Technology
Adversarial Scene Editing: Automatic Object Removal from Weak Supervision
While great progress has been made recently in automatic image manipulation, it has been limited to object centric images like faces or structured scene datasets. In this work, we take a step towards general scene-level image editing by developing an automatic interaction-free object removal model. Our model learns to find and remove objects from general scene images using image-level labels and unpaired data in a generative adversarial network (GAN) framework. We achieve this with two key contributions: a two-stage editor architecture consisting of a mask generator and image in-painter that co-operate to remove objects, and a novel GAN based prior for the mask generator that allows us to flexibly incorporate knowledge about object shapes. We experimentally show on two datasets that our method effectively removes a wide variety of objects using weak supervision only.
Group Equivariant Capsule Networks
We present group equivariant capsule networks, a framework to introduce guaranteed equivariance and invariance properties to the capsule network idea. Our work can be divided into two contributions. First, we present a generic routing by agreement algorithm defined on elements of a group and prove that equivariance of output pose vectors, as well as invariance of output activations, hold under certain conditions. Second, we connect the resulting equivariant capsule networks with work from the field of group convolutional networks. Through this connection, we provide intuitions of how both methods relate and are able to combine the strengths of both approaches in one deep neural network architecture. The resulting framework allows sparse evaluation of the group convolution operator, provides control over specific equivariance and invariance properties, and can use routing by agreement instead of pooling operations. In addition, it is able to provide interpretable and equivariant representation vectors as output capsules, which disentangle evidence of object existence from its pose.
Unsupervised Image-to-Image Translation Using Domain-Specific Variational Information Bound
Unsupervised image-to-image translation is a class of computer vision problems which aims at modeling conditional distribution of images in the target domain, given a set of unpaired images in the source and target domains. An image in the source domain might have multiple representations in the target domain. Therefore, ambiguity in modeling of the conditional distribution arises, specially when the images in the source and target domains come from different modalities. Current approaches mostly rely on simplifying assumptions to map both domains into a shared-latent space. Consequently, they are only able to model the domain-invariant information between the two modalities. These approaches cannot model domain-specific information which has no representation in the target domain. In this work, we propose an unsupervised image-to-image translation framework which maximizes a domain-specific variational information bound and learns the target domain-invariant representation of the two domain. The proposed framework makes it possible to map a single source image into multiple images in the target domain, utilizing several target domain-specific codes sampled randomly from the prior distribution, or extracted from reference images.
M-Walk: Learning to Walk over Graphs using Monte Carlo Tree Search
Learning to walk over a graph towards a target node for a given query and a source node is an important problem in applications such as knowledge base completion (KBC). It can be formulated as a reinforcement learning (RL) problem with a known state transition model. To overcome the challenge of sparse rewards, we develop a graph-walking agent called M-Walk, which consists of a deep recurrent neural network (RNN) and Monte Carlo Tree Search (MCTS). The RNN encodes the state (i.e., history of the walked path) and maps it separately to a policy and Q-values. In order to effectively train the agent from sparse rewards, we combine MCTS with the neural policy to generate trajectories yielding more positive rewards.
Beyond Log-concavity: Provable Guarantees for Sampling Multi-modal Distributions using Simulated Tempering Langevin Monte Carlo
A key task in Bayesian machine learning is sampling from distributions that are only specified up to a partition function (i.e., constant of proportionality). One prevalent example of this is sampling posteriors in parametric distributions, such as latent-variable generative models. However sampling (even very approximately) can be #P-hard. Classical results (going back to Bakry and Emery) on sampling focus on log-concave distributions, and show a natural Markov chain called Langevin diffusion mix in polynomial time. However, all log-concave distributions are uni-modal, while in practice it is very common for the distribution of interest to have multiple modes.
Context-aware Synthesis and Placement of Object Instances
Learning to insert an object instance into an image in a semantically coherent manner is a challenging and interesting problem. Solving it requires (a) determining a location to place an object in the scene and (b) determining its appearance at the location. Such an object insertion model can potentially facilitate numerous image editing and scene parsing applications. In this paper, we propose an end-to-end trainable neural network for the task of inserting an object instance mask of a specified class into the semantic label map of an image. Our network consists of two generative modules where one determines where the inserted object mask should be (i.e., location and scale) and the other determines what the object mask shape (and pose) should look like. The two modules are connected together via a spatial transformation network and jointly trained. We devise a learning procedure that leverage both supervised and unsupervised data and show our model can insert an object at diverse locations with various appearances. We conduct extensive experimental validations with comparisons to strong baselines to verify the effectiveness of the proposed network.
Community Exploration: From Offline Optimization to Online Learning
We introduce the community exploration problem that has various real-world applications such as online advertising. In the problem, an explorer allocates limited budget to explore communities so as to maximize the number of members he could meet. We provide a systematic study of the community exploration problem, from offline optimization to online learning. For the offline setting where the sizes of communities are known, we prove that the greedy methods for both of non-adaptive exploration and adaptive exploration are optimal. For the online setting where the sizes of communities are not known and need to be learned from the multi-round explorations, we propose an ``upper confidence'' like algorithm that achieves the logarithmic regret bounds. By combining the feedback from different rounds, we can achieve a constant regret bound.
Deep Homogeneous Mixture Models: Representation, Separation, and Approximation
At their core, many unsupervised learning models provide a compact representation of homogeneous density mixtures, but their similarities and differences are not always clearly understood. In this work, we formally establish the relationships among latent tree graphical models (including special cases such as hidden Markov models and tensorial mixture models), hierarchical tensor formats and sum-product networks. Based on this connection, we then give a unified treatment of exponential separation in \emph{exact} representation size between deep mixture architectures and shallow ones. In contrast, for \emph{approximate} representation, we show that the conditional gradient algorithm can approximate any homogeneous mixture within $\epsilon$ accuracy by combining $O(1/\epsilon^2)$ ``shallow'' architectures, where the hidden constant may decrease (exponentially) with respect to the depth. Our experiments on both synthetic and real datasets confirm the benefits of depth in density estimation.