Technology
QuadricFormer 20.12 mIoU 1600 Superquadrics 20.02 mIoU GaussianFormer 12800 Gaussians Scene Repre. Occupancy Pred. QuadricFormer: Scene as Superquadrics for 3D Semantic Occupancy Prediction
Most existing methods employ dense voxel-based scene representations, ignoring the sparsity of driving scenes and resulting in inefficiency. Recent works explore object-centric representations based on sparse Gaussians, but their ellipsoidal shape prior limits the modeling of diverse structures. In real-world driving scenes, objects exhibit rich geometries (e.g., cuboids, cylinders, and irregular shapes), necessitating excessive ellipsoidal Gaussians densely packed for accurate modeling, which leads to inefficient representations. To address this, we propose to use geometrically expressive superquadrics as scene primitives, enabling efficient representation of complex structures with fewer primitives through their inherent shape diversity. We develop a probabilistic superquadric mixture model, which interprets each superquadric as an occupancy probability distribution with a corresponding geometry prior, and calculates semantics through probabilistic mixture. Building on this, we present QuadricFormer, a superquadric-based model for efficient 3D occupancy prediction, and introduce a pruning-and-splitting module to further enhance modeling efficiency by concentrating superquadrics in occupied regions. Extensive experiments on the nuScenes and KITTI-360 datasets demonstrate that QuadricFormer achieves state-of-the-art performance while maintaining superior efficiency.
AMORLIP: Efficient Language-Image Pretraining via Amortization
Contrastive Language-Image Pretraining (CLIP) has demonstrated strong zero-shot performance across diverse downstream text-image tasks. Existing CLIP methods typically optimize a contrastive objective using negative samples drawn from each minibatch. To achieve robust representation learning, these methods require extremely large batch sizes and escalate computational demands to hundreds or even thousands of GPUs. Prior approaches to mitigate this issue often compromise downstream performance, prolong training duration, or face scalability challenges with very large datasets. To overcome these limitations, we propose AMORLIP, an efficient CLIP pretraining framework that amortizes expensive computations involved in contrastive learning through lightweight neural networks, which substantially improves training efficiency and performance. Leveraging insights from a spectral factorization of energy-based models, we introduce novel amortization objectives along with practical techniques to improve training stability. Extensive experiments across 38 downstream tasks demonstrate the superior zero-shot classification and retrieval capabilities of AMORLIP, consistently outperforming standard CLIP baselines with substantial relative improvements of up to 12.24%.
Reconstruct, Inpaint, Test-Time Finetune: Dynamic Novel-view Synthesis from Monocular Videos
We explore novel-view synthesis for dynamic scenes from monocular videos. Prior approaches rely on costly test-time optimization of 4D representations or do not preserve scene geometry when trained in a feed-forward manner. Our approach is based on three key insights: (1) covisible pixels (that are visible in both the input and target views) can be rendered by first reconstructing the dynamic 3D scene and rendering the reconstruction from the novel-views and (2) hidden pixels in novel views can be "inpainted" with feed-forward 2D video diffusion models. Notably, our video inpainting diffusion model (CogNVS) can be self-supervised from 2D videos, allowing us to train it on a large corpus of in-the-wild videos. This in turn allows for (3) CogNVS to be applied zero-shot to novel test videos via test-time finetuning. We empirically verify that CogNVS outperforms almost all prior art for novel-view synthesis of dynamic scenes from monocular videos.
Evan Spiegel doesn't want you to call Snap Specs AI glasses
Evan Spiegel doesn't want you to call Snap Specs AI glasses Evan Spiegel doesn't want you to call Snap Specs AI glasses Snap's CEO sat down with Engadget after his keynote at AWE. Snap's newly announced AR Specs might seem similar to other smartglasses, but Snap CEO Evan Spiegel says that's the wrong way to think about the product. Specs, he says, is a new type of computer, a see-through computer. Shortly after unveiling Specs at AWE, Spiegel sat down with Engadget to tell us more about the device we got a glimpse of onstage. The CEO repeatedly referred to Specs as a computer and that really is core to understanding how Snap is positioning the product (and justifying the price). Specs, Spiegel said, is able to overlay computing on the world around you and bring computing into the world, which is so important if you want to make computing feel more human. But Snap will have to do more than just persuade people to buy a computer for their face.
Interactive and Hybrid Imitation Learning: Provably Beating Behavior Cloning
Imitation learning (IL) is a paradigm for learning sequential decision-making policies from experts, leveraging offline demonstrations, interactive annotations, or both. Recent advances show that when annotation cost is tallied per trajectory, Behavior Cloning (BC)--which relies solely on offline demonstrations--cannot be improved in general, leaving limited conditions for interactive methods such as DAgger to help. We revisit this conclusion and prove that when the annotation cost is measured per state, algorithms using interactive annotations can provably outperform BC. Specifically: (1) we show that STAGGER, a one-sample-per-round variant of DAgger, provably beats BC under low-recovery-cost settings; (2) we initiate the study of hybrid IL where the agent learns from offline demonstrations and interactive annotations. We propose WARM-STAGGER whose learning guarantee is not much worse than using either data source alone.
