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Multistable Shape from Shading Emerges from Patch Diffusion

Neural Information Processing Systems

Models for inferring monocular shape of surfaces with diffuse reflection---shape from shading---ought to produce distributions of outputs, because there are fundamental mathematical ambiguities of both continuous (e.g., bas-relief) and discrete (e.g., convex/concave) types that are also experienced by humans. Yet, the outputs of current models are limited to point estimates or tight distributions around single modes, which prevent them from capturing these effects. We introduce a model that reconstructs a multimodal distribution of shapes from a single shading image, which aligns with the human experience of multistable perception. We train a small denoising diffusion process to generate surface normal fields from $16\times 16$ patches of synthetic images of everyday 3D objects.


CoSy: Evaluating Textual Explanations of Neurons

Neural Information Processing Systems

A crucial aspect of understanding the complex nature of Deep Neural Networks (DNNs) is the ability to explain learned concepts within their latent representations. While methods exist to connect neurons to human-understandable textual descriptions, evaluating the quality of these explanations is challenging due to the lack of a unified quantitative approach. We introduce CoSy (Concept Synthesis), a novel, architecture-agnostic framework for evaluating textual explanations of latent neurons. Given textual explanations, our proposed framework uses a generative model conditioned on textual input to create data points representing the explanations. By comparing the neuron's response to these generated data points and control data points, we can estimate the quality of the explanation.


SpeedLoader: An I/O efficient scheme for heterogeneous and distributed LLM operation

Neural Information Processing Systems

With the surging growth of model parameters, foundation models pose unprecedented challenges to traditional computational infrastructures. These large models inherently require substantial accelerator memory to accommodate massive tensors during pre-training, fine-tuning, and even inference stages, making it even more challenging to deploy a model with restricted computational resources. Given this challenge, distribution and offloading the model states are two major solutions. Partitioning the required states to participating workers, and storing them in lower speed media, such as host DRAM and block devices, largely alleviate the accelerator memory pressure. However, the prohibitive costs of tensor communication render it a theoretically plausible yet practically inefficient solution.


Kronecker-Factored Approximate Curvature for Physics-Informed Neural Networks

Neural Information Processing Systems

Physics-Informed Neural Networks (PINNs) are infamous for being hard to train.Recently, second-order methods based on natural gradient and Gauss-Newton methods have shown promising performance, improving the accuracy achieved by first-order methods by several orders of magnitude. While promising, the proposed methods only scale to networks with a few thousand parameters due to the high computational cost to evaluate, store, and invert the curvature matrix.We propose Kronecker-factored approximate curvature (KFAC) for PINN losses that greatly reduces the computational cost and allows scaling to much larger networks.Our approach goes beyond the popular KFAC for traditional deep learning problems as it captures contributions from a PDE's differential operator that are crucial for optimization. To establish KFAC for such losses, we use Taylor-mode automatic differentiation to describe the differential operator's computation graph as a forward network with shared weights which allows us to apply a variant of KFAC for networks with weight-sharing. Empirically, we find that our KFAC-based optimizers are competitive with expensive second-order methods on small problems, scale more favorably to higher-dimensional neural networks and PDEs, and consistently outperform first-order methods.


FedSSP: Federated Graph Learning with Spectral Knowledge and Personalized Preference

Neural Information Processing Systems

Personalized Federated Graph Learning (pFGL) facilitates the decentralized training of Graph Neural Networks (GNNs) without compromising privacy while accommodating personalized requirements for non-IID participants. In cross-domain scenarios, structural heterogeneity poses significant challenges for pFGL. Nevertheless, previous pFGL methods incorrectly share non-generic knowledge globally and fail to tailor personalized solutions locally under domain structural shift. We innovatively reveal that the spectral nature of graphs can well reflect inherent domain structural shifts. Correspondingly, our method overcomes it by sharing generic spectral knowledge. Moreover, we indicate the biased message-passing schemes for graph structures and propose the personalized preference module. Combining both strategies, we propose our pFGL framework $\textbf{FedSSP}$ which $\textbf{S}$hares generic $\textbf{S}$pectral knowledge while satisfying graph $\textbf{P}$references. Furthermore, We perform extensive experiments on cross-dataset and cross-domain settings to demonstrate the superiority of our framework. The code is available at https://github.com/OakleyTan/FedSSP.


Web-Scale Visual Entity Recognition: An LLM-Driven Data Approach

Neural Information Processing Systems

Web-scale visual entity recognition, the task of associating images with their corresponding entities within vast knowledge bases like Wikipedia, presents significant challenges due to the lack of clean, large-scale training data. In this paper, we propose a novel methodology to curate such a dataset, leveraging a multimodal large language model (LLM) for label verification, metadata generation, and rationale explanation. Instead of relying on the multimodal LLM to directly annotate data, which we found to be suboptimal, we prompt it to reason about potential candidate entity labels by accessing additional contextually relevant information (such as Wikipedia), resulting in more accurate annotations. We further use the multimodal LLM to enrich the dataset by generating question-answer pairs and a grounded fine-grained textual description (referred to as rationale) that explains the connection between images and their assigned entities. Experiments demonstrate that models trained on this automatically curated data achieve state-of-the-art performance on web-scale visual entity recognition tasks (e.g.


