOX News

Booster Robotics' T1 humanoid robot kicks soccer balls hard enough to dent walls, raising serious safety questions about powerful robots operating near people.


Coarse-to-fine Q-Network with Action Sequence for Data-Efficient Reinforcement Learning

Neural Information Processing Systems

Predicting a sequence of actions has been crucial in the success of recent behavior cloning algorithms in robotics. Can similar ideas improve reinforcement learning (RL)? We answer affirmatively by observing that incorporating action sequences when predicting ground-truth return-to-go leads to lower validation loss. Motivated by this, we introduce Coarse-to-fine Q-Network with Action Sequence (CQN-AS), a novel value-based RL algorithm that learns a critic network that outputs Q-values over a sequence of actions, i.e., explicitly training the value function to learn the consequence of executing action sequences. Our experiments show that CQN-AS outperforms several baselines on a variety of sparse-reward humanoid control and tabletop manipulation tasks from BiGym and RLBench.


Provable Gradient Editing of Deep Neural Networks

Neural Information Processing Systems

In explainable AI, DNN gradients are used to interpret the prediction; in safety-critical control systems, gradients could encode safety constraints; in scientific-computing applications, gradients could encode physical invariants. While recent work on provable editing of DNNs has focused on input-output constraints, the problem of enforcing hard constraints on DNN gradients remains unaddressed. We present ProGrad, the first efficient approach for editing the parameters of a DNN to provably enforce hard constraints on the DNN gradients.


PAC Bench: Do Foundation Models Understand Prerequisites for Executing Manipulation Policies?

Neural Information Processing Systems

Vision-Language Models (VLMs) are increasingly pivotal for generalist robot manipulation, enabling tasks such as physical reasoning, policy generation, and failure detection. However, their proficiency in these high-level applications often assumes a deep understanding of low-level physical prerequisites, a capability that is largely unverified. To perform actions reliably, robots must comprehend intrinsic object properties (e.g., material, weight), action affordances (e.g., graspable, stackable), and physical constraints (e.g., stability, reachability, or an object's state like being closed). Despite their ubiquitous use in manipulation, we argue that off-the-shelf VLMs may lack this granular, physically-grounded understanding, as these specific prerequisites are often overlooked during training. Addressing this critical gap, we introduce PAC Bench, a comprehensive benchmark designed to systematically evaluate VLMs on their understanding of these core Properties, Affordances, and Constraints (PAC) from a task executability perspective. PAC Bench features a diverse dataset with more than 30,000 annotations, comprising 673 real-world images (115 object classes, 15 property types, 1-3 affordances defined per object class), 100 real-world humanoid view scenarios, and 120 unique simulated constraint scenarios across four tasks. Our evaluations reveal significant gaps in the ability of VLMs to grasp fundamental physical concepts, underscoring their current limitations for reliable robot manipulation and pointing to key areas that require targeted research. PAC Bench also serves as a standardized benchmark for rigorously evaluating the physical reasoning capabilities of VLMs guiding the development of more robust and physically grounded models for robot manipulation.


PhyBlock: A Progressive Benchmark for Physical Understanding and Planning via 3D Block Assembly

Neural Information Processing Systems

While vision-language models (VLMs) have demonstrated promising capabilities in reasoning and planning for embodied agents, their ability to comprehend physical phenomena, particularly within structured 3D environments, remains severely limited. To close this gap, we introduce PhyBlock, a progressive benchmark designed to assess VLMs on physical understanding and planning through robotic 3D block assembly tasks. PhyBlock integrates a novel four-level cognitive hierarchy assembly task alongside targeted Visual Question Answering (VQA) samples, collectively aimed at evaluating progressive spatial reasoning and fundamental physical comprehension, including object properties, spatial relationships, and holistic scene understanding. PhyBlock includes 2600 block tasks (400 assembly tasks, 2200 VQA tasks) and evaluates models across three key dimensions: partial completion, failure diagnosis, and planning robustness. We benchmark 23 state-of-the-art VLMs, highlighting their strengths and limitations in physically grounded, multi-step planning. Our empirical findings indicate that the performance of VLMs exhibits pronounced limitations in high-level planning and reasoning capabilities, leading to a notable decline in performance for the growing complexity of the tasks.Error analysis reveals persistent difficulties in spatial orientation and dependency reasoning.We position PhyBlock as a unified testbed to advance embodied reasoning, bridging vision-language understanding and real-world physical problem-solving.