Adversarial Paraphrasing: AUniversal Attack for Humanizing AI-Generated Text
The increasing capabilities of Large Language Models (LLMs) have raised concerns about their misuse in AI-generated plagiarism and social engineering. While various AI-generated text detectors have been proposed to mitigate these risks, many remain vulnerable to simple evasion techniques such as paraphrasing. However, recent detectors have shown greater robustness against such basic attacks. In this work, we introduce Adversarial Paraphrasing, a training-free attack framework that universally humanizes any AI-generated text to evade detection more effectively. Our approach leverages an off-the-shelf instruction-following LLM to paraphrase AI-generated content under the guidance of an AI text detector, producing adversarial examples that are specifically optimized to bypass detection. Extensive experiments show that our attack is both broadly effective and highly transferable across several detection systems. For instance, compared to simple paraphrasing attack--which, ironically, increases the true positive at 1% false positive (T@1%F) by 8.57% on RADAR and 15.03% on Fast-DetectGPT--adversarial paraphrasing, guided by OpenAI-RoBERTa-Large, reduces T@1%F by 64.49% on RADAR and a striking 98.96% on Fast-DetectGPT. Across a diverse set of detectors--including neural network-based, watermark-based, and zero-shot approaches--our attack achieves an average T@1%F reduction of 87.88% under the guidance of OpenAI-RoBERTa-Large. We also analyze the tradeoff between text quality and attack success to find that our method can significantly reduce detection rates, with mostly a slight degradation in text quality. Our adversarial setup highlights the need for more robust and resilient detection strategies in the light of increasingly sophisticated evasion techniques.
HiFC: High-efficiency Flash-based KV Cache Swapping for Scaling LLM Inference
Large language model inference with long contexts often produces key-value (KV) caches whose footprint exceeds the capacity of high bandwidth memory on a GPU. Prior LLM inference frameworks such as vLLM mitigate this pressure by swapping KV cache pages to host DRAM. However, the high cost of large DRAM pools makes this solution economically unattractive. Although offloading to SSDs can be a cost-effective way to expand memory capacity relative to DRAM, conventional frameworks such as FlexGen experience a substantial throughput drop since the data path that routes SSD traffic through CPU to GPU is severely bandwidth-constrained. To overcome these limitations, we introduce HiFC, a novel DRAM free swapping scheme that enables direct access to SSD-resident memory with low latency and high effective bandwidth. HiFC stores KV pages in pseudo-SLC (pSLC) regions of commodity NVMe SSDs, sustaining high throughput under sequential I/O and improving write endurance by up to 8$\times$. Leveraging GPU Direct Storage, HiFC enables direct transfers between SSD and GPU, bypassing host DRAM and alleviating PCIe bottlenecks. HiFC employs fine-grained block mapping to confine writes to high-performance pSLC zones, stabilizing latency and throughput under load. HiFC achieves inference throughput comparable to DRAM-based swapping under diverse long-context workloads, such as NarrativeQA, while significantly lowering the memory expansion cost of a GPU server system by 4.5$\times$ over three years.
Rao-Blackwell Gradient Estimators for Equivariant Denoising Diffusion
In domains such as molecular and protein generation, physical systems exhibit inherent symmetries that are critical to model. Two main strategies have emerged for learning invariant distributions: designing equivariant network architectures and using data augmentation to approximate equivariance. While equivariant architectures preserve symmetry by design, they often involve greater complexity and pose optimization challenges. Data augmentation, on the other hand, offers flexibility but may fall short in fully capturing symmetries. Our framework enhances both approaches by reducing training variance and providing a provably lower-variance gradient estimator.
Realms for Integrated Agent Intelligence
AI agents today are mostly siloed -- they either retrieve and reason over vast amount of digital information and knowledge obtained online; or interact with the physical world through embodied perception, planning and action -- but rarely both. This separation limits their ability to solve tasks that require integrated physical and digital intelligence, such as cooking from online recipes, navigating with dynamic map data, or interpreting real-world landmarks using web knowledge. We introduce EMBODIEDWEBAGENTS, a novel paradigm for AI agents that fluidly bridge embodiment and web-scale reasoning.
Show-o2: Improved Native Unified Multimodal Models
This paper presents improved native unified multimodal models, i.e., Show-o2, that leverage autoregressive modeling and flow matching. Built upon a 3D causal variational autoencoder space, unified visual representations are constructed through a dual-path of spatial (-temporal) fusion, enabling scalability across image and video modalities while ensuring effective multimodal understanding and generation. Based on a language model, autoregressive modeling and flow matching are natively applied to the language head and flow head, respectively, to facilitate text token prediction and image/video generation. A two-stage training recipe is designed to effectively learn and scale to larger models. The resulting Show-o2 models demonstrate versatility in handling a wide range of multimodal understanding and generation tasks across diverse modalities, including text, images, and videos. Code and models are released at https://github.com/showlab/Show-o.