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Rectangular Bounding Process

Neural Information Processing Systems

Stochastic partition models divide a multi-dimensional space into a number of rectangular regions, such that the data within each region exhibit certain types of homogeneity. Due to the nature of their partition strategy, existing partition models may create many unnecessary divisions in sparse regions when trying to describe data in dense regions. To avoid this problem we introduce a new parsimonious partition model -- the Rectangular Bounding Process (RBP) -- to efficiently partition multi-dimensional spaces, by employing a bounding strategy to enclose data points within rectangular bounding boxes. Unlike existing approaches, the RBP possesses several attractive theoretical properties that make it a powerful nonparametric partition prior on a hypercube. In particular, the RBP is self-consistent and as such can be directly extended from a finite hypercube to infinite (unbounded) space. We apply the RBP to regression trees and relational models as a flexible partition prior. The experimental results validate the merit of the RBP {in rich yet parsimonious expressiveness} compared to the state-of-the-art methods.


Reward learning from human preferences and demonstrations in Atari

Neural Information Processing Systems

To solve complex real-world problems with reinforcement learning, we cannot rely on manually specified reward functions. Instead, we need humans to communicate an objective to the agent directly. In this work, we combine two approaches to this problem: learning from expert demonstrations and learning from trajectory preferences. We use both to train a deep neural network to model the reward function and use its predicted reward to train an DQN-based deep reinforcement learning agent on 9 Atari games. Our approach beats the imitation learning baseline in 7 games and achieves strictly superhuman performance on 2 games. Additionally, we investigate the fit of the reward model, present some reward hacking problems, and study the effects of noise in the human labels.


Geometry-Aware Recurrent Neural Networks for Active Visual Recognition

Neural Information Processing Systems

We present recurrent geometry-aware neural networks that integrate visual information across multiple views of a scene into 3D latent feature tensors, while maintaining an one-to-one mapping between 3D physical locations in the world scene and latent feature locations. Object detection, object segmentation, and 3D reconstruction is then carried out directly using the constructed 3D feature memory, as opposed to any of the input 2D images. The proposed models are equipped with differentiable egomotion-aware feature warping and (learned) depth-aware unprojection operations to achieve geometrically consistent mapping between the features in the input frame and the constructed latent model of the scene. We empirically show the proposed model generalizes much better than geometry-unaware LSTM/GRU networks, especially under the presence of multiple objects and cross-object occlusions. Combined with active view selection policies, our model learns to select informative viewpoints to integrate information from by "undoing cross-object occlusions, seamlessly combining geometry with learning from experience.


Stochastic Composite Mirror Descent: Optimal Bounds with High Probabilities

Neural Information Processing Systems

We study stochastic composite mirror descent, a class of scalable algorithms able to exploit the geometry and composite structure of a problem. We consider both convex and strongly convex objectives with non-smooth loss functions, for each of which we establish high-probability convergence rates optimal up to a logarithmic factor. We apply the derived computational error bounds to study the generalization performance of multi-pass stochastic gradient descent (SGD) in a non-parametric setting. Our high-probability generalization bounds enjoy a logarithmical dependency on the number of passes provided that the step size sequence is square-summable, which improves the existing bounds in expectation with a polynomial dependency and therefore gives a strong justification on the ability of multi-pass SGD to overcome overfitting. Our analysis removes boundedness assumptions on subgradients often imposed in the literature. Numerical results are reported to support our theoretical findings.


Estimating Learnability in the Sublinear Data Regime

Neural Information Processing Systems

We consider the problem of estimating how well a model class is capable of fitting a distribution of labeled data. We show that it is often possible to accurately estimate this ``learnability'' even when given an amount of data that is too small to reliably learn any accurate model. Our first result applies to the setting where the data is drawn from a $d$-dimensional distribution with isotropic covariance, and the label of each datapoint is an arbitrary noisy function of the datapoint. In this setting, we show that with $O(\sqrt{d})$ samples, one can accurately estimate the fraction of the variance of the label that can be explained via the best linear function of the data. We extend these techniques to a binary classification, and show that the prediction error of the best linear classifier can be accurately estimated given $O(\sqrt{d})$ labeled samples. For comparison, in both the linear regression and binary classification settings, even if there is no noise in the labels, a sample size linear in the dimension, $d$, is required to \emph{learn} any function correlated with the underlying model. We further extend our estimation approach to the setting where the data distribution has an (unknown) arbitrary covariance matrix, allowing these techniques to be applied to settings where the model class consists of a linear function applied to a nonlinear embedding of the data. We demonstrate the practical viability of our approaches on synthetic and real data. This ability to estimate the explanatory value of a set of features (or dataset), even in the regime in which there is too little data to realize that explanatory value, may be relevant to the scientific and industrial settings for which data collection is expensive and there are many potentially relevant feature sets that could be collected.


