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Minds, machines and phenomenology: Some reflections on Dreyfus’ What Computers Can’t Do

Classics

Rather than provide a general review of Dreyfus critique this article concentrates on certain fundamental criticisms that Dreyfus directs at the information-processing approach to cognitive psychology and points out the unique conception of what it means to understand cognition which separates a phenomenologist from the typical cognitive psychologist.


A Framework for Representing Knowledge

Classics

This is a partial theory of thinking, combining a number of classical and modern concepts from psychology, linguistics, and AI. Whenever one encounters a new situation (or makes a substantial change in one's viewpoint) he selects from memory a structure called a frame, a remembered framework to be adopted to fit reality by changing details as necessary. A frame is a data-structure for representing a stereotyped situation, like being in a certain kind of living room, or going to a child's birthday party. Attached to each frame are several kinds of information. Some of this information is about how to use the frame.


Introduction to the mathematical theory of computation

Classics

"With the objective of making into a science the art of verifying computer programs (debugging), the author addresses both practical and theoretical aspects of the process. A classic of sequential program verification, this volume has been translated into almost a dozen other languages and is much in demand among graduate and advanced undergraduate computer science students. Subjects include computability (with discussions of finite automata and Turing machines); predicate calculus (basic notions, natural deduction, and the resolution method); verification of programs (both flowchart and algol-like programs); flowchart schemas (basic notions, decision problems, formalization in predicate calculus, and translation programs); and the fixpoint theory of programs (functions and functionals, recursive programs, and verification programs). The treatment is self-contained, and each chapter concludes with bibliographic remarks, references, and problems." New York: McGraw-Hill, 1974.


Semantics and speech understanding

Classics

In researc which lan uac; assumed knowled way it use of provide impreci recent h into a is to e. In that on re of th is used the cons s, to na se acous years, utomati (r,et a nost e need e lan u (pragma traints ke sens tic sit there has c speech u computer of this s to pro are (its s tics). It and expec e of the i nal that i been a nderstan to und recent a vide th yntax an will th tations nherentl s human rroat increase in dine, the purpose of erstand the spoken ctivity, it has been e computer with a d semantics) and the en be able to make which this knowledfre y vaf ue, sloppy and soeech. Syntactic constraints and expectations are based on the patterns formed by a Riven set of linguistic objects, e. .



The Frame Problem and Related Problems in Artificial Intelligence

Classics

The frame problem arises in attempts to formalise problem--solving processes involving interactions with a complex world. It concerns the difficulty of keeping track of the consequences of the performance of an action in, or more generally of the making of some alteration to, a representation of the world. The paper contains a survey of the problem, showing how it arises in several contexts and relating it to some traditional problems in philosophical logic. In the second part of the paper several suggested partial solutions to the problem are outlined and compared. This comparison necessitates an analysis of what is meant by a representation of a robot's environment.




A procedural model of language understanding

Classics

In Computer Models of Thought and Language, R. C. Schank and K. M. Colby, eds. San Francisco: W. H. Freeman, pp. 114–151.