DOGS: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Via Gaussian Consensus

Neural Information Processing Systems

With its superior rendering performance and high-fidelity rendering quality, 3DGS is excelling at its previous NeRF counterparts. The most recent 3DGS method focuses either on improving the instability of rendering efficiency or reducing the model size. On the other hand, the training efficiency of 3DGS on large-scale scenes has not gained much attention. In this work, we propose DoGaussian, a method that trains 3DGS distributedly. Our method first decomposes a scene into $K$ blocks and then introduces the Alternating Direction Method of Multipliers (ADMM) into the training procedure of 3DGS. During training, our DoGaussian maintains one global 3DGS model on the master node and $K$ local 3DGS models on the slave nodes. The $K$ local 3DGS models are dropped after training and we only query the global 3DGS model during inference. The training time is reduced by scene decomposition, and the training convergence and stability are guaranteed through the consensus on the shared 3D Gaussians. Our method accelerates the training of 3DGS by $6+$ times when evaluated on large-scale scenes while concurrently achieving state-of-the-art rendering quality.


MetaAligner: Towards Generalizable Multi-Objective Alignment of Language Models

Neural Information Processing Systems

Recent advancements in large language models (LLMs) focus on aligning to heterogeneous human expectations and values via multi-objective preference alignment. However, existing methods are dependent on the policy model parameters, which require high-cost repetition of their alignment algorithms for each new policy model, and they cannot expand to unseen objectives due to their static alignment objectives. In this work, we propose Meta-Objective Aligner (MetaAligner), the first policy-agnostic and generalizable method for multi-objective preference alignment.MetaAligner models multi-objective alignment into three stages: (1) dynamic objectives reformulation algorithm reorganizes traditional alignment datasets to supervise the model on performing flexible alignment across different objectives; (2) conditional weak-to-strong correction paradigm aligns the weak outputs of fixed policy models to approach strong outputs with higher preferences in the corresponding alignment objectives, enabling plug-and-play inferences on any policy models, which significantly reduces training costs and facilitates alignment on close-source policy models; (3) generalizable inference method flexibly adjusts target objectives by updating their text descriptions in the prompts, facilitating generalizable alignment to unseen objectives.Experimental results show that MetaAligner achieves significant and balanced improvements in multi-objective alignments on 10 state-of-the-art policy models, and saves up to 93.63% of GPU training hours compared to previous alignment methods.


A New Game Turns the H-1B Visa System Into a Surreal Simulation

WIRED

Inspired by real immigrant stories, H1B.Life captures the uncertainty, trade-offs, and pure luck that shape the lives of people trying to build a future in the US. When Allison Yang moved to the US from China two years ago, she noticed that immigrants often talked about their visa status like they were playing cards. The former Chinese journalist and founder of the game studio Reality Reload was at an event in New York when she heard fellow Chinese immigrants talking in confusing terminologies, like playing a Queen, Knight, or Ace. Everyone introduced themselves by words like H-1B, OPT, L-1, O-1, NIW--names of legal immigration categories in the US. With their cards on the table, they could start talking in greater depth about each person's immigration journey.


Bridge the Modality and Capability Gaps in Vision-Language Model Selection

Neural Information Processing Systems

Vision Language Models (VLMs) excel in zero-shot image classification by pairing images with textual category names. The expanding variety of Pre-Trained VLMs enhances the likelihood of identifying a suitable VLM for specific tasks. To better reuse the VLM resource and fully leverage its potential on different zero-shot image classification tasks, a promising strategy is selecting appropriate Pre-Trained VLMs from the VLM Zoo, relying solely on the text data of the target dataset without access to the dataset's images. In this paper, we analyze two inherent challenges in assessing the ability of a VLM in this Language-Only VLM selection: the "Modality Gap"--the disparity in VLM's embeddings across two different modalities, making text a less reliable substitute for images; and the "Capability Gap"-- the discrepancy between the VLM's overall ranking and its ranking for target dataset, hindering direct prediction of a model's dataset-specific performance from its general performance. We propose VLM Selection With gAp Bridging (SWAB) to mitigate the negative impact of two gaps. SWAB first adopts optimal transport to capture the relevance between open-source and target datasets with a transportation matrix. It then uses this matrix to transfer useful statistics of VLMs from open-source datasets to the target dataset for bridging two gaps. By bridging two gaps to obtain better substitutes for test images, SWAB can accurately predict the performance ranking of different VLMs on the target task without the need for the dataset's images.