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A CLT for Polynomial GNNs on Community-Based Graphs

Neural Information Processing Systems

We consider the empirical distribution of the embeddings of a $k$-layer polynomial GNN on a semi-supervised node classification task and prove a central limit theorem for them. Assuming a community based model for the underlying graph, with growing average degree $\nu_n\to\infty$, we show that the empirical distribution of the centered features, when scaled by $\nu_{n}^{k-1/2}$ converge in 1-Wasserstein distance to a centered stable mixture of multivariate normal distributions. In addition, the joint empirical distribution of uncentered features and labels when normalized by $\nu_n^k$ approach that of mixture of multivariate normal distributions, with stable means and covariance matrices vanishing as $\nu_n^{-1}$. We explicitly identify the asymptotic means and covariances, showing that the mixture collapses towards a 1-D version as $k$ is increased. Our results provides a precise and nuanced lens on how oversmoothing presents itself in the large graph limit, in the sparse regime. In particular, we show that training with cross-entropy on these embeddings is asymptotically equivalent to training on these nearly collapsed Gaussian mixtures.


Adaptive Fission: Post-training Encoding for Low-latency Spike Neural Networks

Neural Information Processing Systems

Spiking Neural Networks (SNNs) often rely on rate coding, where high-precision inference depends on long time-steps, leading to significant latency and energy cost--especially for ANN-to-SNN conversions. To address this, we propose Adaptive Fission, a post-training encoding technique that selectively splits high-sensitivity neurons into groups with varying scales and weights. This enables neuron-specific, on-demand precision and threshold allocation while introducing minimal spatial overhead. As a generalized form of population coding, it seamlessly applies to a wide range of pretrained SNN architectures without requiring additional training or fine-tuning. Experiments on neuromorphic hardware demonstrate up to 80\% reductions in latency and power consumption without degrading accuracy.


AgentRecBench: Benchmarking LLM Agent-based Personalized Recommender Systems

Neural Information Processing Systems

The emergence of agentic recommender systems powered by Large Language Models (LLMs) represents a paradigm shift in personalized recommendations, leveraging LLMs' advanced reasoning and role-playing capabilities to enable autonomous, adaptive decision-making. Unlike traditional recommendation approaches, agentic recommender systems can dynamically gather and interpret user-item interactions from complex environments, generating robust recommendation strategies that generalize across diverse scenarios. However, the field currently lacks standardized evaluation protocols to systematically assess these methods. To address this critical gap, we propose: (1) an interactive textual recommendation simulator incorporating rich user and item metadata and three typical evaluation scenarios (classic, evolving-interest, and cold-start recommendation tasks); (2) a unified modular framework for developing agentic recommender systems; and (3) the first comprehensive benchmark comparing over 10 classical and agentic recommendation methods. Our findings demonstrate the superiority of agentic systems and establish actionable design guidelines for their core components.


GradMetaNet: An Equivariant Architecture for Learning on Gradients

Neural Information Processing Systems

Therefore, practitioners often treat gradients as inputs to task-specific algorithms, e.g., using gradient statistics for pruning or optimization. Recent works explore algorithms that operate directly on gradients but use architectures that are not specifically designed for gradient processing, hindering their applicability. In this paper, we present a principled approach for designing architectures that process gradients. Our approach is guided by three principles: (1) equivariant design that preserves neuron permutation symmetries, (2) processing sets of gradients across multiple data points to capture curvature information, and (3) efficient gradient representation through rank-1 decomposition. Based on these principles, we introduce GradMetaNet, a novel architecture for learning on gradients, constructed from simple equivariant blocks. We prove universality results for GradMetaNet, and show that previous approaches cannot approximate natural gradient-based functions that GradMetaNet can. We then demonstrate GradMetaNet's effectiveness on a diverse set of gradient-based tasks for and, such as learned optimization, INR editing, and loss landscape curvature estimation.


SPARTAN: A Sparse Transformer World Model Attending to What Matters

Neural Information Processing Systems

Capturing the interactions between entities in a structured way plays a central role in world models that flexibly adapt to changes in the environment. Recent works motivate the benefits of models that explicitly represent the structure of interactions and formulate the problem as discovering local causal structures. In this work, we demonstrate that reliably capturing these relationships in complex settings remains challenging. To remedy this shortcoming, we postulate that sparsity is a critical ingredient for the discovery of such local structures. To this end we present the SPARse TrANsformer World model (SPARTAN), a Transformer-based world model that learns context-dependent interaction structures between entities in a scene. By applying sparsity regularisation on the attention patterns between object-factored tokens, SPARTAN learns sparse, context-dependent interaction graphs that accurately predict future object states. We further extend our model to adapt to sparse interventions with unknown targets on the dynamics of the environment. This results in a highly interpretable world model that can efficiently adapt to changes. Empirically, we evaluate SPARTAN against the current state-of-the-art in object-centric world models on observation-based environments and demonstrate that our model can learn local causal graphs that accurately reflects the underlying interactions between objects and achieve significantly improved few-shot adaptation to dynamics changes as well as robustness against distractors.


