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An Improved Algorithm for Adversarial Linear Contextual Bandits via Reduction

Neural Information Processing Systems

We present an efficient algorithm for linear contextual bandits with adversarial losses and stochastic action sets. Our approach reduces this setting to misspecification-robust adversarial linear bandits with fixed action sets. Without knowledge of the context distribution or access to a context simulator, the algorithm achieves $\tilde{O}(\min\{d^2\sqrt{T}, \sqrt{d^3T\log K}\})$ regret and runs in $\mathrm{poly}(d,C,T)$ time, where $d$ is the feature dimension, $C$ is an upper bound on the number of linear constraints defining the action set in each round, $K$ is an upper bound on the number of actions in each round, and $T$ is number of rounds. This resolves the open question by Liu et al. (2023) on whether one can obtain $\mathrm{poly}(d)\sqrt{T}$ regret in polynomial time independent of the number of actions. For the important class of combinatorial bandits with adversarial losses and stochastic action sets where the action sets can be described by a polynomial number of linear constraints, our algorithm is the first to achieve $\mathrm{poly}(d)\sqrt{T}$ regret in polynomial time, while no prior algorithm achieves even $o(T)$ regret in polynomial time to our knowledge. When a simulator is available, the regret bound can be improved to $\tilde{O}(d\sqrt{L^\star})$, where $L^\star$ is the cumulative loss of the best policy.


Fading to Grow: Growing Preference Ratios via Preference Fading Discrete Diffusion for Recommendation

Neural Information Processing Systems

Recommenders aim to rank items from a discrete item corpus in line with user interests, yet suffer from extremely sparse user preference data. Recent advances in diffusion models have inspired diffusion-based recommenders, which alleviate sparsity by injecting noise during a forward process to prevent collapse of perturbed preference distributions. However, current diffusion based recommenders predominantly rely on continuous Gaussian noise, which is intrinsically mismatched with the discrete nature of user preference data in recommendation. In this paper, building upon recent advances in discrete diffusion, we propose \textbf{PreferGrow}, a discrete diffusion-based recommender modeling preference ratios by fading and growing user preferences over the discrete item corpus. PreferGrow differs from existing diffusion-based recommenders in three core aspects: (1) Discrete modeling of preference ratios: PreferGrow models relative preference ratios between two items, where a positive value indicates a more preferred one over another less preferred.


Reducing the Probability of Undesirable Outputs in Language Models Using Probabilistic Inference

Neural Information Processing Systems

Reinforcement learning (RL) has become a predominant technique to align language models (LMs) with human preferences or promote outputs which are deemed to be desirable by a given reward function. Standard RL approaches optimize average reward, while methods explicitly focused on reducing the probability of undesired outputs typically come at a cost to average-case performance. To improve this tradeoff, we introduce RePULSe, a new training method that augments the standard RL loss with an additional loss that uses learned proposals to guide sampling low-reward outputs, and then reduces those outputs' probability. We run experiments demonstrating that RePULSe produces a better tradeoff of expected reward versus the probability of undesired outputs and is more adversarially robust, compared to standard RL alignment approaches and alternatives.


Iterative Self-Incentivization Empowers Large Language Models as Agentic Searchers

Neural Information Processing Systems

Large language models (LLMs) have been widely integrated into information retrieval to advance traditional techniques. However, effectively enabling LLMs to seek accurate knowledge in complex tasks remains a challenge due to the complexity of multi-hop queries as well as the irrelevant retrieved content. To address these limitations, we propose ExSearch, an agentic search framework, where the LLM learns to retrieve useful information as the reasoning unfolds through a self-incentivized process. At each step, the LLM decides what to retrieve (thinking), triggers an external retriever (search), and extracts fine-grained evidence (recording) to support next-step reasoning. To enable LLM with this capability, we adopts a Generalized Expectation-Maximization algorithm.


How Benchmark Prediction from Fewer Data Misses the Mark

Neural Information Processing Systems

Large language model (LLM) evaluation is increasingly costly, prompting interest in methods that speed up evaluation by shrinking benchmark datasets. Benchmark prediction (also called efficient LLM evaluation) aims to select a small subset of evaluation points and predict overall benchmark performance from that subset. In this paper, we systematically assess the strengths and limitations of 11 benchmark prediction methods across 19 diverse benchmarks. First, we identify a highly competitive baseline: Take a random sample and fit a regression model on the sample to predict missing entries. Outperforming most existing methods, this baseline challenges the assumption that careful subset selection is necessary for benchmark prediction.


