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Exploring Fixed Point in Image Editing: Theoretical Support and Convergence Optimization

Neural Information Processing Systems

In image editing, Denoising Diffusion Implicit Models (DDIM) inversion has become a widely adopted method and is extensively used in various image editing approaches. The core concept of DDIM inversion stems from the deterministic sampling technique of DDIM, which allows the DDIM process to be viewed as an Ordinary Differential Equation (ODE) process that is reversible. This enables the prediction of corresponding noise from a reference image, ensuring that the restored image from this noise remains consistent with the reference image. Image editing exploits this property by modifying the cross-attention between text and images to edit specific objects while preserving the remaining regions. However, in the DDIM inversion, using the $t-1$ time step to approximate the noise prediction at time step $t$ introduces errors between the restored image and the reference image.


Curvature Clues: Decoding Deep Learning Privacy with Input Loss Curvature

Neural Information Processing Systems

In this paper, we explore the properties of loss curvature with respect to input data in deep neural networks. Curvature of loss with respect to input (termed input loss curvature) is the trace of the Hessian of the loss with respect to the input. We investigate how input loss curvature varies between train and test sets, and its implications for train-test distinguishability. We develop a theoretical framework that derives an upper bound on the train-test distinguishability based on privacy and the size of the training set.


Vision Foundation Model Enables Generalizable Object Pose Estimation

Neural Information Processing Systems

Object pose estimation plays a crucial role in robotic manipulation, however, its practical applicability still suffers from limited generalizability. This paper addresses the challenge of generalizable object pose estimation, particularly focusing on category-level object pose estimation for unseen object categories. Current methods either require impractical instance-level training or are confined to predefined categories, limiting their applicability. We propose VFM-6D, a novel framework that explores harnessing existing vision and language models, to elaborate object pose estimation into two stages: category-level object viewpoint estimation and object coordinate map estimation. Based on the two-stage framework, we introduce a 2D-to-3D feature lifting module and a shape-matching module, both of which leverage pre-trained vision foundation models to improve object representation and matching accuracy. VFM-6D is trained on cost-effective synthetic data and exhibits superior generalization capabilities. It can be applied to both instance-level unseen object pose estimation and category-level object pose estimation for novel categories. Evaluations on benchmark datasets demonstrate the effectiveness and versatility of VFM-6D in various real-world scenarios.


Task Me Anything

Neural Information Processing Systems

Benchmarks for large multimodal language models (MLMs) now serve to simultaneously assess the general capabilities of models instead of evaluating for a specific capability. As a result, when a developer wants to identify which models to use for their application, they are overwhelmed by the number of benchmarks and remain uncertain about which benchmark's results are most reflective of their specific use case. This paper introduces Task-Me-Anything, a benchmark generation engine which produces a benchmark tailored to a user's needs. Task-Me-Anything maintains an extendable taxonomy of visual assets and can programmatically generate a vast number of task instances. Additionally, it algorithmically addresses user queries regarding MLM performance efficiently within a computational budget. It contains 113K images, 10K videos, 2K 3D object assets, over 365 object categories, 655 attributes, and 335 relationships. It can generate 500M image/video question-answering pairs, which focus on evaluating MLM perceptual capabilities. Task-Me-Anything reveals critical insights: open-source MLMs excel in object and attribute recognition but lack spatial and temporal understanding; each model exhibits unique strengths and weaknesses; larger models generally perform better, though exceptions exist; and GPT4O demonstrates challenges in recognizing rotating/moving objects and distinguishing colors.


Universal Rate-Distortion-Perception Representations for Lossy Compression

Neural Information Processing Systems

In the context of lossy compression, Blau & Michaeli (2019) adopt a mathematical notion of perceptual quality and define the information rate-distortion-perception function, generalizing the classical rate-distortion tradeoff. We consider the notion of universal representations in which one may fix an encoder and vary the decoder to achieve any point within a collection of distortion and perception constraints. We prove that the corresponding information-theoretic universal rate-distortion-perception function is operationally achievable in an approximate sense. Under MSE distortion, we show that the entire distortion-perception tradeoff of a Gaussian source can be achieved by a single encoder of the same rate asymptotically. We then characterize the achievable distortion-perception region for a fixed representation in the case of arbitrary distributions, and identify conditions under which the aforementioned results continue to hold approximately. This motivates the study of practical constructions that are approximately universal across the RDP tradeoff, thereby alleviating the need to design a new encoder for each objective. We provide experimental results on MNIST and SVHN suggesting that on image compression tasks, the operational tradeoffs achieved by machine learning models with a fixed encoder suffer only a small penalty when compared to their variable encoder counterparts.


