Technology
Neural Networks for Learnable and Scalable Influence Estimation of Instruction Fine-Tuning Data
Influence functions provide crucial insights into model training, but existing methods suffer from large computational costs and limited generalization. Particularly, recent works have proposed various metrics and algorithms to calculate the influence of data using language models, which do not scale well with large models and datasets. This is because of the expensive forward and backward passes required for computation, substantial memory requirements to store large models, and poor generalization of influence estimates to new data. In this paper, we explore the use of small neural networks - which we refer to as the InfluenceNetwork - to estimate influence values, achieving up to 99% cost reduction. Our evaluation demonstrates that influence values can be estimated with models just 0.0007% the size of full language models (we average across 1.5B-22B versions). We apply our algorithm of estimating influence values (called NN-CIFT: Neural Networks for effiCient Instruction Fine-Tuning) to the downstream task of subset selection for general instruction fine-tuning. In our study, we include four state-of-the-art influence functions and show no compromise in performance, despite large speedups, between NN-CIFT and the original influence functions. We provide an in-depth hyperparameter analyses of NN-CIFT.
Web-Scale Collection of Video Data for 4DAnimal Reconstruction
Computer vision for animals holds great promise for wildlife research but often depends on large-scale data, while existing collection methods rely on controlled capture setups. Recent data-driven approaches show the potential of single-view, non-invasive analysis, yet current animal video datasets are limited--offering as few as 2.4K 15-frame clips and lacking key processing for animal-centric 3D/4D tasks. We introduce an automated pipeline that mines YouTube videos and processes them into object-centric clips, along with auxiliary annotations valuable for downstream tasks like pose estimation, tracking, and 3D/4D reconstruction. Using this pipeline, we amass 30K videos (2M frames)--an order of magnitude more than prior works. To demonstrate its utility, we focus on the 4D quadruped animal reconstruction task. To support this task, we present Animal-in-Motion (AiM), a benchmark of 230 manually filtered sequences with 11K frames showcasing clean, diverse animal motions. We evaluate state-of-the-art model-based and model-free methods on Animal-in-Motion, finding that 2D metrics favor the former despite unrealistic 3D shapes, while the latter yields more natural reconstructions but scores lower--revealing a gap in current evaluation. To address this, we enhance a recent model-free approach with sequence-level optimization, establishing the first 4D animal reconstruction baseline. Together, our pipeline, benchmark, and baseline aim to advance large-scale, markerless 4D animal reconstruction and related tasks from in-the-wild videos.
One Filters All: AGeneralist Filter for State Estimation
Estimating hidden states in dynamical systems, also known as optimal filtering, is a long-standing problem in various fields of science and engineering. In this paper, we introduce a general filtering framework, LLM-Filter1, which leverages large language models (LLMs) for state estimation by embedding noisy observations with text prototypes. In various experiments for classical dynamical systems, we find that first, state estimation can significantly benefit from the reasoning knowledge embedded in pre-trained LLMs. By achieving proper modality alignment with the frozen LLM, LLM-Filter outperforms the state-of-the-art learning-based approaches. Second, we carefully design the prompt structure, System-as-Prompt (SaP), incorporating task instructions that enable the LLM to understand the estimation tasks. Guided by these prompts, LLM-Filter exhibits exceptional generalization, capable of performing filtering tasks accurately in changed or even unseen environments. We further observe a scaling-law behavior in LLM-Filter, where accuracy improves with larger model sizes and longer training times. These findings make LLM-Filter a promising foundation model of filtering.
On the Stability of Graph Convolutional Neural Networks: AProbabilistic Perspective
Graph convolutional neural networks (GCNNs) have emerged as powerful tools for analyzing graph-structured data, achieving remarkable success across diverse applications. However, the theoretical understanding of the stability of these models, i.e., their sensitivity to small changes in the graph structure, remains in rather limited settings, hampering the development and deployment of robust and trustworthy models in practice. To fill this gap, we study how perturbations in the graph topology affect GCNN outputs and propose a novel formulation for analyzing model stability. Unlike prior studies that focus only on worst-case perturbations, our distribution-aware formulation characterizes output perturbations across a broad range of input data. This way, our framework enables, for the first time, a probabilistic perspective on the interplay between the statistical properties of the node data and perturbations in the graph topology. We conduct extensive experiments to validate our theoretical findings and demonstrate their benefits over existing baselines, in terms of both representation stability and adversarial attacks on downstream tasks. Our results demonstrate the practical significance of the proposed formulation and highlight the importance of incorporating data distribution into stability analysis.