A Closer Look at TabPFN v2: Understanding Its Strengths and Extending Its Capabilities

Neural Information Processing Systems

Tabular datasets are inherently heterogeneous, presenting significant challenges for developing pre-trained foundation models. The recently introduced transformer-based Tabular Prior-data Fitted Network v2 (TabPFN v2) achieves unprecedented performance across diverse downstream datasets, marking a pivotal advancement in tabular foundation models. In this paper, we take a closer look at TabPFN v2 to examine how it effectively handles heterogeneity and achieves high predictive accuracy, and to explore how its limitations in high-dimensional, many-category, and large-scale tasks can be mitigated. We find that TabPFN v2 can infer attribute relationships even when provided with randomized attribute token inputs, eliminating the need to explicitly learn dataset-specific attribute embeddings to address heterogeneity. We further show that TabPFN v2 can be transformed into a feature extractor, revealing its ability to construct a highly separable feature space for accurate predictions. Lastly, we demonstrate that TabPFN v2's limitations can be addressed through a test-time divide-and-conquer strategy, enabling scalable inference without requiring re-training. By uncovering the mechanisms behind TabPFN v2's success and introducing strategies to extend its applicability, this study offers key insights into the design of future tabular foundation models.


SQLens: An End-to-End Framework for Error Detection and Correction in Text-to-SQL

Neural Information Processing Systems

Text-to-SQL systems translate natural language (NL) questions into SQL queries, enabling non-technical users to interact with structured data. While large language models (LLMs) have shown promising results on the text-to-SQL task, they often produce semantically incorrect yet syntactically valid queries, with limited insight into their reliability. We propose SQLens, an end-to-end framework for fine-grained detection and correction of semantic errors in LLM-generated SQL. SQLens integrates error signals from both the underlying database and the LLM to identify potential semantic errors within SQL clauses. It further leverages these signals to guide query correction. Empirical results on two public benchmarks show that SQLens outperforms the best LLM-based self-evaluation method by 25.78% in F1 for error detection, and improves execution accuracy of out-of-the-box text-to-SQL systems by up to 20%.


HoliTom: Holistic Token Merging for Fast Video Large Language Models

Neural Information Processing Systems

Video large language models (video LLMs) excel at video comprehension but face significant computational inefficiency due to redundant video tokens. Existing token pruning methods offer solutions. However, approaches operating within the LLM (inner-LLM pruning), such as FastV, incur intrinsic computational overhead in shallow layers. In contrast, methods performing token pruning before the LLM (outer-LLM pruning) primarily address spatial redundancy within individual frames or limited temporal windows, neglecting the crucial global temporal dynamics and correlations across longer video sequences. This leads to sub-optimal spatio-temporal reduction and does not leverage video compressibility fully.


Generative Pre-trained Autoregressive Diffusion Transformer

Neural Information Processing Systems

Instead of predicting discrete tokens, GPDiT autoregressively predicts future latent frames using a diffusion loss, enabling natural modeling of motion dynamics and semantic consistency across frames. This continuous autoregressive framework not only enhances generation quality but also endows the model with representation capabilities. Additionally, we introduce a lightweight causal attention variant and a parameter-free rotation-based time-conditioning mechanism, improving both the training and inference efficiency. Extensive experiments demonstrate that GPDiT achieves strong performance in video generation quality, video representation ability, and few-shot learning tasks, highlighting its potential as an effective framework for video modeling in continuous space.


DyMoDreamer: World Modeling with Dynamic Modulation

Neural Information Processing Systems

A critical bottleneck in deep reinforcement learning (DRL) is sample inefficiency, as training high-performance agents often demands extensive environmental interactions. Model-based reinforcement learning (MBRL) mitigates this by building world models that simulate environmental dynamics and generate synthetic experience, improving sample efficiency. However, conventional world models process observations holistically, failing to decouple dynamic objects and temporal features from static backgrounds. This approach is computationally inefficient, especially for visual tasks where dynamic objects significantly influence rewards and decision-making performance. To address this, we introduce DyMoDreamer, a novel MBRL algorithm that incorporates a dynamic modulation mechanism to improve the extraction of dynamic features and enrich the temporal information. DyMoDreamer employs differential observations derived from a novel inter-frame differencing mask, explicitly encoding object-level motion cues and temporal dynamics. Dynamic modulation is modeled as stochastic categorical distributions and integrated into a recurrent state-space model (RSSM), enhancing the model's focus on reward-relevant dynamics. Experiments demonstrate that DyMoDreamer sets a new state-of-the-art on the Atari $100$k benchmark with a $156.6$\%