Technology
College Grads Are Rejecting AI En Masse
This week only, every donation is doubled! Halfway through our Summer Membership Drive, we're still well behind where we need to be. But there's good news: This week, every donation will be doubled up, to $50,000 We need you right now. We need you right now. The wave of booing aimed at AI-pilled commencement speakers signals a sea change in public opinion.
APartition Cover Approach for Tokenization
Tokenization is the process of encoding strings into tokens of a fixed vocabulary size, and is widely utilized in Natural Language Processing applications. The leading tokenization algorithm today is Byte-Pair Encoding (BPE), which formulates the tokenization problem as a compression problem and tackles it by performing sequences of merges. In this work, we formulate tokenization as an optimization objective, show that it is NP-hard via a simple reduction from vertex cover, and propose a polynomial-time greedy algorithm GREEDTOK. Our formulation naturally relaxes to the well-studied weighted maximum coverage problem which has a simple (1 1/e)-approximation algorithm GREEDWMC. Through empirical evaluations on real-world corpora, we show that GREEDTOK outperforms BPE and UNIGRAM on compression and achieves a covering score comparable to GREEDWMC.
Object Centric Representation Learning for Enhanced Scene Graph Prediction
While previous research has addressed dataset limitations and explored various approaches including Open-Vocabulary settings, they frequently fail to optimize the representational capacity of object and relationship features, showing excessive reliance on Graph Neural Networks despite insufficient discriminative capability. In this work, we demonstrate through extensive analysis that the quality of object features plays a critical role in determining overall scene graph accuracy. To address this challenge, we design a highly discriminative object feature encoder and employ a contrastive pretraining strategy that decouples object representation learning from the scene graph prediction. This design not only enhances object classification accuracy but also yields direct improvements in relationship prediction. Notably, when plugging in our pretrained encoder into existing frameworks, we observe substantial performance improvements across all evaluation metrics. Additionally, whereas existing approaches have not fully exploited the integration of relationship information, we effectively combine both geometric and semantic features to achieve superior relationship prediction. Comprehensive experiments on the 3DSSG dataset demonstrate that our approach significantly outperforms previous state-of-the-art methods.
Beyond Accuracy: Dissecting Mathematical Reasoning for LLMs Under Reinforcement Learning
Reinforcement learning (RL) has become the dominant paradigm for improving the performance of language models on complex reasoning tasks. Despite the substantial empirical gains demonstrated by RL-based training methods like GRPO, a granular understanding of why and how RL enhances performance is still lacking. To bridge this gap, we introduce SPARKLE, a fine-grained analytic framework to dissect the effects of RL across three key dimensions: (1) plan following and execution, (2) knowledge integration, and (3) chain of subproblems. Using this framework, we gain insights beyond mere accuracy.
Adversarial Generalization of Unfolding (Model-based) Networks
Unfolding networks are interpretable networks emerging from iterative algorithms, incorporate prior knowledge of data structure, and are designed to solve inverse problems like compressed sensing, which deals with recovering data from noisy, missing observations. Compressed sensing finds applications in critical domains, from medical imaging to cryptography, where adversarial robustness is crucial to prevent catastrophic failures. However, a solid theoretical understanding of the performance of unfolding networks in the presence of adversarial attacks is still in its infancy. In this paper, we study the adversarial generalization of unfolding networks when perturbed with l2-norm constrained attacks, generated by the fast gradient sign method. Particularly, we choose a family of state-ofthe-art overaparameterized unfolding networks and deploy a new framework to estimate their adversarial Rademacher complexity. Given this estimate, we provide adversarial generalization error bounds for the networks under study, which are tight with respect to the attack level. To our knowledge, this is the first theoretical analysis on the adversarial generalization of unfolding networks. We further present a series of experiments on real-world data, with results corroborating our derived theory, consistently for all data. Finally, we observe that the family's overparameterization can be exploited to promote adversarial robustness, shedding light on how to efficiently robustify neural networks.
