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Deep Attentive Tracking via Reciprocative Learning

Neural Information Processing Systems

Visual attention, derived from cognitive neuroscience, facilitates human perception on the most pertinent subset of the sensory data. Recently, significant efforts have been made to exploit attention schemes to advance computer vision systems. For visual tracking, it is often challenging to track target objects undergoing large appearance changes. Attention maps facilitate visual tracking by selectively paying attention to temporal robust features. Existing tracking-by-detection approaches mainly use additional attention modules to generate feature weights as the classifiers are not equipped with such mechanisms. In this paper, we propose a reciprocative learning algorithm to exploit visual attention for training deep classifiers. The proposed algorithm consists of feed-forward and backward operations to generate attention maps, which serve as regularization terms coupled with the original classification loss function for training. The deep classifier learns to attend to the regions of target objects robust to appearance changes. Extensive experiments on large-scale benchmark datasets show that the proposed attentive tracking method performs favorably against the state-of-the-art approaches.


Scaling Gaussian Process Regression with Derivatives

Neural Information Processing Systems

Gaussian processes (GPs) with derivatives are useful in many applications, including Bayesian optimization, implicit surface reconstruction, and terrain reconstruction. Fitting a GP to function values and derivatives at $n$ points in $d$ dimensions requires linear solves and log determinants with an ${n(d+1) \times n(d+1)}$ positive definite matrix-- leading to prohibitive $\mathcal{O}(n^3d^3)$ computations for standard direct methods. We propose iterative solvers using fast $\mathcal{O}(nd)$ matrix-vector multiplications (MVMs), together with pivoted Cholesky preconditioning that cuts the iterations to convergence by several orders of magnitude, allowing for fast kernel learning and prediction. Our approaches, together with dimensionality reduction, allows us to scale Bayesian optimization with derivatives to high-dimensional problems and large evaluation budgets.


Distributed Multi-Player Bandits - a Game of Thrones Approach

Neural Information Processing Systems

We consider a multi-armed bandit game where N players compete for K arms for T turns. Each player has different expected rewards for the arms, and the instantaneous rewards are independent and identically distributed. Performance is measured using the expected sum of regrets, compared to the optimal assignment of arms to players. We assume that each player only knows her actions and the reward she received each turn. Players cannot observe the actions of other players, and no communication between players is possible. We present a distributed algorithm and prove that it achieves an expected sum of regrets of near-O\left(\log^{2}T\right). This is the first algorithm to achieve a poly-logarithmic regret in this fully distributed scenario. All other works have assumed that either all players have the same vector of expected rewards or that communication between players is possible.


DifNet: Semantic Segmentation by Diffusion Networks

Neural Information Processing Systems

Deep Neural Networks (DNNs) have recently shown state of the art performance on semantic segmentation tasks, however, they still suffer from problems of poor boundary localization and spatial fragmented predictions. The difficulties lie in the requirement of making dense predictions from a long path model all at once since details are hard to keep when data goes through deeper layers. Instead, in this work, we decompose this difficult task into two relative simple sub-tasks: seed detection which is required to predict initial predictions without the need of wholeness and preciseness, and similarity estimation which measures the possibility of any two nodes belong to the same class without the need of knowing which class they are. We use one branch network for one sub-task each, and apply a cascade of random walks base on hierarchical semantics to approximate a complex diffusion process which propagates seed information to the whole image according to the estimated similarities. The proposed DifNet consistently produces improvements over the baseline models with the same depth and with the equivalent number of parameters, and also achieves promising performance on Pascal VOC and Pascal Context dataset. OurDifNet is trained end-to-end without complex loss functions.


