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Affinity Clustering: Hierarchical Clustering at Scale

Neural Information Processing Systems

Graph clustering is a fundamental task in many data-mining and machine-learning pipelines. In particular, identifying a good hierarchical structure is at the same time a fundamental and challenging problem for several applications. The amount of data to analyze is increasing at an astonishing rate each day. Hence there is a need for new solutions to efficiently compute effective hierarchical clusterings on such huge data. The main focus of this paper is on minimum spanning tree (MST) based clusterings. In particular, we propose affinity, a novel hierarchical clustering based on Boruvka's MST algorithm. We prove certain theoretical guarantees for affinity (as well as some other classic algorithms) and show that in practice it is superior to several other state-of-the-art clustering algorithms.


Countering Feedback Delays in Multi-Agent Learning

Neural Information Processing Systems

We consider a model of game-theoretic learning based on online mirror descent (OMD) with asynchronous and delayed feedback information. Instead of focusing on specific games, we consider a broad class of continuous games defined by the general equilibrium stability notion, which we call λ-variational stability. Our first contribution is that, in this class of games, the actual sequence of play induced by OMD-based learning converges to Nash equilibria provided that the feedback delays faced by the players are synchronous and bounded. Subsequently, to tackle fully decentralized, asynchronous environments with (possibly) unbounded delays between actions and feedback, we propose a variant of OMD which we call delayed mirror descent (DMD), and which relies on the repeated leveraging of past information. With this modification, the algorithm converges to Nash equilibria with no feedback synchronicity assumptions and even when the delays grow superlinearly relative to the horizon of play.


Unsupervised Learning of Disentangled Representations from Video

Neural Information Processing Systems

We present a new model DRNET that learns disentangled image representations from video. Our approach leverages the temporal coherence of video and a novel adversarial loss to learn a representation that factorizes each frame into a stationary part and a temporally varying component. The disentangled representation can be used for a range of tasks. For example, applying a standard LSTM to the time-vary components enables prediction of future frames.


Style Transfer from Non-Parallel Text by Cross-Alignment

Neural Information Processing Systems

This paper focuses on style transfer on the basis of non-parallel text. This is an instance of a broad family of problems including machine translation, decipherment, and sentiment modification. The key challenge is to separate the content from other aspects such as style. We assume a shared latent content distribution across different text corpora, and propose a method that leverages refined alignment of latent representations to perform style transfer. The transferred sentences from one style should match example sentences from the other style as a population. We demonstrate the effectiveness of this cross-alignment method on three tasks: sentiment modification, decipherment of word substitution ciphers, and recovery of word order.


InfoGAIL: Interpretable Imitation Learning from Visual Demonstrations

Neural Information Processing Systems

The goal of imitation learning is to mimic expert behavior without access to an explicit reward signal. Expert demonstrations provided by humans, however, often show significant variability due to latent factors that are typically not explicitly modeled. In this paper, we propose a new algorithm that can infer the latent structure of expert demonstrations in an unsupervised way. Our method, built on top of Generative Adversarial Imitation Learning, can not only imitate complex behaviors, but also learn interpretable and meaningful representations of complex behavioral data, including visual demonstrations. In the driving domain, we show that a model learned from human demonstrations is able to both accurately reproduce a variety of behaviors and accurately anticipate human actions using raw visual inputs. Compared with various baselines, our method can better capture the latent structure underlying expert demonstrations, often recovering semantically meaningful factors of variation in the data.


Dynamic Routing Between Capsules

Neural Information Processing Systems

A capsule is a group of neurons whose activity vector represents the instantiation parameters of a specific type of entity such as an object or object part. We use the length of the activity vector to represent the probability that the entity exists and its orientation to represent the instantiation parameters.


Sharpness, Restart and Acceleration

Neural Information Processing Systems

The {\L}ojasiewicz inequality shows that H\olderian error bounds on the minimum of convex optimization problems hold almost generically. Here, we clarify results of \citet{Nemi85} who show that H\olderian error bounds directly controls the performance of restart schemes. The constants quantifying error bounds are of course unobservable, but we show that optimal restart strategies are robust, and searching for the best scheme only increases the complexity by a logarithmic factor compared to the optimal bound. Overall then, restart schemes generically accelerate accelerated methods.


Robust Hypothesis Test for Nonlinear Effect with Gaussian Processes

Neural Information Processing Systems

This work constructs a hypothesis test for detecting whether an data-generating function $h: \real^p \rightarrow \real$ belongs to a specific reproducing kernel Hilbert space $\mathcal{H}_0$, where the structure of $\mathcal{H}_0$ is only partially known. Utilizing the theory of reproducing kernels, we reduce this hypothesis to a simple one-sided score test for a scalar parameter, develop a testing procedure that is robust against the mis-specification of kernel functions, and also propose an ensemble-based estimator for the null model to guarantee test performance in small samples. To demonstrate the utility of the proposed method, we apply our test to the problem of detecting nonlinear interaction between groups of continuous features. We evaluate the finite-sample performance of our test under different data-generating functions and estimation strategies for the null model. Our results revealed interesting connection between notions in machine learning (model underfit/overfit) and those in statistical inference (i.e. Type I error/power of hypothesis test), and also highlighted unexpected consequences of common model estimating strategies (e.g.


Predictive State Recurrent Neural Networks

Neural Information Processing Systems

We present a new model, Predictive State Recurrent Neural Networks (PSRNNs), for filtering and prediction in dynamical systems. PSRNNs draw on insights from both Recurrent Neural Networks (RNNs) and Predictive State Representations (PSRs), and inherit advantages from both types of models. Like many successful RNN architectures, PSRNNs use (potentially deeply composed) bilinear transfer functions to combine information from multiple sources. We show that such bilinear functions arise naturally from state updates in Bayes filters like PSRs, in which observations can be viewed as gating belief states. We also show that PSRNNs can be learned effectively by combining Backpropogation Through Time (BPTT) with an initialization derived from a statistically consistent learning algorithm for PSRs called two-stage regression (2SR). Finally, we show that PSRNNs can be factorized using tensor decomposition, reducing model size and suggesting interesting connections to existing multiplicative architectures such as LSTMs and GRUs. We apply PSRNNs to 4 datasets, and show that we outperform several popular alternative approaches to modeling dynamical systems in all cases.


Population Matching Discrepancy and Applications in Deep Learning

Neural Information Processing Systems

A differentiable estimation of the distance between two distributions based on samples is important for many deep learning tasks. One such estimation is maximum mean discrepancy (MMD). However, MMD suffers from its sensitive kernel bandwidth hyper-parameter, weak gradients, and large mini-batch size when used as a training objective. In this paper, we propose population matching discrepancy (PMD) for estimating the distribution distance based on samples, as well as an algorithm to learn the parameters of the distributions using PMD as an objective. PMD is defined as the minimum weight matching of sample populations from each distribution, and we prove that PMD is a strongly consistent estimator of the first Wasserstein metric. We apply PMD to two deep learning tasks, domain adaptation and generative modeling. Empirical results demonstrate that PMD overcomes the aforementioned drawbacks of MMD, and outperforms MMD on both tasks in terms of the performance as well as the convergence speed.