VisDiff: SDF-Guided Polygon Generation for Visibility Reconstruction, Characterization and Recognition
The ability to capture rich representations of combinatorial structures has enabled the application of machine learning to tasks such as analysis and generation of floorplans, terrains, images, and animations. Recent work has primarily focused on understanding structures with well-defined features, neighborhoods, or underlying distance metrics, while those lacking such characteristics remain largely unstudied. Examples of these combinatorial structures can be found in polygons, where a small change in the vertex locations causes a significant rearrangement of the combinatorial structure, expressed as a visibility or triangulation graphs. Current representation learning approaches fail to capture structures without well-defined features and distance metrics. In this paper, we study the open problem of Visibility Reconstruction: Given a visibility graph G, construct a polygon P whose visibility graph is G.
Attention-based clustering
Transformers have emerged as a powerful neural network architecture capable of tackling a wide range of learning tasks. In this work, we provide a theoretical analysis of their ability to automatically extract structure from data in an unsupervised setting. In particular, we demonstrate their suitability for clustering when the input data is generated from a Gaussian mixture model. To this end, we study a simplified two-head attention layer and define a population risk whose minimization with unlabeled data drives the head parameters to align with the true mixture centroids. This phenomenon highlights the ability of attention-based layers to capture underlying distributional structure. We further examine an attention layer with key, query, and value matrices fixed to the identity, and show that, even without any trainable parameters, it can perform in-context quantization, revealing the surprising capacity of transformer-based methods to adapt dynamically to input-specific distributions.
Towards Understanding Transformers in Learning Random Walks
Transformers have proven highly effective across various applications, especially in handling sequential data such as natural languages and time series. However, transformer models often lack clear interpretability, and the success of transformers has not been well understood in theory. In this paper, we study the capability and interpretability of transformers in learning a family of classic statistical models, namely random walks on circles. We theoretically demonstrate that, after training with gradient descent, a one-layer transformer model can achieve optimal accuracy in predicting random walks. Importantly, our analysis reveals that the trained model is interpretable: the trained softmax attention serves as a token selector, focusing on the direct parent state; subsequently, the value matrix executes a onestep probability transition to predict the location of the next state based on this parent state. We also show that certain edge cases not covered by our theory are indeed failure cases, demonstrating that our theoretical conditions are tight. By investigating these success and failure cases, it is revealed that gradient descent with small initialization may fail or struggle to converge to a good solution in certain simple tasks even beyond random walks. Experiments are conducted to support our theoretical findings.
Table2LaTeX-RL: High-Fidelity LaTeXCode Generation from Table Images via Reinforced Multimodal Language Models
In this work, we address the task of table image to LaTeX code generation, with the goal of automating the reconstruction of high-quality, publication-ready tables from visual inputs. A central challenge of this task lies in accurately handling complex tables--those with large sizes, deeply nested structures, and semantically rich or irregular cell content--where existing methods often fail. We begin with a comprehensive analysis, identifying key challenges and highlighting the limitations of current evaluation protocols. To overcome these issues, we propose a reinforced multimodal large language model (MLLM) framework, where a pre-trained MLLM is fine-tuned on a large-scale table-to-LaTeX dataset. To further improve generation quality, we introduce a dual-reward reinforcement learning strategy based on Group Relative Policy Optimization (GRPO). Unlike standard approaches that optimize purely over text outputs, our method incorporates both a structure-level reward on LaTeX code and a visual fidelity reward computed from rendered outputs, enabling direct optimization of the visual output quality. We adopt a hybrid evaluation protocol combining TEDS-Structure and CW-SSIM, and show that our method achieves state-of-the-art performance, particularly on structurally complex tables, demonstrating the effectiveness and robustness of our approach.
The White House Wants Anthropic to Block All Jailbreaks. That May Not Be Possible
Trump administration officials tell WIRED that if Anthropic wants to rerelease Fable 5, it will need to ensure the model's guardrails can't be circumvented. Security experts say that can't be done. The Trump administration's disagreement with Anthropic over its most advanced AI models appears to be fast coming to a head. Trump officials tell Inner Loop that if Anthropic wants to rerelease Claude Fable 5, the AI model that they took offline with export controls last week over concerns about jailbreaking--a method of using prompts to get around a model's safeguards--the company will need to take steps to actually address what the government alleges are vulnerabilities. Anthropic has said for days that the administration's concerns are overblown and that the effects of the jailbreaks are minimal.