Regression-adjusted Monte Carlo Estimators for Shapley Values and Probabilistic Values
With origins in game theory, probabilistic values like Shapley values, Banzhaf values, and semi-values have emerged as a central tool in explainable AI. They are used for feature attribution, data attribution, data valuation, and more. Since all of these values require exponential time to compute exactly, research has focused on efficient approximation methods using two techniques: Monte Carlo sampling and linear regression formulations. In this work, we present a new way of combining both of these techniques. Our approach is more flexible than prior algorithms, allowing for linear regression to be replaced with any function family whose probabilistic values can be computed efficiently. This allows us to harness the accuracy of tree-based models like XGBoost, while still producing unbiased estimates. From experiments across eight datasets, we find that our methods give state-of-the-art performance for estimating probabilistic values. For Shapley values, the error of our methods can be 6.5 lower than Permutation SHAP (the most popular Monte Carlo method), 3.8 lower than Kernel SHAP (the most popular linear regression method), and 2.6 lower than Leverage SHAP (the prior stateof-the-art Shapley value estimator). For more general probabilistic values, we can obtain error 215 lower than the best estimator from prior work.
Time-Independent Information-Theoretic Generalization Bounds for SGLD
We provide novel information-theoretic generalization bounds for stochastic gradient Langevin dynamics (SGLD) under the assumptions of smoothness and dissipativity, which are widely used in sampling and non-convex optimization studies. Our bounds are time-independent and decay to zero as the sample size increases, regardless of the number of iterations and whether the step size is fixed. Unlike previous studies, we derive the generalization error bounds by focusing on the time evolution of the Kullback-Leibler divergence, which is related to the stability of datasets and is the upper bound of the mutual information between output parameters and an input dataset. Additionally, we establish the first information-theoretic generalization bound when the training and test loss are the same by showing that a loss function of SGLD is sub-exponential. This bound is also time-independent and removes the problematic step size dependence in existing work, leading to an improved excess risk bound by combining our analysis with the existing non-convex optimization error bounds.
Generalized Gradient Norm Clipping & Non-Euclidean (L0,L1)-Smoothness
This work introduces a hybrid non-Euclidean optimization method which generalizes gradient norm clipping by combining steepest descent and conditional gradient approaches. The method achieves the best of both worlds by establishing a descent property under a generalized notion of (L0,L1)-smoothness. Weight decay is incorporated in a principled manner by identifying a connection to the Frank-Wolfe short step. In the stochastic case, we show an order optimal O(n 1/4) convergence rate by leveraging a momentum based gradient estimator. We discuss how to instantiate the algorithms for deep learning, which we dub Clipped Scion, and demonstrate their properties on image classification and language modeling.
1e6057620ed314b0020b3a30284b0f83-Paper-Datasets_and_Benchmarks_Track.pdf
Specifically, through clustering, we first identify 1,291 user-focused topics from the million-scale real text-to-video prompt dataset, VidProM. Then, we use these topics to retrieve videos from YouTube, split the retrieved videos into clips, the clips and with generate specified both brief topics, and we detailed are left captions with about for each 1.09 clip. million After video verifying clips. Our experiments reveal that (1) current 16 text-to-video models do not achieve consistent performance across all user-focused topics; and (2) a simple model trained on VideoUFO outperforms others on worst-performing topics. The dataset and code are publicly available here and here under the CCBY 4.0 License.
Sparse MeZO: Less Parameters for Better Performance in Zeroth-Order LLMFine-Tuning
While fine-tuning large language models (LLMs) for specific tasks often yields impressive results, it comes at the cost of memory inefficiency due to back-propagation in gradient-based training. Memory-efficient Zeroth-order (MeZO) optimizers, recently proposed to address this issue, only require forward passes during training, making them more memory-friendly. However, compared with exact gradients, ZO-based gradients usually exhibit an estimation error, which can significantly hurt the optimization process, leading to slower convergence and suboptimal solutions. In addition, we find that the estimation error will hurt more when adding to large weights instead of small weights. Based on this observation, this paper introduces Sparse MeZO, a novel memory-efficient zeroth-order optimization approach that applies ZO only to a carefully chosen subset of parameters. We propose a simple yet effective parameter selection scheme that yields significant performance gains with Sparse-MeZO. Additionally, we develop a memory-optimized implementation for sparse masking, ensuring the algorithm requires only inference-level memory consumption, allowing Sparse-MeZO to fine-tune LLaMA-30b on a single A100 GPU. Experimental results illustrate that Sparse-MeZO consistently improves both performance and convergence speed over MeZO without any overhead. For example, it achieves a 9% absolute accuracy improvement and 3.5x speedup over MeZO on the RTE task.