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Semi-Supervised Learning with Declaratively Specified Entropy Constraints

Neural Information Processing Systems

We propose a technique for declaratively specifying strategies for semi-supervised learning (SSL). SSL methods based on different assumptions perform differently on different tasks, which leads to difficulties applying them in practice. In this paper, we propose to use entropy to unify many types of constraints. Our method can be used to easily specify ensembles of semi-supervised learners, as well as agreement constraints and entropic regularization constraints between these learners, and can be used to model both well-known heuristics such as co-training, and novel domain-specific heuristics. Besides, our model is flexible as to the underlying learning mechanism. Compared to prior frameworks for specifying SSL techniques, our technique achieves consistent improvements on a suite of well-studied SSL benchmarks, and obtains a new state-of-the-art result on a difficult relation extraction task.


Data-Driven Clustering via Parameterized Lloyd's Families

Neural Information Processing Systems

Algorithms for clustering points in metric spaces is a long-studied area of research. Clustering has seen a multitude of work both theoretically, in understanding the approximation guarantees possible for many objective functions such as k-median and k-means clustering, and experimentally, in finding the fastest algorithms and seeding procedures for Lloyd's algorithm. The performance of a given clustering algorithm depends on the specific application at hand, and this may not be known up front. For example, a typical instance may vary depending on the application, and different clustering heuristics perform differently depending on the instance. In this paper, we define an infinite family of algorithms generalizing Lloyd's algorithm, with one parameter controlling the the initialization procedure, and another parameter controlling the local search procedure. This family of algorithms includes the celebrated k-means++ algorithm, as well as the classic farthest-first traversal algorithm. We design efficient learning algorithms which receive samples from an application-specific distribution over clustering instances and learn a near-optimal clustering algorithm from the class. We show the best parameters vary significantly across datasets such as MNIST, CIFAR, and mixtures of Gaussians. Our learned algorithms never perform worse than k-means++, and on some datasets we see significant improvements.


Stein Variational Gradient Descent as Moment Matching

Neural Information Processing Systems

Stein variational gradient descent (SVGD) is a non-parametric inference algorithm that evolves a set of particles to fit a given distribution of interest. We analyze the non-asymptotic properties of SVGD, showing that there exists a set of functions, which we call the Stein matching set, whose expectations are exactly estimated by any set of particles that satisfies the fixed point equation of SVGD. This set is the image of Stein operator applied on the feature maps of the positive definite kernel used in SVGD. Our results provide a theoretical framework for analyzing the properties of SVGD with different kernels, shedding insight into optimal kernel choice. In particular, we show that SVGD with linear kernels yields exact estimation of means and variances on Gaussian distributions, while random Fourier features enable probabilistic bounds for distributional approximation. Our results offer a refreshing view of the classical inference problem as fitting Stein's identity or solving the Stein equation, which may motivate more efficient algorithms.


Efficient Convex Completion of Coupled Tensors using Coupled Nuclear Norms

Neural Information Processing Systems

Coupled norms have emerged as a convex method to solve coupled tensor completion. A limitation with coupled norms is that they only induce low-rankness using the multilinear rank of coupled tensors. In this paper, we introduce a new set of coupled norms known as coupled nuclear norms by constraining the CP rank of coupled tensors. We propose new coupled completion models using the coupled nuclear norms as regularizers, which can be optimized using computationally efficient optimization methods. We derive excess risk bounds for proposed coupled completion models and show that proposed norms lead to better performance. Through simulation and real-data experiments, we demonstrate that proposed norms achieve better performance for coupled completion compared to existing coupled norms.


Bayesian Structure Learning by Recursive Bootstrap

Neural Information Processing Systems

We address the problem of Bayesian structure learning for domains with hundreds of variables by employing non-parametric bootstrap, recursively. We propose a method that covers both model averaging and model selection in the same framework. The proposed method deals with the main weakness of constraint-based learning---sensitivity to errors in the independence tests---by a novel way of combining bootstrap with constraint-based learning. Essentially, we provide an algorithm for learning a tree, in which each node represents a scored CPDAG for a subset of variables and the level of the node corresponds to the maximal order of conditional independencies that are encoded in the graph. As higher order independencies are tested in deeper recursive calls, they benefit from more bootstrap samples, and therefore are more resistant to the curse-of-dimensionality. Moreover, the re-use of stable low order independencies allows greater computational efficiency. We also provide an algorithm for sampling CPDAGs efficiently from their posterior given the learned tree. That is, not from the full posterior, but from a reduced space of CPDAGs encoded in the learned tree. We empirically demonstrate that the proposed algorithm scales well to hundreds of variables, and learns better MAP models and more reliable causal relationships between variables, than other state-of-the-art-methods.


