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Learned D-AMP: Principled Neural Network based Compressive Image Recovery

Neural Information Processing Systems

Compressive image recovery is a challenging problem that requires fast and accurate algorithms. Recently, neural networks have been applied to this problem with promising results. By exploiting massively parallel GPU processing architectures and oodles of training data, they can run orders of magnitude faster than existing techniques. However, these methods are largely unprincipled black boxes that are difficult to train and often-times specific to a single measurement matrix. It was recently demonstrated that iterative sparse-signal-recovery algorithms can be ``unrolled'' to form interpretable deep networks.


Near Minimax Optimal Players for the Finite-Time 3-Expert Prediction Problem

Neural Information Processing Systems

We study minimax strategies for the online prediction problem with expert advice. It has been conjectured that a simple adversary strategy, called COMB, is near optimal in this game for any number of experts. Our results and new insights make progress in this direction by showing that, up to a small additive term, COMB is minimax optimal in the finite-time three expert problem. In addition, we provide for this setting a new near minimax optimal COMB-based learner. Prior to this work, in this problem, learners obtaining the optimal multiplicative constant in their regret rate were known only when $K=2$ or $K\rightarrow\infty$. We characterize, when $K=3$, the regret of the game scaling as $\sqrt{8/(9\pi)T}\pm \log(T)^2$ which gives for the first time the optimal constant in the leading ($\sqrt{T}$) term of the regret.


Multiresolution Kernel Approximation for Gaussian Process Regression

Neural Information Processing Systems

Gaussian process regression generally does not scale to beyond a few thousands data points without applying some sort of kernel approximation method. Most approximations focus on the high eigenvalue part of the spectrum of the kernel matrix, $K$, which leads to bad performance when the length scale of the kernel is small. In this paper we introduce Multiresolution Kernel Approximation (MKA), the first true broad bandwidth kernel approximation algorithm. Important points about MKA are that it is memory efficient, and it is a direct method, which means that it also makes it easy to approximate $K^{-1}$ and $\mathop{\textrm{det}}(K)$.


Reinforcement Learning under Model Mismatch

Neural Information Processing Systems

We study reinforcement learning under model misspecification, where we do not have access to the true environment but only to a reasonably close approximation to it. We address this problem by extending the framework of robust MDPs to the model-free Reinforcement Learning setting, where we do not have access to the model parameters, but can only sample states from it. We define robust versions of Q-learning, Sarsa, and TD-learning and prove convergence to an approximately optimal robust policy and approximate value function respectively. We scale up the robust algorithms to large MDPs via function approximation and prove convergence under two different settings. We prove convergence of robust approximate policy iteration and robust approximate value iteration for linear architectures (under mild assumptions). We also define a robust loss function, the mean squared robust projected Bellman error and give stochastic gradient descent algorithms that are guaranteed to converge to a local minimum.


Online Learning with Transductive Regret

Neural Information Processing Systems

We study online learning with the general notion of transductive regret, that is regret with modification rules applying to expert sequences (as opposed to single experts) that are representable by weighted finite-state transducers. We show how transductive regret generalizes existing notions of regret, including: (1) external regret; (2) internal regret; (3) swap regret; and (4) conditional swap regret. We present a general and efficient online learning algorithm for minimizing transductive regret. We further extend that to design efficient algorithms for the time-selection and sleeping expert settings. A by-product of our study is an algorithm for swap regret, which, under mild assumptions, is more efficient than existing ones, and a substantially more efficient algorithm for time selection swap regret.


Lookahead Bayesian Optimization with Inequality Constraints

Neural Information Processing Systems

We consider the task of optimizing an objective function subject to inequality constraints when both the objective and the constraints are expensive to evaluate. Bayesian optimization (BO) is a popular way to tackle optimization problems with expensive objective function evaluations, but has mostly been applied to unconstrained problems. Several BO approaches have been proposed to address expensive constraints but are limited to greedy strategies maximizing immediate reward. To address this limitation, we propose a lookahead approach that selects the next evaluation in order to maximize the long-term feasible reduction of the objective function. We present numerical experiments demonstrating the performance improvements of such a lookahead approach compared to several greedy BO algorithms, including constrained expected improvement (EIC) and predictive entropy search with constraint (PESC).


Hiding Images in Plain Sight: Deep Steganography

Neural Information Processing Systems

Steganography is the practice of concealing a secret message within another, ordinary, message. Commonly, steganography is used to unobtrusively hide a small message within the noisy regions of a larger image. In this study, we attempt to place a full size color image within another image of the same size. Deep neural networks are simultaneously trained to create the hiding and revealing processes and are designed to specifically work as a pair. The system is trained on images drawn randomly from the ImageNet database, and works well on natural images from a wide variety of sources. Beyond demonstrating the successful application of deep learning to hiding images, we carefully examine how the result is achieved and explore extensions. Unlike many popular steganographic methods that encode the secret message within the least significant bits of the carrier image, our approach compresses and distributes the secret image's representation across all of the available bits.


Working hard to know your neighbor's margins: Local descriptor learning loss

Neural Information Processing Systems

We introduce a loss for metric learning, which is inspired by the Lowe's matching criterion for SIFT. We show that the proposed loss, that maximizes the distance between the closest positive and closest negative example in the batch, is better than complex regularization methods; it works well for both shallow and deep convolution network architectures. Applying the novel loss to the L2Net CNN architecture results in a compact descriptor named HardNet. It has the same dimensionality as SIFT (128) and shows state-of-art performance in wide baseline stereo, patch verification and instance retrieval benchmarks.


Nonparametric Online Regression while Learning the Metric

Neural Information Processing Systems

We study algorithms for online nonparametric regression that learn the directions along which the regression function is smoother. Our algorithm learns the Mahalanobis metric based on the gradient outer product matrix $\boldsymbol{G}$ of the regression function (automatically adapting to the effective rank of this matrix), while simultaneously bounding the regret ---on the same data sequence--- in terms of the spectrum of $\boldsymbol{G}$. As a preliminary step in our analysis, we extend a nonparametric online learning algorithm by Hazan and Megiddo enabling it to compete against functions whose Lipschitzness is measured with respect to an arbitrary Mahalanobis metric.


Non-convex Finite-Sum Optimization Via SCSG Methods

Neural Information Processing Systems

We develop a class of algorithms, as variants of the stochastically controlled stochastic gradient (SCSG) methods, for the smooth nonconvex finite-sum optimization problem. Only assuming the smoothness of each component, the complexity of SCSG to reach a stationary point with $E \|\nabla f(x)\|^{2}\le \epsilon$ is $O(\min\{\epsilon^{-5/3}, \epsilon^{-1}n^{2/3}\})$, which strictly outperforms the stochastic gradient descent. Moreover, SCSG is never worse than the state-of-the-art methods based on variance reduction and it significantly outperforms them when the target accuracy is low. A similar acceleration is also achieved when the functions satisfy the Polyak-Lojasiewicz condition. Empirical experiments demonstrate that SCSG outperforms stochastic gradient methods on training multi-layers neural networks in terms of both training and validation loss.