Long short-term memory and Learning-to-learn in networks of spiking neurons

Neural Information Processing Systems

Recurrent networks of spiking neurons (RSNNs) underlie the astounding computing and learning capabilities of the brain. But computing and learning capabilities of RSNN models have remained poor, at least in comparison with ANNs. We address two possible reasons for that. One is that RSNNs in the brain are not randomly connected or designed according to simple rules, and they do not start learning as a tabula rasa network. Rather, RSNNs in the brain were optimized for their tasks through evolution, development, and prior experience. Details of these optimization processes are largely unknown. But their functional contribution can be approximated through powerful optimization methods, such as backpropagation through time (BPTT). A second major mismatch between RSNNs in the brain and models is that the latter only show a small fraction of the dynamics of neurons and synapses in the brain. We include neurons in our RSNN model that reproduce one prominent dynamical process of biological neurons that takes place at the behaviourally relevant time scale of seconds: neuronal adaptation.


Realistic Evaluation of Deep Semi-Supervised Learning Algorithms

Neural Information Processing Systems

Semi-supervised learning (SSL) provides a powerful framework for leveraging unlabeled data when labels are limited or expensive to obtain. SSL algorithms based on deep neural networks have recently proven successful on standard benchmark tasks. However, we argue that these benchmarks fail to address many issues that SSL algorithms would face in real-world applications. After creating a unified reimplementation of various widely-used SSL techniques, we test them in a suite of experiments designed to address these issues. We find that the performance of simple baselines which do not use unlabeled data is often underreported, SSL methods differ in sensitivity to the amount of labeled and unlabeled data, and performance can degrade substantially when the unlabeled dataset contains out-of-distribution examples. To help guide SSL research towards real-world applicability, we make our unified reimplemention and evaluation platform publicly available.


Scalar Posterior Sampling with Applications

Neural Information Processing Systems

We propose a practical non-episodic PSRL algorithm that unlike recent state-of-the-art PSRL algorithms uses a deterministic, model-independent episode switching schedule. Our algorithm termed deterministic schedule PSRL (DS-PSRL) is efficient in terms of time, sample, and space complexity. We prove a Bayesian regret bound under mild assumptions. Our result is more generally applicable to multiple parameters and continuous state action problems. We compare our algorithm with state-of-the-art PSRL algorithms on standard discrete and continuous problems from the literature. Finally, we show how the assumptions of our algorithm satisfy a sensible parameterization for a large class of problems in sequential recommendations.


Structural Causal Bandits: Where to Intervene?

Neural Information Processing Systems

We study the problem of identifying the best action in a sequential decision-making setting when the reward distributions of the arms exhibit a non-trivial dependence structure, which is governed by the underlying causal model of the domain where the agent is deployed.


Training deep learning based denoisers without ground truth data

Neural Information Processing Systems

Recently developed deep-learning-based denoisers often outperform state-of-the-art conventional denoisers, such as the BM3D. They are typically trained to minimizethe mean squared error (MSE) between the output image of a deep neural networkand a ground truth image. In deep learning based denoisers, it is important to use high quality noiseless ground truth data for high performance, but it is often challenging or even infeasible to obtain noiseless images in application areas such as hyperspectral remote sensing and medical imaging. In this article, we propose a method based on Stein's unbiased risk estimator (SURE) for training deep neural network denoisers only based on the use of noisy images. We demonstrate that our SURE-based method, without the use of ground truth data, is able to train deep neural network denoisers to yield performances close to those networks trained with ground truth, and to outperform the state-of-the-art denoiser BM3D. Further improvements were achieved when noisy test images were used for training of denoiser networks using our proposed SURE-based method.


Wavelet regression and additive models for irregularly spaced data

Neural Information Processing Systems

We present a novel approach for nonparametric regression using wavelet basis functions. Our proposal, waveMesh, can be applied to non-equispaced data with sample size not necessarily a power of 2. We develop an efficient proximal gradient descent algorithm for computing the estimator and establish adaptive minimax convergence rates. The main appeal of our approach is that it naturally extends to additive and sparse additive models for a potentially large number of covariates. We prove minimax optimal convergence rates under a weak compatibility condition for sparse additive models. The compatibility condition holds when we have a small number of covariates. Additionally, we establish convergence rates for when the condition is not met. We complement our theoretical results with empirical studies comparing waveMesh to existing methods.