Technology
Planning and Learning in Average Risk-aware MDPs
For continuing tasks, average cost Markov decision processes have well-documented value and can be solved using efficient algorithms. However, it explicitly assumes that the agent is risk-neutral. In this work, we extend risk-neutral algorithms to accommodate the more general class of dynamic risk measures. Specifically, we propose a relative value iteration (RVI) algorithm for planning and design two model-free Q-learning algorithms, namely a generic algorithm based on the multi-level Monte Carlo (MLMC) method, and an off-policy algorithm dedicated to utility-based shortfall risk measures. Both the RVI and MLMC-based Q-learning algorithms are proven to converge to optimality. Numerical experiments validate our analysis, confirm empirically the convergence of the off-policy algorithm, and demonstrate that our approach enables the identification of policies that are finely tuned to the intricate risk-awareness of the agent that they serve.
Towards Robust Parameter-Efficient Fine-Tuning for Federated Learning
Federated Learning enables collaborative training across decentralized edge devices while preserving data privacy. However, fine-tuning large-scale pre-trained models in federated learning is hampered by substantial communication overhead and client resource limitations. Parameter-efficient fine-tuning methods like Low-Rank Adaptation (LoRA) reduce resource demands but suffer from aggregation discrepancies and heightened vulnerability to label noise, particularly in heterogeneous federated settings. In this paper, we introduce RFedLR, a robust federated PEFT framework designed to overcome these challenges. RFedLR integrates two key components: (1) Sensitivity-aware robust tuning, which identifies and selectively updates noise-sensitive parameters to bolster local robustness against label noise, and (2) Adaptive federated LoRA aggregation, which dynamically weights and aggregates LoRA updates based on their importance and stability to minimize bias and noise propagation. Comprehensive experimental validation shows RFedLR outperforms existing methods, achieving superior accuracy and robustness in noisy federated scenarios.
TrackingWorld: World-centric Monocular 3D Tracking of Almost All Pixels
Monocular 3D tracking aims to capture the long-term motion of pixels in 3D space from a single monocular video and has witnessed rapid progress in recent years. However, we argue that the existing monocular 3D tracking methods still fall short in separating the camera motion from foreground dynamic motion and cannot densely track newly emerging dynamic subjects in the videos. To address these two limitations, we propose TrackingWorld, a novel pipeline for dense 3D tracking of almost all pixels within a world-centric 3D coordinate system. First, we introduce a tracking upsampler that efficiently lifts the arbitrary sparse 2D tracks into dense 2D tracks. Then, to generalize the current tracking methods to newly emerging objects, we apply the upsampler to all frames and reduce the redundancy of 2D tracks by eliminating the tracks in overlapped regions. Finally, we present an efficient optimization-based framework to back-project dense 2D tracks into world-centric 3D trajectories by estimating the camera poses and the 3D coordinates of these 2D tracks. Extensive evaluations on both synthetic and real-world datasets demonstrate that our system achieves accurate and dense 3D tracking in a world-centric coordinate frame.
ZeroPatcher: Training-free Sampler for Video Inpainting and Editing
Video inpainting and editing have long been challenging tasks in the video generation community, requiring extensive computational resources and large datasets to train models with satisfactory performance. Recent breakthroughs in large-scale video foundation models have greatly enhanced text-to-video generation capabilities. This naturally leads to the idea of leveraging the prior knowledge from these powerful generators to facilitate video inpainting and editing. In this work, we investigate the feasibility of employing pre-trained text-to-video foundation models for high-quality video inpainting and editing without additional training. Specifically, we introduce a model-agnostic denoising sampler that optimizes the trajectory by maximizing the log-likelihood expectation conditioned on the known video segments. To enable efficient dynamic object removal and replacement, we propose a latent mask fuser that performs accurate video masking directly in latent space, eliminating the need for explicit VAE decoding and encoding. We implement our approach in widely-used foundation generators such as CogVideoX and HunyuanVideo, demonstrating the model-agnostic nature of our sampler. Comprehensive quantitative and qualitative evaluations confirm that our method achieves outstanding video inpainting and editing performance in a plug-and-play fashion.
Improving planning and MBRL with temporally-extended actions
Continuous time systems are often modeled using discrete time dynamics but this requires a small simulation step to maintain accuracy. In turn, this requires a large planning horizon which leads to computationally demanding planning problems and reduced performance. Previous work in model-free reinforcement learning has partially addressed this issue using action repeats where a policy is learned to determine a discrete action duration. Instead we propose to control the continuous decision timescale directly by using temporally-extended actions and letting the planner treat the duration of the action as an additional optimization variable along with the standard action variables. This additional structure has multiple advantages. It speeds up simulation time of trajectories and, importantly, it allows for deep horizon search in terms of primitive actions while using a shallow search depth in the planner. In addition, in the model-based reinforcement learning (MBRL) setting, it reduces compounding errors from model learning and improves training time for models. We show that this idea is effective and that the range for action durations can be automatically selected using a multi-armed bandit formulation and integrated into the MBRL framework. An extensive experimental evaluation both in planning and in MBRL, shows that our approach yields faster planning, better solutions, and that it enables solutions to problems that are not solved in the standard formulation.
