Goto

Collaborating Authors

 Technology


Catching heuristics are optimal control policies

Neural Information Processing Systems

Two seemingly contradictory theories attempt to explain how humans move to intercept an airborne ball. One theory posits that humans predict the ball trajectory to optimally plan future actions; the other claims that, instead of performing such complicated computations, humans employ heuristics to reactively choose appropriate actions based on immediate visual feedback. In this paper, we show that interception strategies appearing to be heuristics can be understood as computational solutions to the optimal control problem faced by a ball-catching agent acting under uncertainty. Modeling catching as a continuous partially observable Markov decision process and employing stochastic optimal control theory, we discover that the four main heuristics described in the literature are optimal solutions if the catcher has sufficient time to continuously visually track the ball. Specifically, by varying model parameters such as noise, time to ground contact, and perceptual latency, we show that different strategies arise under different circumstances. The catcher's policy switches between generating reactive and predictive behavior based on the ratio of system to observation noise and the ratio between reaction time and task duration. Thus, we provide a rational account of human ball-catching behavior and a unifying explanation for seemingly contradictory theories of target interception on the basis of stochastic optimal control.


Dual Space Gradient Descent for Online Learning

Neural Information Processing Systems

One crucial goal in kernel online learning is to bound the model size. Common approaches employ budget maintenance procedures to restrict the model sizes using removal, projection, or merging strategies. Although projection and merging, in the literature, are known to be the most effective strategies, they demand extensive computation whilst removal strategy fails to retain information of the removed vectors. An alternative way to address the model size problem is to apply random features to approximate the kernel function. This allows the model to be maintained directly in the random feature space, hence effectively resolve the curse of kernelization. However, this approach still suffers from a serious shortcoming as it needs to use a high dimensional random feature space to achieve a sufficiently accurate kernel approximation.


How Deep is the Feature Analysis underlying Rapid Visual Categorization?

Neural Information Processing Systems

Rapid categorization paradigms have a long history in experimental psychology: Characterized by short presentation times and speeded behavioral responses, these tasks highlight the efficiency with which our visual system processes natural object categories. Previous studies have shown that feed-forward hierarchical models of the visual cortex provide a good fit to human visual decisions. At the same time, recent work in computer vision has demonstrated significant gains in object recognition accuracy with increasingly deep hierarchical architectures. But it is unclear how well these models account for human visual decisions and what they may reveal about the underlying brain processes. We have conducted a large-scale psychophysics study to assess the correlation between computational models and human behavioral responses on a rapid animal vs. non-animal categorization task. We considered visual representations of varying complexity by analyzing the output of different stages of processing in three state-of-the-art deep networks. We found that recognition accuracy increases with higher stages of visual processing (higher level stages indeed outperforming human participants on the same task) but that human decisions agree best with predictions from intermediate stages. Overall, these results suggest that human participants may rely on visual features of intermediate complexity and that the complexity of visual representations afforded by modern deep network models may exceed the complexity of those used by human participants during rapid categorization.


Efficient Globally Convergent Stochastic Optimization for Canonical Correlation Analysis

Neural Information Processing Systems

We study the stochastic optimization of canonical correlation analysis (CCA), whose objective is nonconvex and does not decouple over training samples. Although several stochastic gradient based optimization algorithms have been recently proposed to solve this problem, no global convergence guarantee was provided by any of them. Inspired by the alternating least squares/power iterations formulation of CCA, and the shift-and-invert preconditioning method for PCA, we propose two globally convergent meta-algorithms for CCA, both of which transform the original problem into sequences of least squares problems that need only be solved approximately. We instantiate the meta-algorithms with state-of-the-art SGD methods and obtain time complexities that significantly improve upon that of previous work. Experimental results demonstrate their superior performance.


