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A Sharp Error Analysis for the Fused Lasso, with Application to Approximate Changepoint Screening

Neural Information Processing Systems

In the 1-dimensional multiple changepoint detection problem, we derive a new fast error rate for the fused lasso estimator, under the assumption that the mean vector has a sparse number of changepoints. This rate is seen to be suboptimal (compared to the minimax rate) by only a factor of $\log\log{n}$. Our proof technique is centered around a novel construction that we call a lower interpolant. We extend our results to misspecified models and exponential family distributions. We also describe the implications of our error analysis for the approximate screening of changepoints.


Variance-based Regularization with Convex Objectives

Neural Information Processing Systems

We develop an approach to risk minimization and stochastic optimization that provides a convex surrogate for variance, allowing near-optimal and computationally efficient trading between approximation and estimation error. Our approach builds off of techniques for distributionally robust optimization and Owen's empirical likelihood, and we provide a number of finite-sample and asymptotic results characterizing the theoretical performance of the estimator. In particular, we show that our procedure comes with certificates of optimality, achieving (in some scenarios) faster rates of convergence than empirical risk minimization by virtue of automatically balancing bias and variance. We give corroborating empirical evidence showing that in practice, the estimator indeed trades between variance and absolute performance on a training sample, improving out-of-sample (test) performance over standard empirical risk minimization for a number of classification problems.


Poincaré Embeddings for Learning Hierarchical Representations

Neural Information Processing Systems

Representation learning has become an invaluable approach for learning from symbolic data such as text and graphs. However, state-of-the-art embedding methods typically do not account for latent hierarchical structures which are characteristic for many complex symbolic datasets. In this work, we introduce a new approach for learning hierarchical representations of symbolic data by embedding them into hyperbolic space -- or more precisely into an n-dimensional Poincaré ball. Due to the underlying hyperbolic geometry, this allows us to learn parsimonious representations of symbolic data by simultaneously capturing hierarchy and similarity. We present an efficient algorithm to learn the embeddings based on Riemannian optimization and show experimentally that Poincaré embeddings can outperform Euclidean embeddings significantly on data with latent hierarchies, both in terms of representation capacity and in terms of generalization ability.


One-Sided Unsupervised Domain Mapping

Neural Information Processing Systems

In unsupervised domain mapping, the learner is given two unmatched datasets $A$ and $B$. The goal is to learn a mapping $G_{AB}$ that translates a sample in $A$ to the analog sample in $B$. Recent approaches have shown that when learning simultaneously both $G_{AB}$ and the inverse mapping $G_{BA}$, convincing mappings are obtained. In this work, we present a method of learning $G_{AB}$ without learning $G_{BA}$. This is done by learning a mapping that maintains the distance between a pair of samples. Moreover, good mappings are obtained, even by maintaining the distance between different parts of the same sample before and after mapping. We present experimental results that the new method not only allows for one sided mapping learning, but also leads to preferable numerical results over the existing circularity-based constraint.


Regret Analysis for Continuous Dueling Bandit

Neural Information Processing Systems

The dueling bandit is a learning framework where the feedback information in the learning process is restricted to noisy comparison between a pair of actions. In this paper, we address a dueling bandit problem based on a cost function over a continuous space. We propose a stochastic mirror descent algorithm and show that the algorithm achieves an $O(\sqrt{T\log T})$-regret bound under strong convexity and smoothness assumptions for the cost function. Then, we clarify the equivalence between regret minimization in dueling bandit and convex optimization for the cost function. Moreover, considering a lower bound in convex optimization, it is turned out that our algorithm achieves the optimal convergence rate in convex optimization and the optimal regret in dueling bandit except for a logarithmic factor.


Decoupling "when to update" from "how to update"

Neural Information Processing Systems

A useful approach to obtain data is to be creative and mine data from various sources, that were created for different purposes. Unfortunately, this approach often leads to noisy labels. In this paper, we propose a meta algorithm for tackling the noisy labels problem. The key idea is to decouple how to update''. We demonstrate the effectiveness of our algorithm by mining data for gender classification by combining the Labeled Faces in the Wild (LFW) face recognition dataset with a textual genderizing service, which leads to a noisy dataset. While our approach is very simple to implement, it leads to state-of-the-art results. We analyze some convergence properties of the proposed algorithm.


Continuous DR-submodular Maximization: Structure and Algorithms

Neural Information Processing Systems

DR-submodular continuous functions are important objectives with wide real-world applications spanning MAP inference in determinantal point processes (DPPs), and mean-field inference for probabilistic submodular models, amongst others. DR-submodularity captures a subclass of non-convex functions that enables both exact minimization and approximate maximization in polynomial time. In this work we study the problem of maximizing non-monotone DR-submodular continuous functions under general down-closed convex constraints. We start by investigating geometric properties that underlie such objectives, e.g., a strong relation between (approximately) stationary points and global optimum is proved. These properties are then used to devise two optimization algorithms with provable guarantees.


Implicit Regularization in Matrix Factorization

Neural Information Processing Systems

We study implicit regularization when optimizing an underdetermined quadratic objective over a matrix $X$ with gradient descent on a factorization of X. We conjecture and provide empirical and theoretical evidence that with small enough step sizes and initialization close enough to the origin, gradient descent on a full dimensional factorization converges to the minimum nuclear norm solution.


A simple model of recognition and recall memory

Neural Information Processing Systems

We show that several striking differences in memory performance between recognition and recall tasks are explained by an ecological bias endemic in classic memory experiments - that such experiments universally involve more stimuli than retrieval cues. We show that while it is sensible to think of recall as simply retrieving items when probed with a cue - typically the item list itself - it is better to think of recognition as retrieving cues when probed with items. To test this theory, by manipulating the number of items and cues in a memory experiment, we show a crossover effect in memory performance within subjects such that recognition performance is superior to recall performance when the number of items is greater than the number of cues and recall performance is better than recognition when the converse holds. We build a simple computational model around this theory, using sampling to approximate an ideal Bayesian observer encoding and retrieving situational co-occurrence frequencies of stimuli and retrieval cues. This model robustly reproduces a number of dissociations in recognition and recall previously used to argue for dual-process accounts of declarative memory.


Variable Importance Using Decision Trees

Neural Information Processing Systems

Decision trees and random forests are well established models that not only offer good predictive performance, but also provide rich feature importance information. While practitioners often employ variable importance methods that rely on this impurity-based information, these methods remain poorly characterized from a theoretical perspective. We provide novel insights into the performance of these methods by deriving finite sample performance guarantees in a high-dimensional setting under various modeling assumptions. We further demonstrate the effectiveness of these impurity-based methods via an extensive set of simulations.