The Sample Complexity of Semi-Supervised Learning with Nonparametric Mixture Models

Neural Information Processing Systems

We study the sample complexity of semi-supervised learning (SSL) and introduce new assumptions based on the mismatch between a mixture model learned from unlabeled data and the true mixture model induced by the (unknown) class conditional distributions. Under these assumptions, we establish an $\Omega(K\log K)$ labeled sample complexity bound without imposing parametric assumptions, where $K$ is the number of classes. Our results suggest that even in nonparametric settings it is possible to learn a near-optimal classifier using only a few labeled samples. Unlike previous theoretical work which focuses on binary classification, we consider general multiclass classification ($K> 2$), which requires solving a difficult permutation learning problem. This permutation defines a classifier whose classification error is controlled by the Wasserstein distance between mixing measures, and we provide finite-sample results characterizing the behaviour of the excess risk of this classifier. Finally, we describe three algorithms for computing these estimators based on a connection to bipartite graph matching, and perform experiments to illustrate the superiority of the MLE over the majority vote estimator.


A no-regret generalization of hierarchical softmax to extreme multi-label classification

Neural Information Processing Systems

Extreme multi-label classification (XMLC) is a problem of tagging an instance with a small subset of relevant labels chosen from an extremely large pool of possible labels. Large label spaces can be efficiently handled by organizing labels as a tree, like in the hierarchical softmax (HSM) approach commonly used for multi-class problems. In this paper, we investigate probabilistic label trees (PLTs) that have been recently devised for tackling XMLC problems. We show that PLTs are a no-regret multi-label generalization of HSM when precision@$k$ is used as a model evaluation metric. Critically, we prove that pick-one-label heuristic---a reduction technique from multi-label to multi-class that is routinely used along with HSM---is not consistent in general. We also show that our implementation of PLTs, referred to as extremeText (XT), obtains significantly better results than HSM with the pick-one-label heuristic and XML-CNN, a deep network specifically designed for XMLC problems. Moreover, XT is competitive to many state-of-the-art approaches in terms of statistical performance, model size and prediction time which makes it amenable to deploy in an online system.


Hybrid-MST: A Hybrid Active Sampling Strategy for Pairwise Preference Aggregation

Neural Information Processing Systems

In this paper we present a hybrid active sampling strategy for pairwise preference aggregation, which aims at recovering the underlying rating of the test candidates from sparse and noisy pairwise labeling. Our method employs Bayesian optimization framework and Bradley-Terry model to construct the utility function, then to obtain the Expected Information Gain (EIG) of each pair. For computational efficiency, Gaussian-Hermite quadrature is used for estimation of EIG. In this work, a hybrid active sampling strategy is proposed, either using Global Maximum (GM) EIG sampling or Minimum Spanning Tree (MST) sampling in each trial, which is determined by the test budget. The proposed method has been validated on both simulated and real-world datasets, where it shows higher preference aggregation ability than the state-of-the-art methods.


Learning to Optimize Tensor Programs

Neural Information Processing Systems

We introduce a learning-based framework to optimize tensor programs for deep learning workloads. Efficient implementations of tensor operators, such as matrix multiplication and high dimensional convolution are key enablers of effective deep learning systems. However, existing systems rely on manually optimized libraries such as cuDNN where only a narrow range of server class GPUs are well-supported. The reliance on hardware specific operator libraries limits the applicability of high-level graph optimizations and incurs significant engineering costs when deploying to new hardware targets. We use learning to remove this engineering burden. We learn domain specific statistical cost models to guide the search of tensor operator implementations over billions of possible program variants. We further accelerate the search by effective model transfer across workloads. Experimental results show that our framework delivers performance competitive with state-of-the-art hand-tuned libraries for low-power CPU, mobile GPU, and server-class GPU.


Learning Confidence Sets using Support Vector Machines

Neural Information Processing Systems

The goal of confidence-set learning in the binary classification setting is to construct two sets, each with a specific probability guarantee to cover a class. An observation outside the overlap of the two sets is deemed to be from one of the two classes, while the overlap is an ambiguity region which could belong to either class. Instead of plug-in approaches, we propose a support vector classifier to construct confidence sets in a flexible manner. Theoretically, we show that the proposed learner can control the non-coverage rates and minimize the ambiguity with high probability. Efficient algorithms are developed and numerical studies illustrate the effectiveness of the proposed method.