Learning Structured Sparsity in Deep Neural Networks

Neural Information Processing Systems

High demand for computation resources severely hinders deployment of large-scale Deep Neural Networks (DNN) in resource constrained devices. In this work, we propose a Structured Sparsity Learning (SSL) method to regularize the structures (i.e., filters, channels, filter shapes, and layer depth) of DNNs. SSL can: (1) learn a compact structure from a bigger DNN to reduce computation cost; (2) obtain a hardware-friendly structured sparsity of DNN to efficiently accelerate the DNN's evaluation. Experimental results show that SSL achieves on average 5.1X and 3.1X speedups of convolutional layer computation of AlexNet against CPU and GPU, respectively, with off-the-shelf libraries. These speedups are about twice speedups of non-structured sparsity; (3) regularize the DNN structure to improve classification accuracy. The results show that for CIFAR-10, regularization on layer depth reduces a 20-layer Deep Residual Network (ResNet) to 18 layers while improves the accuracy from 91.25% to 92.60%, which is still higher than that of original ResNet with 32 layers.


Statistical Inference for Pairwise Graphical Models Using Score Matching

Neural Information Processing Systems

Probabilistic graphical models have been widely used to model complex systems and aid scientific discoveries. As a result, there is a large body of literature focused on consistent model selection. However, scientists are often interested in understanding uncertainty associated with the estimated parameters, which current literature has not addressed thoroughly. In this paper, we propose a novel estimator for edge parameters for pairwise graphical models based on Hyv\arinen scoring rule. Hyv\arinen scoring rule is especially useful in cases where the normalizing constant cannot be obtained efficiently in a closed form.


Reconstructing Parameters of Spreading Models from Partial Observations

Neural Information Processing Systems

Spreading processes are often modelled as a stochastic dynamics occurring on top of a given network with edge weights corresponding to the transmission probabilities. Knowledge of veracious transmission probabilities is essential for prediction, optimization, and control of diffusion dynamics. Unfortunately, in most cases the transmission rates are unknown and need to be reconstructed from the spreading data. Moreover, in realistic settings it is impossible to monitor the state of each node at every time, and thus the data is highly incomplete. We introduce an efficient dynamic message-passing algorithm, which is able to reconstruct parameters of the spreading model given only partial information on the activation times of nodes in the network. The method is generalizable to a large class of dynamic models, as well to the case of temporal graphs.


Neurally-Guided Procedural Models: Amortized Inference for Procedural Graphics Programs using Neural Networks

Neural Information Processing Systems

Probabilistic inference algorithms such as Sequential Monte Carlo (SMC) provide powerful tools for constraining procedural models in computer graphics, but they require many samples to produce desirable results. In this paper, we show how to create procedural models which learn how to satisfy constraints. We augment procedural models with neural networks which control how the model makes random choices based on the output it has generated thus far. We call such models neurally-guided procedural models. As a pre-computation, we train these models to maximize the likelihood of example outputs generated via SMC. They are then used as efficient SMC importance samplers, generating high-quality results with very few samples. We evaluate our method on L-system-like models with image-based constraints. Given a desired quality threshold, neurally-guided models can generate satisfactory results up to 10x faster than unguided models.


Scaling Memory-Augmented Neural Networks with Sparse Reads and Writes

Neural Information Processing Systems

Neural networks augmented with external memory have the ability to learn algorithmic solutions to complex tasks. These models appear promising for applications such as language modeling and machine translation. However, they scale poorly in both space and time as the amount of memory grows --- limiting their applicability to real-world domains. Here, we present an end-to-end differentiable memory access scheme, which we call Sparse Access Memory (SAM), that retains the representational power of the original approaches whilst training efficiently with very large memories. We show that SAM achieves asymptotic lower bounds in space and time complexity, and find that an implementation runs $1,\!000\times$ faster and with $3,\!000\times$ less physical memory than non-sparse models. SAM learns with comparable data efficiency to existing models on a range of synthetic tasks and one-shot Omniglot character recognition, and can scale to tasks requiring $100,\!000$s of time steps and memories. As well, we show how our approach can be adapted for models that maintain temporal associations between memories, as with the recently introduced Differentiable Neural Computer.


Spatiotemporal Residual Networks for Video Action Recognition

Neural Information Processing Systems

Two-stream Convolutional Networks (ConvNets) have shown strong performance for human action recognition in videos. Recently, Residual Networks (ResNets) have arisen as a new technique to train extremely deep architectures. In this paper, we introduce spatiotemporal ResNets as a combination of these two approaches.