Aggregating Quantitative Relative Judgments: From Social Choice to Ranking Prediction

Neural Information Processing Systems

Quantitative Relative Judgment Aggregation (QRJA) is a new research topic in (computational) social choice. In the QRJA model, agents provide judgments on the relative quality of different candidates, and the goal is to aggregate these judgments across all agents. In this work, our main conceptual contribution is to explore the interplay between QRJA in a social choice context and its application to ranking prediction. We observe that in QRJA, judges do not have to be people with subjective opinions; for example, a race can be viewed as a ``judgment'' on the contestants' relative abilities. This allows us to aggregate results from multiple races to evaluate the contestants' true qualities. At a technical level, we introduce new aggregation rules for QRJA and study their structural and computational properties. We evaluate the proposed methods on data from various real races and show that QRJA-based methods offer effective and interpretable ranking predictions.


LAUSD teacher and service worker unions announce massive April 14 strike if no deal reached

Los Angeles Times

Things to Do in L.A. Tap to enable a layout that focuses on the article. Teachers, union members, attend a rally at Molina Grand Park in Los Angeles on Wednesday. United Teachers Los Angeles and Local 99 service workers announced members would strike on April 14, if no deal is reached before then. This is read by an automated voice. Please report any issues or inconsistencies here .


Improving Viewpoint-Independent Object-Centric Representations through Active Viewpoint Selection

Neural Information Processing Systems

Given the complexities inherent in visual scenes, such as object occlusion, a comprehensive understanding often requires observation from multiple viewpoints. Existing multi-viewpoint object-centric learning methods typically employ random or sequential viewpoint selection strategies. While applicable across various scenes, these strategies may not always be ideal, as certain scenes could benefit more from specific viewpoints. To address this limitation, we propose a novel active viewpoint selection strategy. This strategy predicts images from unknown viewpoints based on information from observation images for each scene. It then compares the object-centric representations extracted from both viewpoints and selects the unknown viewpoint with the largest disparity, indicating the greatest gain in information, as the next observation viewpoint. Through experiments on various datasets, we demonstrate the effectiveness of our active viewpoint selection strategy, significantly enhancing segmentation and reconstruction performance compared to random viewpoint selection. Moreover, our method can accurately predict images from unknown viewpoints.


On the Scalability of GNNs for Molecular Graphs

Neural Information Processing Systems

Scaling deep learning models has been at the heart of recent revolutions in language modelling and image generation. Practitioners have observed a strong relationship between model size, dataset size, and performance. However, structure-based architectures such as Graph Neural Networks (GNNs) are yet to show the benefits of scale mainly due to lower efficiency of sparse operations, large data requirements, and lack of clarity about the effectiveness of various architectures. We address this drawback of GNNs by studying their scaling behavior. Specifically, we analyze message-passing networks, graph Transformers, and hybrid architectures on the largest public collection of 2D molecular graphs for supervised pretraining.


RETR: Multi-View Radar Detection Transformer for Indoor Perception

Neural Information Processing Systems

Indoor radar perception has seen rising interest due to affordable costs driven by emerging automotive imaging radar developments and the benefits of reduced privacy concerns and reliability under hazardous conditions (e.g., fire and smoke). However, existing radar perception pipelines fail to account for distinctive characteristics of the multi-view radar setting. In this paper, we propose Radar dEtection TRansformer (RETR), an extension of the popular DETR architecture, tailored for multi-view radar perception. RETR inherits the advantages of DETR, eliminating the need for hand-crafted components for object detection and segmentation in the image plane. More importantly, RETR incorporates carefully designed modifications such as 1) depth-prioritized feature similarity via a tunable positional encoding (TPE); 2) a tri-plane loss from both radar and camera coordinates; and 3) a learnable radar-to-camera transformation via reparameterization, to account for the unique multi-view radar setting. Evaluated on two indoor radar perception datasets, our approach outperforms existing state-of-the-art methods by a margin of 15.38+ AP for object detection and 11.91+ IoU for instance segmentation, respectively.