MindJourney: Test-Time Scaling with World Models for Spatial Reasoning

Neural Information Processing Systems

Spatial reasoning in 3D space is central to human cognition and indispensable for embodied tasks such as navigation and manipulation. However, state-of-the-art vision-language models (VLMs) struggle frequently with tasks as simple as anticipating how a scene will look after an egocentric motion: they perceive 2D images but lack an internal model of 3D dynamics. We therefore propose SpatialNavigator, a test-time scaling framework that grants a VLM with this missing capability by coupling it to a controllable world model based on video diffusion. The VLM iteratively sketches a concise camera trajectory, while the world model synthesizes the corresponding view at each step. The VLM then reasons over this multi-view evidence gathered during the interactive exploration. Without any fine-tuning, our SpatialNavigator achieves an average 7.7\% performance boost on the representative spatial reasoning benchmark SAT, showing that pairing VLMs with world models for test-time scaling offers a simple, plug-and-play route to robust 3D reasoning. Meanwhile, our method also improves upon the test-time inference VLMs trained through reinforcement learning, which demonstrates the potential of our method that utilizes world models for test-time scaling.


Trump's Name Removed From Kennedy Center Building

TIME - Tech

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HypoBootstrap: A Bootstrapping Framework for Inductive Reasoning

Neural Information Processing Systems

Inductive reasoning infers general rules from observed evidence, which is one of the most critical intelligence abilities. Previous works have succeeded in formal languages but suffer from onerous and error-prone conversions between a particular formal language and the working language. As large language models (LLMs) have emerged, direct reasoning with various kinds of languages, especially natural languages, without formal language involvement has become feasible. However, existing LLM-based inductive reasoning usually relies on LLM's intrinsic generation ability, which is prone to LLM's hallucination and lacks systematic guidance according to the nature of inductive reasoning. To this end, we propose HypoBootstrap, an integrated framework for inductive reasoning that generates and confirms hypotheses both in a bootstrapping manner. Regarding hypothesis generation, we propose a novel bootstrapping generation strategy, bootstrapping object hypotheses, relational hypotheses, and functional hypotheses successively, which assists LLM in observing the evidence from trivial patterns to non-trivial patterns. Regarding hypothesis confirmation, we utilize Glymour's theory of bootstrap confirmation, a hypothesis confirmation theory from the philosophy of science that can confirm a set of hypotheses. We use its principles to confirm the object hypotheses, relational hypotheses, and functional hypotheses. Empirical studies on four inductive reasoning scenarios of different natures, involving causal induction, concept learning, grammar learning, and abstract reasoning, demonstrate that HypoBootstrap significantly outperforms existing methods.


Simultaneous Modeling of Protein Conformation and Dynamics via Autoregression

Neural Information Processing Systems

Understanding protein dynamics is critical for elucidating their biological functions. The increasing availability of molecular dynamics (MD) data enables the training of deep generative models to efficiently explore the conformational space of proteins. However, existing approaches either fail to explicitly capture the temporal dependencies between conformations or do not support direct generation of time-independent samples. To address these limitations, we introduce, an autoregressive model that simultaneously learns protein conformation and dynamics from MD trajectory data, supporting both time-dependent and time-independent sampling. At the core of our model is a modular architecture comprising: (i) an, adapted from protein folding models, that embeds protein-specific information and conformation at each time frame into a latent space; (ii) a, a sequence model that captures conformational dynamics across frames; and (iii) an SE(3) diffusion model as the, generating conformations in continuous space. Experiments on ATLAS, a large-scale protein MD dataset of diverse structures, demonstrate the effectiveness of our model in learning conformational dynamics and supporting a wide range of downstream tasks. is the first model to sample both protein conformations and trajectories within a single framework, offering a novel and flexible approach for learning from protein MD data.


ARIA: Training Language Agents with Intention-driven Reward Aggregation

Neural Information Processing Systems

Large language models (LLMs) have enabled agents to perform complex reasoning and decision-making through free-form language interactions. However, in open-ended language action environments (e.g., negotiation or question-asking games), the action space can be formulated as a joint distribution over tokens, resulting in an extremely large and combinatorial action space. Sampling actions in such a space can lead to extreme reward sparsity, which brings large reward variance, hindering effective reinforcement learning (RL).