WIRED Article Production automation page/Only for QA/Do not click/Do not publish

WIRED

The app reads your email inbox and your meeting calendar, then gives you a short audio summary. It can help you spend less time scrolling, but of course, there are privacy drawbacks to consider. WIRED is obsessed with what comes next. Through rigorous investigations and game-changing reporting, we tell stories that don't just reflect the moment--they help create it. When you look back in 10, 20, even 50 years, WIRED will be the publication that led the story of the present, mapped the people, products, and ideas defining it, and explained how those forces forged the future.


Multi-Class Learning: From Theory to Algorithm

Neural Information Processing Systems

In this paper, we study the generalization performance of multi-class classification and obtain a shaper data-dependent generalization error bound with fast convergence rate, substantially improving the state-of-art bounds in the existing data-dependent generalization analysis. The theoretical analysis motivates us to devise two effective multi-class kernel learning algorithms with statistical guarantees. Experimental results show that our proposed methods can significantly outperform the existing multi-class classification methods.


Multimodal Generative Models for Scalable Weakly-Supervised Learning

Neural Information Processing Systems

Learning a joint representation of these modalities should yield deeper and more useful representations.Previous generative approaches to multi-modal input either do not learn a joint distribution or require additional computation to handle missing data. Here, we introduce a multimodal variational autoencoder (MVAE) that uses a product-of-experts inference network and a sub-sampled training paradigm to solve the multi-modal inference problem. Notably, our model shares parameters to efficiently learn under any combination of missing modalities. We apply the MVAE on four datasets and match state-of-the-art performance using many fewer parameters. In addition, we show that the MVAE is directly applicable to weakly-supervised learning, and is robust to incomplete supervision. We then consider two case studies, one of learning image transformations---edge detection, colorization, segmentation---as a set of modalities, followed by one of machine translation between two languages. We find appealing results across this range of tasks.


Statistical Optimality of Stochastic Gradient Descent on Hard Learning Problems through Multiple Passes

Neural Information Processing Systems

We consider stochastic gradient descent (SGD) for least-squares regression with potentially several passes over the data. While several passes have been widely reported to perform practically better in terms of predictive performance on unseen data, the existing theoretical analysis of SGD suggests that a single pass is statistically optimal. While this is true for low-dimensional easy problems, we show that for hard problems, multiple passes lead to statistically optimal predictions while single pass does not; we also show that in these hard models, the optimal number of passes over the data increases with sample size. In order to define the notion of hardness and show that our predictive performances are optimal, we consider potentially infinite-dimensional models and notions typically associated to kernel methods, namely, the decay of eigenvalues of the covariance matrix of the features and the complexity of the optimal predictor as measured through the covariance matrix. We illustrate our results on synthetic experiments with non-linear kernel methods and on a classical benchmark with a linear model.


Learning in Games with Lossy Feedback

Neural Information Processing Systems

We consider a game-theoretical multi-agent learning problem where the feedback information can be lost during the learning process and rewards are given by a broad class of games known as variationally stable games. We propose a simple variant of the classical online gradient descent algorithm, called reweighted online gradient descent (ROGD) and show that in variationally stable games, if each agent adopts ROGD, then almost sure convergence to the set of Nash equilibria is guaranteed, even when the feedback loss is asynchronous and arbitrarily corrrelated among agents. We then extend the framework to deal with unknown feedback loss probabilities by using an estimator (constructed from past data) in its replacement. Finally, we further extend the framework to accomodate both asynchronous loss and stochastic rewards and establish that multi-agent ROGD learning still converges to the set of Nash equilibria in such settings. Together, these results contribute to the broad lanscape of multi-agent online learning by significantly relaxing the feedback information that is required to achieve desirable outcomes.