Concept Incongruence: An Exploration of Time and Death in Role Playing

Neural Information Processing Systems

Consider this prompt Draw a unicorn with two horns. Should large language models (LLMs) recognize that a unicorn has only one horn by definition and ask users for clarifications, or proceed to generate something anyway? We introduce to capture such phenomena where concept boundaries clash with each other, either in user prompts or in model representations, often leading to under-specified or mis-specified behaviors. In this work, we take the first step towards defining and analyzing model behavior under concept incongruence. Focusing on temporal boundaries in the Role-Play setting, we propose three behavioral metrics---abstention rate, conditional accuracy, and answer rate---to quantify model behavior under incongruence due to the role's death. We show that models fail to abstain after death and suffer from an accuracy drop compared to the Non-Role-Play setting. Through probing experiments, we identify two main causes: (i) unreliable encoding of the death state across different years, leading to unsatisfactory abstention behavior, and (ii) role playing causes shifts in the model's temporal representations, resulting in accuracy drops. We leverage these insights to improve consistency in the model's abstention and answer behaviors. Our findings suggest that concept incongruence leads to unexpected model behaviors and point to future directions on improving model behavior under concept incongruence.


AneuG-Flow: A Large-Scale Synthetic Dataset of Diverse Intracranial Aneurysm Geometries and Hemodynamics

Neural Information Processing Systems

Hemodynamics has a substantial influence on normal cardiovascular growth and disease formation, but requires time-consuming simulations to obtain. Deep Learning algorithms to rapidly predict hemodynamics parameters can be very useful, but their development is hindered by the lack of large dataset on anatomic geometries and associated fluid dynamics. This paper presents a new large-scale dataset of intracranial aneurysm (IA) geometries and hemodynamics to support the development of neural operators to solve geometry-dependent flow governing partial differential equations. The dataset includes 14,000 steady-flow cases and 200 pulsatile-flow cases simulated with computational fluid dynamics. All cases are computed using a laminar flow setup with more than 3 million cells.


FLiP: Towards Comprehensive and Reliable Evaluation of Federated Prompt Learning

Neural Information Processing Systems

The increasing emphasis on privacy and data security has driven the adoption of federated learning (FL). Prompt learning (PL), which fine-tunes prompt embeddings of pretrained models, has gained a surge of interest in FL community, marked by the emergence of an influx of federated prompt learning (FPL) algorithms. Despite recent advancements, a systematic understanding of their underlying mechanisms and principled guidelines for deploying these techniques in different FL scenarios remain absent. Moreover, inconsistent experimental protocols, limited evaluation scenarios, and the lack of the proper assessment of centralized PL methods in existing works have obscured the essence of these algorithms. To close these gaps, we introduce a comprehensive benchmark, named F LIP, to achieve standardized FPL evaluation. F LIP assesses the performance of 13 centralized and FPL methods across 3 FL protocols and 12 open datasets, considering 6 distinct evaluation scenarios. Our findings demonstrate that PL maintains strong generalization performance in both in-distribution and out-of-distribution settings with minimal resource consumption, but there is no silver bullet found for diverse FPL scenarios. The results (1) pinpoint the suitable application scenarios of each FPL algorithm, (2) demonstrate the competitiveness of adapted centralized PL methods, and (3) offer notable insights to interpret their effectiveness and remaining challenges. All benchmarks and code are available to facilitate further research in this domain.


Multi-Agent Reinforcement Learning with Communication-Constrained Priors

Neural Information Processing Systems

Communication is one of the effective means to improve the learning of cooperative policy in multi-agent systems. However, in most real-world scenarios, lossy communication is a prevalent issue. Existing multi-agent reinforcement learning with communication, due to their limited scalability and robustness, struggles to apply to complex and dynamic real-world environments. To address these challenges, we propose a generalized communication-constrained model to uniformly characterize communication conditions across different scenarios. Based on this, we utilize it as a learning prior to distinguish between lossy and lossless messages for specific scenarios. Additionally, we decouple the impact of lossy and lossless messages on distributed decision-making, drawing on a dual mutual information estimatior, and introduce a communication-constrained multi-agent reinforcement learning framework, quantifying the impact of communication messages into the global reward.


DISCO: DISCrete nOise for Conditional Control in Text-to-Image Diffusion Models

Neural Information Processing Systems

A major challenge in using diffusion models is aligning outputs with user-defined conditions. Existing conditional generation methods fall into two major categories: classifier-based guidance, which requires differentiable target models and gradient-based correction; and classifier-free guidance, which embeds conditions directly into the diffusion model but demands expensive joint training and architectural coupling. In this work, we introduce a third paradigm: DISCrete nOise (DISCO) guidance, which replaces the continuous conditional correction term with a finite codebook of discrete noise vectors sampled from a Gaussian prior. Conditional generation is reformulated as a code selection task, and we train prediction network to choose the optimal code given the intermediate diffusion state and the conditioning input. Our approach is differentiability-free, and training-efficient, avoiding the gradient computation and architectural redundancy of prior methods. Empirical results demonstrate that DISCO achieves competitive controllability while substantially reducing resource demands, positioning it as a scalable and effective alternative for conditional diffusion generation.