Learning Personalized Ad Impact via Contextual Reinforcement Learning under Delayed Rewards
Online advertising platforms use automated auctions to connect advertisers with potential customers, requiring effective bidding strategies to maximize profits. Accurate ad impact estimation requires considering three key factors: delayed and long-term effects, cumulative ad impacts such as reinforcement or fatigue, and customer heterogeneity. However, these effects are often not jointly addressed in previous studies. To capture these factors, we model ad bidding as a Contextual Markov Decision Process (CMDP) with delayed Poisson rewards. For efficient estimation, we propose a two-stage maximum likelihood estimator combined with data-splitting strategies, ensuring controlled estimation error based on the first-stage estimator's (in)accuracy. Building on this, we design a reinforcement learning algorithm to derive efficient personalized bidding strategies. This approach achieves a near-optimal regret bound of $\tilde{\mathcal{O}}(dH^2\sqrt{T})$, where $d$ is the contextual dimension, $H$ is the number of rounds, and $T$ is the number of customers. Our theoretical findings are validated by simulation experiments.
Truth over Tricks: Measuring and Mitigating Shortcut Learning in Misinformation Detection
Misinformation detectors often rely on superficial cues (i.e., shortcuts) that correlate with misinformation in training data but fail to generalize to the diverse and evolving nature of real-world misinformation. This issue is exacerbated by large language models (LLMs), which can easily generate convincing misinformation using simple prompts. We introduce TruthOverTricks, a unified evaluation paradigm for measuring shortcut learning in misinformation detection. TruthOverTricks categorizes shortcut behaviors into intrinsic shortcut induction and extrinsic shortcut injection, and evaluates seven representative detectors across 14 popular benchmarks, along with two new factual misinformation datasets, NQ-Misinfo and Streaming-Misinfo. Empirical results reveal that existing detectors suffer severe performance degradation when exposed to both naturally occurring and adversarially crafted shortcuts. To address this, we propose the Shortcut Mitigation Framework (SMF), an LLM-augmented data augmentation framework that mitigates shortcut reliance through paraphrasing, factual summarization, and sentiment normalization. SMF consistently enhances robustness across 16 benchmarks, forcing models to rely on deeper semantic understanding rather than shortcut cues.
First Attentions Last: Better Exploiting First Attentions for Efficient Parallel Training
As training billion-scale transformers becomes increasingly common, employing multiple distributed GPUs along with parallel training methods has become a standard practice. However, existing transformer designs suffer from significant communication overhead, especially in Tensor Parallelism (TP), where each block's MHA-MLP connection requires an all-reduce communication. Through our investigation, we show that the MHA-MLP connections can be bypassed for efficiency, while the attention output of the first layer can serve as an alternative signal for the bypassed connection. Motivated by the observations, we propose FAL (First Attentions Last), an efficient transformer architecture that redirects the first MHA output to the MLP inputs of the following layers, eliminating the per-block MHA-MLP connections. This removes the all-reduce communication and enables parallel execution of MHA and MLP on a single GPU. We also introduce FAL+, which adds the normalized first attention output to the MHA outputs of the following layers to augment the MLP input for the model quality. Our evaluation shows that FAL reduces multi-GPU training time by up to 44%, improves single-GPU throughput by up to 1.18, and achieves better perplexity compared to the baseline GPT. FAL+ achieves even lower perplexity without increasing the training time than the baseline. Codes are available at: https://casl-ku.github.io/FAL/
Controlled Visual Hallucination via Thalamus-Driven Decoupling Network for Domain Adaptation of Black-Box Predictors
Domain Adaptation of Black-box Predictors (DABP) transfers knowledge from a labeled source domain to an unlabeled target domain, without requiring access to either source data or source model. Common practices of DABP leverage reliable samples to suppress negative information about unreliable samples. However, there are still some problems: i) Excessive attention to reliable sample aggregation leads to premature overfitting; ii) Valuable information in unreliable samples is often overlooked. To address them, we propose a novel spatial learning approach, called Controlled Visual Hallucination via Thalamus-driven Decoupling Network (CVH-TDN). Specifically, CVH-TDN is the first work that introduces the thalamus-driven decoupling network in the visual task, relying on its connection with hallucination to control the direction of sample generation in feature space. CVH-TDN is composed of Hallucination Generation (HG), Hallucination Alignment (HA), and Hallucination Calibration (HC), aiming to explore the spatial relationship information between samples and hallucinations. Extensive experiments confirm that CVH-TDN achieves SOTA performance on four standard benchmarks.
TranSUN: A Preemptive Paradigm to Eradicate Retransformation Bias Intrinsically from Regression Models in Recommender Systems
Regression models are crucial in recommender systems. However, retransformation bias problem has been conspicuously neglected within the community. While many works in other fields have devised effective bias correction methods, all of them are post-hoc cures externally to the model, facing practical challenges when applied to real-world recommender systems. Hence, we propose a preemptive paradigm to eradicate the bias intrinsically from the models via minor model refinement. Specifically, a novel TranSUN method is proposed with a joint bias learning manner to offer theoretically guaranteed unbiasedness under empirical superior convergence. It is further generalized into a novel generic regression model family, termed Generalized TranSUN (GTS), which not only offers more theoretical insights but also serves as a generic framework for flexibly developing various bias-free models. Comprehensive experimental results demonstrate the superiority of our methods across data from various domains, which have been successfully deployed in two real-world industrial recommendation scenarios, i.e. product and short video recommendation scenarios in Guess What You Like business domain in the homepage of Taobao App (a leading e-commerce platform with DAU > 300M), to serve the major online traffic.